Player Matchup

Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
InZantic
Hercules
Level 168
God Stats
1W - 1L
1,444 SR
Queue Stats
568W - 574L
1,553 Elo+
Party 1
Ra
Ra
McnerneyJ
Ra
Level 147
God Stats
9W - 4L
1,586 SR
Queue Stats
83W - 70L
1,571 Elo+
Solo
Terra
Terra
Synergie_Heart
Terra
Level 157
God Stats
1W - 3L
1,136 SR
Queue Stats
312W - 318L
1,485 Elo+
Party 1
Ishtar
Ishtar
ΜΑRΙΟ
Ishtar
Level 155
God Stats
11W - 14L
1,535 SR
Queue Stats
77W - 66L
1,539 Elo+
Solo
Team Averages
Level 146
1,440 SR
1,530 Elo+

VS

Team Averages
Level 155
1,590 SR
1,540 Elo+
Horus
Horus
Firqaah
Horus
Level 149
God Stats
1W - 1L
1,598 SR
Queue Stats
39W - 50L
1,495 Elo+
Party 2
Chronos
Chronos
Heartired
Chronos
Level 128
God Stats
1W - 2L
1,496 SR
Queue Stats
96W - 86L
1,554 Elo+
Solo
Nox
Nox
Ninouschka
Nox
Level 184
God Stats
17W - 21L
1,476 SR
Queue Stats
644W - 655L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Sephiirôthh
Xing Tian
Level 157
God Stats
2W - 3L
1,719 SR
Queue Stats
40W - 31L
1,580 Elo+
Party 2
Camazotz
Camazotz
xatazz
Camazotz
Level 155
God Stats
2W - 2L
1,659 SR
Queue Stats
104W - 99L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 2 / 1
4,383
731
2,630
4,008
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
InZantic
Hercules
8
1 / 2 / 0
4,521
754
3,384
6,134
2,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 3
5,178
863
1,649
1,650
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 2
4,380
730
2,398
4,289
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
ΜΑRΙΟ
Ishtar
8
1 / 0 / 1
4,421
737
1,574
2,338
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Firqaah
Horus
6
0 / 0 / 0
3,746
624
1,573
4,079
1,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Heartired
Chronos
5
0 / 2 / 0
3,344
557
1,300
3,241
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,106
684
307
2,310
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Sephiirôthh
Xing Tian
9
3 / 0 / 1
5,259
877
3,606
6,413
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
xatazz
Camazotz
7
1 / 2 / 0
3,995
666
1,730
5,935
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
4
4
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
1
1.75
L
Horus
Firqaah
Horus
0
0
0
0
L
Chronos
Heartired
Chronos
0
2
0
0
W
Hercules
InZantic
Hercules
1
2
0
0.5
W
0
0
3
1.5
L
0
1
1
0.5
L
Xing Tian
Sephiirôthh
Xing Tian
3
0
1
3.5
W
0
0
2
1
L
Camazotz
xatazz
Camazotz
1
2
0
0.5
W
Ishtar
ΜΑRΙΟ
Ishtar
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,635
Damage
8,516
18,419
Taken
21,978
6,978
Mitigated
7,633
8,951
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,630
446
0
1,621
4,008
990
0
934
2,994
0
17,816
L
Horus
Firqaah
Horus
1,573
780
891
2,012
4,079
1,908
0
932
3,110
0
9,556
L
Chronos
Heartired
Chronos
1,300
316
0
919
3,241
796
0
1,059
2,182
15,801
756
W
Hercules
InZantic
Hercules
3,384
1,420
0
2,782
6,134
2,631
0
2,477
3,341
0
22,765
W
1,649
545
204
971
1,650
508
0
106
1,544
39,850
594
L
307
37
0
449
2,310
621
0
1,022
1,259
21,010
0
L
Xing Tian
Sephiirôthh
Xing Tian
3,606
279
0
1,432
6,413
2,549
0
82
6,052
23,297
0
W
2,398
145
40
2,019
4,289
2,159
0
920
3,369
16,278
0
L
Camazotz
xatazz
Camazotz
1,730
460
0
2,074
5,935
1,759
0
919
4,979
0
22,493
W
Ishtar
ΜΑRΙΟ
Ishtar
1,574
862
0
1,314
2,338
690
0
345
1,993
0
28,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,883
Gold Earned
20,450
250
Minions Killed
196
0
Camps Cleared
0
736,326
Distance Traveled
699,563
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,383
731
39
7
0
165,570
0
L
Horus
3,746
624
17
3
0
161,398
2
L
Chronos
3,344
557
37
6
0
105,309
0
W
Hercules
4,521
754
51
9
0
136,479
0
W
Ra
5,178
863
74
12
0
154,054
2
L
Nox
4,106
684
47
8
0
147,139
4
L
Xing Tian
5,259
877
51
9
0
139,868
0
W
Terra
4,380
730
18
3
0
147,133
2
L
Camazotz
3,995
666
44
7
0
145,849
0
W
Ishtar
4,421
737
68
11
0
133,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role