Player Matchup

Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KeezyKee
Ra
Level 159
God Stats
16W - 9L
1,654 SR
Queue Stats
123W - 137L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
TUEP12
Xbalanque
Level 146
God Stats
12W - 10L
1,647 SR
Queue Stats
83W - 102L
1,510 Elo+
Party 2
Maui
Maui
azzythemlgpro420
Maui
Level 106
God Stats
6W - 4L
1,564 SR
Queue Stats
103W - 91L
1,540 Elo+
Solo
Surtr
Surtr
unbanKviola
Surtr
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 148L
1,581 Elo+
Solo
Team Averages
Level 112
1,573 SR
1,528 Elo+

VS

Team Averages
Level 117
1,664 SR
1,515 Elo+
Heimdallr
Heimdallr
DreadLobster943
Heimdallr
Level 146
God Stats
6W - 4L
1,727 SR
Queue Stats
208W - 200L
1,562 Elo+
Party 1
Merlin
Merlin
HotXxmanxX420
Merlin
Level 129
God Stats
8W - 10L
1,609 SR
Queue Stats
251W - 260L
1,494 Elo+
Party 1
Cerberus
Cerberus
ItJustHappy
Cerberus
Level 55
God Stats
6W - 2L
1,813 SR
Queue Stats
106W - 98L
1,469 Elo+
Party 1
Fafnir
Fafnir
SloppyMoney
Fafnir
Level 128
God Stats
14W - 16L
1,608 SR
Queue Stats
334W - 291L
1,493 Elo+
Solo
Nemesis
Nemesis
ilsanoir
Nemesis
Level 126
God Stats
10W - 9L
1,561 SR
Queue Stats
229W - 204L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 1
5,856
586
2,709
7,128
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 0 / 3
6,766
677
4,493
5,709
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TUEP12
Xbalanque
10
3 / 1 / 3
6,099
610
6,192
5,667
1,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
6,541
654
4,584
6,668
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 0
7,504
750
4,727
10,122
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DreadLobster943
Heimdallr
8
1 / 4 / 0
4,875
488
3,843
6,581
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 2 / 0
5,245
525
2,133
4,993
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ItJustHappy
Cerberus
8
0 / 2 / 1
4,992
499
2,308
7,189
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fafnir
10
0 / 5 / 1
5,806
581
4,078
7,622
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ilsanoir
Nemesis
10
3 / 1 / 0
5,842
584
4,430
6,752
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
1
3.5
L
Heimdallr
DreadLobster943
Heimdallr
1
4
0
0.25
L
0
2
0
0
L
Cerberus
ItJustHappy
Cerberus
0
2
1
0.25
W
0
0
3
1.5
L
Fafnir
0
5
1
0.1
W
Xbalanque
TUEP12
Xbalanque
3
1
3
4.5
W
3
0
3
4.5
L
Nemesis
ilsanoir
Nemesis
3
1
0
3
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
16,792
35,294
Taken
33,137
14,376
Mitigated
15,380
14,431
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,709
1,281
0
3,885
7,128
1,918
0
374
6,674
0
38,036
L
Heimdallr
DreadLobster943
Heimdallr
3,843
1,872
0
953
6,581
2,008
0
1,769
4,812
0
25,689
L
2,133
132
0
1,545
4,993
1,344
0
3,116
1,877
33,969
0
L
Cerberus
ItJustHappy
Cerberus
2,308
160
201
2,835
7,189
5,090
0
1,784
5,405
15,777
0
W
4,493
752
320
3,155
5,709
1,900
103
1,484
3,943
54,923
1,105
L
Fafnir
4,078
1,370
0
1,986
7,622
4,908
0
170
7,452
31,933
5,689
W
Xbalanque
TUEP12
Xbalanque
6,192
2,519
0
2,187
5,667
1,779
600
1,009
4,658
0
45,660
W
4,584
1,435
0
1,938
6,668
4,078
195
1,172
5,456
19,256
0
L
Nemesis
ilsanoir
Nemesis
4,430
1,870
0
3,584
6,752
2,030
0
2,352
4,400
0
36,553
W
4,727
1,946
0
2,946
10,122
4,701
43
3,887
6,235
1,284
47,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
26,760
357
Minions Killed
297
0
Camps Cleared
0
1,103,136
Distance Traveled
998,628
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,856
586
68
7
0
240,434
2
L
Heimdallr
4,875
488
42
4
0
192,447
0
L
Merlin
5,245
525
64
6
0
184,210
0
L
Cerberus
4,992
499
37
4
0
208,770
2
W
Ra
6,766
677
106
11
0
219,050
0
L
Fafnir
5,806
581
85
9
0
171,373
0
W
Xbalanque
6,099
610
81
8
0
202,425
3
W
Maui
6,541
654
23
2
0
232,802
0
L
Nemesis
5,842
584
69
7
0
241,828
0
W
Surtr
7,504
750
79
8
0
208,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role