Player Matchup

Mulan
Mulan
CouchSniffer
Mulan
Level 83
God Stats
13W - 15L
1,534 SR
Queue Stats
227W - 189L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
GoonMain
Ao Kuang
Level 18
God Stats
1W - 1L
1,329 SR
Queue Stats
23W - 17L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
OrhiD
Danzaburou
Level 121
God Stats
8W - 5L
1,559 SR
Queue Stats
206W - 197L
1,550 Elo+
Party 1
Achilles
Achilles
SaintlyThighs
Achilles
Level 129
God Stats
2W - 0L
1,626 SR
Queue Stats
250W - 185L
1,512 Elo+
Party 1
Scylla
Scylla
balul
Scylla
Level 55
God Stats
2W - 2L
1,508 SR
Queue Stats
132W - 124L
1,571 Elo+
Party 1
Team Averages
Level 81
1,511 SR
1,555 Elo+

VS

Team Averages
Level 58
1,369 SR
1,450 Elo+
Hercules
Hercules
HYPE Jester
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,351 Elo+
Solo
Bacchus
Bacchus
LUCEdelDUCE
Bacchus
Level 123
God Stats
3W - 6L
1,380 SR
Queue Stats
33W - 34L
1,494 Elo+
Party 2
Da Ji
Da Ji
ScurelatoDOC
Da Ji
Level 28
God Stats
1W - 2L
1,593 SR
Queue Stats
9W - 11L
1,515 Elo+
Party 2
Martichoras
Martichoras
Wuzz6Gear
Martichoras
Level 38
God Stats
1W - 5L
1,273 SR
Queue Stats
38W - 33L
1,543 Elo+
Party 2
Anubis
Anubis
dantewl16
Anubis
Level 60
God Stats
1W - 9L
1,097 SR
Queue Stats
75W - 120L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
7,843
603
4,337
11,782
7,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
GoonMain
Ao Kuang
13
4 / 0 / 6
8,683
668
9,959
8,753
2,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
OrhiD
Danzaburou
14
5 / 3 / 6
8,985
691
7,102
9,450
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SaintlyThighs
Achilles
15
11 / 0 / 8
9,091
699
7,882
9,275
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
balul
Scylla
15
6 / 1 / 10
9,029
695
7,455
6,204
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HYPE Jester
Hercules
10
0 / 4 / 0
5,701
439
2,200
9,510
4,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LUCEdelDUCE
Bacchus
10
3 / 4 / 2
6,314
486
4,567
9,933
8,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 8 / 2
6,360
489
7,812
12,367
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Wuzz6Gear
Martichoras
11
0 / 6 / 5
6,262
482
4,987
8,419
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
dantewl16
Anubis
11
0 / 8 / 0
6,267
482
1,004
10,852
3,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
30
Kills
6
6
Deaths
30
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Ao Kuang
GoonMain
Ao Kuang
4
0
6
7
L
Hercules
HYPE Jester
Hercules
0
4
0
0
L
Bacchus
LUCEdelDUCE
Bacchus
3
4
2
1
W
Danzaburou
OrhiD
Danzaburou
5
3
6
2.67
W
Achilles
SaintlyThighs
Achilles
11
0
8
15
L
3
8
2
0.5
L
Martichoras
Wuzz6Gear
Martichoras
0
6
5
0.42
W
Scylla
balul
Scylla
6
1
10
11
L
Anubis
dantewl16
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,735
Damage
20,570
45,464
Taken
51,081
20,058
Mitigated
22,060
18,595
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,337
1,042
0
3,882
11,782
7,970
0
1,894
9,888
0
25,147
W
Ao Kuang
GoonMain
Ao Kuang
9,959
943
95
5,141
8,753
2,997
0
1,313
7,440
48,218
3,653
L
Hercules
HYPE Jester
Hercules
2,200
306
0
3,716
9,510
4,963
0
5,557
3,913
0
19,948
L
Bacchus
LUCEdelDUCE
Bacchus
4,567
602
0
2,808
9,933
8,034
0
3,117
6,753
19,514
0
W
Danzaburou
OrhiD
Danzaburou
7,102
2,492
0
2,965
9,450
3,232
888
2,467
6,983
0
64,469
W
Achilles
SaintlyThighs
Achilles
7,882
2,966
0
5,592
9,275
3,895
0
362
8,913
0
63,287
L
7,812
1,548
0
2,030
12,367
3,439
0
2,331
9,916
0
34,804
L
Martichoras
Wuzz6Gear
Martichoras
4,987
1,199
0
897
8,419
2,450
0
1,067
7,352
0
42,814
W
Scylla
balul
Scylla
7,455
997
0
920
6,204
1,964
0
466
5,738
66,033
0
L
Anubis
dantewl16
Anubis
1,004
128
0
2,101
10,852
3,174
0
4,738
5,884
44,536
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
30,904
441
Minions Killed
262
0
Camps Cleared
0
1,405,222
Distance Traveled
1,232,020
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,843
603
34
3
0
270,898
2
W
Ao Kuang
8,683
668
80
6
0
240,703
0
L
Hercules
5,701
439
25
2
0
234,655
0
L
Bacchus
6,314
486
32
2
0
282,309
0
W
Danzaburou
8,985
691
109
8
0
257,068
1
W
Achilles
9,091
699
91
7
0
360,139
4
L
Da Ji
6,360
489
74
6
0
274,909
0
L
Martichoras
6,262
482
73
6
0
242,063
0
W
Scylla
9,029
695
127
10
0
276,414
2
L
Anubis
6,267
482
58
4
0
198,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role