Player Matchup

Hachiman
Hachiman
SmokinColt420
Hachiman
Level 103
God Stats
6W - 9L
1,361 SR
Queue Stats
185W - 188L
1,432 Elo+
Solo
Anubis
Anubis
gahwyn
Anubis
Level 238
God Stats
3W - 2L
1,813 SR
Queue Stats
279W - 289L
1,509 Elo+
Solo
Hercules
Hercules
iLock4Fun2k
Hercules
Level 86
God Stats
11W - 9L
1,582 SR
Queue Stats
111W - 107L
1,445 Elo+
Party 1
Mercury
Mercury
kwansu_dude
Mercury
Level 110
God Stats
1W - 2L
1,317 SR
Queue Stats
29W - 44L
1,406 Elo+
Solo
Sylvanus
Sylvanus
nkolleda28
Sylvanus
Level 38
God Stats
5W - 8L
1,583 SR
Queue Stats
102W - 100L
1,431 Elo+
Party 1
Team Averages
Level 115
1,531 SR
1,445 Elo+

VS

Team Averages
Level 107
1,507 SR
1,464 Elo+
Sol
Sol
BNDOBSON
Sol
Level 227
God Stats
19W - 18L
1,491 SR
Queue Stats
395W - 372L
1,493 Elo+
Solo
Ix Chel
Ix Chel
LIL_RASTAMAN
Ix Chel
Level 44
God Stats
7W - 14L
1,332 SR
Queue Stats
87W - 99L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Thery123
Baron Samedi
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 145L
1,480 Elo+
Solo
Maman Brigitte
Maman Brigitte
luregf
Maman Brigitte
Level 65
God Stats
80W - 57L
1,641 SR
Queue Stats
162W - 143L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thejoopking
Morgan Le Fay
Level 104
God Stats
7W - 3L
1,570 SR
Queue Stats
195W - 218L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SmokinColt420
Hachiman
16
4 / 7 / 2
10,337
544
9,248
14,514
3,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
gahwyn
Anubis
17
8 / 4 / 2
11,152
587
16,520
15,500
11,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
iLock4Fun2k
Hercules
14
4 / 8 / 4
9,005
474
12,351
22,729
18,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
kwansu_dude
Mercury
14
3 / 5 / 6
8,732
460
5,731
16,530
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
nkolleda28
Sylvanus
13
0 / 9 / 6
8,033
423
8,020
22,085
14,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 8
11,910
627
11,498
13,325
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ix Chel
LIL_RASTAMAN
Ix Chel
16
2 / 2 / 6
9,224
485
4,696
8,342
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Thery123
Baron Samedi
15
3 / 5 / 16
10,378
546
9,316
20,391
20,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maman Brigitte
luregf
Maman Brigitte
16
13 / 4 / 6
10,216
538
31,989
21,141
8,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
thejoopking
Morgan Le Fay
19
9 / 4 / 6
10,862
572
16,015
15,432
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
19
Kills
33
33
Deaths
19
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
W
Ix Chel
LIL_RASTAMAN
Ix Chel
2
2
6
2.5
L
Hachiman
SmokinColt420
Hachiman
4
7
2
0.71
W
Baron Samedi
Thery123
Baron Samedi
3
5
16
2.2
L
Anubis
gahwyn
Anubis
8
4
2
2.25
L
Hercules
iLock4Fun2k
Hercules
4
8
4
0.75
L
Mercury
kwansu_dude
Mercury
3
5
6
1.2
W
Maman Brigitte
luregf
Maman Brigitte
13
4
6
4
L
Sylvanus
nkolleda28
Sylvanus
0
9
6
0.33
W
Morgan Le Fay
thejoopking
Morgan Le Fay
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,870
Damage
73,514
91,358
Taken
78,631
52,360
Mitigated
42,382
24,853
Healing
33,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,498
4,268
0
4,161
13,325
4,941
5,551
3,131
10,194
88,082
1,841
W
Ix Chel
LIL_RASTAMAN
Ix Chel
4,696
669
846
1,797
8,342
2,480
983
2,916
5,426
50,432
0
L
Hachiman
SmokinColt420
Hachiman
9,248
5,555
0
3,021
14,514
3,908
575
11,991
1,915
0
56,137
W
Baron Samedi
Thery123
Baron Samedi
9,316
2,061
4,539
6,780
20,391
20,430
58
6,921
13,114
31,607
2,058
L
Anubis
gahwyn
Anubis
16,520
540
0
5,953
15,500
11,119
53
12,254
3,042
83,993
2,458
L
Hercules
iLock4Fun2k
Hercules
12,351
3,154
0
5,198
22,729
18,179
0
19,895
2,794
0
33,560
L
Mercury
kwansu_dude
Mercury
5,731
2,178
0
5,098
16,530
5,034
162
11,034
5,456
0
37,198
W
Maman Brigitte
luregf
Maman Brigitte
31,989
1,330
0
8,924
21,141
8,858
125
5,769
14,798
86,282
342
L
Sylvanus
nkolleda28
Sylvanus
8,020
2,617
1,539
4,044
22,085
14,120
0
16,832
5,213
34,434
13,333
W
Morgan Le Fay
thejoopking
Morgan Le Fay
16,015
1,569
0
6,839
15,432
5,673
144
4,971
10,416
94,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
52,590
388
Minions Killed
531
0
Camps Cleared
0
1,612,808
Distance Traveled
1,767,074
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,910
627
163
9
0
325,361
0
W
Ix Chel
9,224
485
82
4
0
358,764
0
L
Hachiman
10,337
544
83
4
0
307,265
0
W
Baron Samedi
10,378
546
51
3
0
294,274
0
L
Anubis
11,152
587
137
7
0
331,561
2
L
Hercules
9,005
474
39
2
0
334,100
0
L
Mercury
8,732
460
67
4
0
362,055
5
W
Maman Brigitte
10,216
538
106
6
0
384,575
0
L
Sylvanus
8,033
423
62
3
0
277,827
2
W
Morgan Le Fay
10,862
572
129
7
0
404,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role