Player Matchup

Artemis
Artemis
CaptainMost
Artemis
Level 158
God Stats
4W - 5L
1,559 SR
Queue Stats
47W - 40L
1,558 Elo+
Party 1
Ares
Ares
HexagonalPlace
Ares
Level 64
God Stats
84W - 70L
1,661 SR
Queue Stats
377W - 374L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PotatoCartilage
Morgan Le Fay
Level 87
God Stats
5W - 1L
1,950 SR
Queue Stats
78W - 82L
1,400 Elo+
Party 2
Bastet
Bastet
SongarPro
Bastet
Level 194
God Stats
5W - 3L
1,746 SR
Queue Stats
106W - 114L
1,508 Elo+
Party 1
Olorun
Olorun
TomBoyAsh7320
Olorun
Level 4
God Stats
3W - 5L
1,348 SR
Queue Stats
7W - 14L
1,361 Elo+
Party 2
Team Averages
Level 101
1,653 SR
1,466 Elo+

VS

Team Averages
Level 149
1,628 SR
1,552 Elo+
Martichoras
Martichoras
Moosias
Martichoras
Level 144
God Stats
22W - 10L
1,660 SR
Queue Stats
41W - 18L
1,712 Elo+
Solo
Charon
Charon
NBFLOEZ
Charon
Level 147
God Stats
14W - 15L
1,470 SR
Queue Stats
732W - 773L
1,406 Elo+
Solo
Freya
Freya
PinMagician1610
Freya
Level 158
God Stats
1W - 2L
1,795 SR
Queue Stats
254W - 268L
1,517 Elo+
Solo
Mulan
Mulan
XxMaddMaxX187
Mulan
Level 126
God Stats
21W - 15L
1,588 SR
Queue Stats
197W - 207L
1,468 Elo+
Solo
Nox
Nox
catalase
Nox
Level 169
God Stats
147W - 81L
1,629 SR
Queue Stats
472W - 290L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaptainMost
Artemis
10
0 / 1 / 0
5,571
1,114
270
1,928
610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 1 / 0
5,721
1,144
506
3,464
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
PotatoCartilage
Morgan Le Fay
11
1 / 4 / 0
6,639
1,328
3,772
5,989
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
SongarPro
Bastet
11
0 / 2 / 1
6,278
1,256
4,432
4,435
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 0
5,746
1,149
868
3,676
2,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

328

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Moosias
Martichoras
12
3 / 0 / 4
7,033
1,407
5,227
3,437
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
NBFLOEZ
Charon
12
1 / 0 / 6
6,316
1,263
2,738
733
475
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 5
6,643
1,329
2,356
2,375
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 0 / 6
6,756
1,351
1,253
3,001
1,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 7
6,710
1,342
5,476
1,742
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
9
9
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
CaptainMost
Artemis
0
1
0
0
L
0
1
0
0
W
Martichoras
Moosias
Martichoras
3
0
4
5
W
Charon
NBFLOEZ
Charon
1
0
6
4
W
1
1
5
3.5
L
Morgan Le Fay
PotatoCartilage
Morgan Le Fay
1
4
0
0.25
L
Bastet
SongarPro
Bastet
0
2
1
0.25
L
0
1
0
0
W
2
0
6
5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,848
Damage
17,050
19,492
Taken
11,288
9,185
Mitigated
4,361
916
Healing
2,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CaptainMost
Artemis
270
0
0
45
1,928
610
0
1,235
653
0
4,535
L
506
0
0
21
3,464
1,812
0
2,248
1,073
3,166
0
W
Martichoras
Moosias
Martichoras
5,227
1,123
0
448
3,437
1,156
0
1,519
1,918
0
32,641
W
Charon
NBFLOEZ
Charon
2,738
311
0
0
733
475
0
193
540
5,679
0
W
2,356
821
0
713
2,375
753
0
911
1,464
12,727
0
L
Morgan Le Fay
PotatoCartilage
Morgan Le Fay
3,772
0
0
509
5,989
2,720
0
2,862
2,890
18,687
541
L
Bastet
SongarPro
Bastet
4,432
528
0
341
4,435
1,590
0
2,122
2,313
0
20,528
L
868
569
0
0
3,676
2,453
0
1,719
1,875
7,456
0
W
1,253
240
0
1,050
3,001
1,400
0
1,579
1,422
0
3,537
W
5,476
179
0
0
1,742
577
0
771
971
12,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
33,458
103
Minions Killed
143
5
Camps Cleared
7
468,572
Distance Traveled
535,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,571
1,114
8
2
1
49,787
0
L
Ares
5,721
1,144
11
2
1
120,066
0
W
Martichoras
7,033
1,407
66
13
2
110,657
0
W
Charon
6,316
1,263
10
2
0
104,765
0
W
Freya
6,643
1,329
39
8
4
97,400
0
L
Morgan Le Fay
6,639
1,328
35
7
2
90,705
0
L
Bastet
6,278
1,256
32
6
1
123,537
0
L
Olorun
5,746
1,149
17
3
0
84,477
0
W
Mulan
6,756
1,351
9
2
1
108,610
0
W
Nox
6,710
1,342
19
4
0
114,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role