Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NiiiHBR
Hel
Level 148
God Stats
3W - 4L
1,470 SR
Queue Stats
344W - 357L
1,580 Elo+
Solo
Nike
Nike
Syzoth_s25
Nike
Level 134
God Stats
3W - 5L
1,518 SR
Queue Stats
147W - 165L
1,558 Elo+
Solo
Team Averages
Level 163
1,497 SR
1,528 Elo+

VS

Team Averages
Level 136
1,411 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
Morfeu69
Morgan Le Fay
Level 209
God Stats
50W - 36L
1,599 SR
Queue Stats
499W - 510L
1,501 Elo+
Solo
Martichoras
Martichoras
R1FLeX
Martichoras
Level 147
God Stats
4W - 7L
1,408 SR
Queue Stats
30W - 31L
1,570 Elo+
Solo
Neith
Neith
alcides6827
Neith
Level 58
God Stats
1W - 6L
1,181 SR
Queue Stats
28W - 66L
1,277 Elo+
Solo
Ao Kuang
Ao Kuang
mt03
Ao Kuang
Level 107
God Stats
1W - 2L
1,174 SR
Queue Stats
115W - 130L
1,449 Elo+
Solo
Maui
Maui
zSaibotz
Maui
Level 159
God Stats
30W - 13L
1,691 SR
Queue Stats
207W - 148L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 3 / 2
5,977
1,195
3,633
5,850
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
10
1 / 2 / 2
5,822
1,164
4,467
4,413
1,363
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tyr
 
Tyr
9
0 / 0 / 0
4,855
971
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hel
10
0 / 4 / 3
5,424
1,085
2,916
5,491
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,734
1,147
7,599
8,207
5,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

355

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Morfeu69
Morgan Le Fay
12
5 / 0 / 5
7,156
1,431
6,953
3,652
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
R1FLeX
Martichoras
11
1 / 1 / 5
5,772
1,154
3,738
4,837
2,297
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 9
6,002
1,200
2,922
4,077
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
mt03
Ao Kuang
11
4 / 1 / 4
6,807
1,361
3,461
2,803
1,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
11
0 / 1 / 11
6,395
1,279
5,619
5,916
3,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
3
Kills
11
11
Deaths
3
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
L
Danzaburou
 
Danzaburou
1
2
2
1
L
Tyr
 
Tyr
0
0
0
0
W
Morgan Le Fay
Morfeu69
Morgan Le Fay
5
0
5
7.5
L
Hel
0
4
3
0.38
W
Martichoras
R1FLeX
Martichoras
1
1
5
3.5
L
1
2
2
1
W
1
0
9
5.5
W
Ao Kuang
mt03
Ao Kuang
4
1
4
6
W
Maui
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
22,693
23,961
Taken
21,285
10,510
Mitigated
10,559
4,252
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,633
128
0
618
5,850
2,006
0
3,505
2,011
17,829
507
L
Danzaburou
 
Danzaburou
4,467
1,270
0
669
4,413
1,363
0
2,346
1,927
0
11,932
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Morfeu69
Morgan Le Fay
6,953
281
0
430
3,652
1,490
0
1,043
2,609
13,043
877
L
Hel
2,916
98
1,430
1,535
5,491
1,880
0
3,515
1,679
6,453
0
W
Martichoras
R1FLeX
Martichoras
3,738
1,163
0
203
4,837
2,297
0
1,398
3,439
0
10,104
L
7,599
0
0
0
8,207
5,261
0
5,056
2,959
2,248
9,304
W
2,922
952
0
776
4,077
1,653
0
1,071
3,006
0
12,874
W
Ao Kuang
mt03
Ao Kuang
3,461
725
0
609
2,803
1,277
0
1,591
1,212
6,517
280
W
Maui
5,619
1,730
0
386
5,916
3,842
0
2,741
3,175
10,964
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
32,132
65
Minions Killed
79
4
Camps Cleared
6
404,769
Distance Traveled
519,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,977
1,195
26
5
1
108,095
0
L
Danzaburou
5,822
1,164
20
4
1
92,666
0
L
Tyr
4,855
971
0
0
0
0
0
W
Morgan Le Fay
7,156
1,431
11
2
3
105,886
0
L
Hel
5,424
1,085
13
3
2
100,127
0
W
Martichoras
5,772
1,154
21
4
1
84,890
0
L
Nike
5,734
1,147
6
1
0
103,881
0
W
Neith
6,002
1,200
27
5
0
106,392
0
W
Ao Kuang
6,807
1,361
6
1
2
108,270
0
W
Maui
6,395
1,279
14
3
0
114,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role