Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Faith3
Yemoja
Level 224
God Stats
67W - 103L
1,560 SR
Queue Stats
787W - 730L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Mr_Storm4567
Sylvanus
Level 176
God Stats
32W - 30L
1,592 SR
Queue Stats
192W - 210L
1,517 Elo+
Party 1
Serqet
Serqet
chaoticgaming090
Serqet
Level 126
God Stats
3W - 12L
1,390 SR
Queue Stats
198W - 235L
1,529 Elo+
Party 1
Team Averages
Level 166
1,508 SR
1,524 Elo+

VS

Team Averages
Level 166
1,660 SR
1,521 Elo+
Arachne
Arachne
KeezyKee
Arachne
Level 159
God Stats
3W - 0L
1,878 SR
Queue Stats
123W - 137L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
Magneto76
Amaterasu
Level 196
God Stats
6W - 4L
1,524 SR
Queue Stats
234W - 248L
1,487 Elo+
Solo
Xbalanque
Xbalanque
TUEP12
Xbalanque
Level 146
God Stats
12W - 10L
1,619 SR
Queue Stats
83W - 102L
1,500 Elo+
Party 2
Discordia
Discordia
The16thCurse
Discordia
Level 175
God Stats
5W - 1L
1,683 SR
Queue Stats
132W - 122L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
WeaponizeMex
Gilgamesh
Level 154
God Stats
33W - 26L
1,595 SR
Queue Stats
259W - 216L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 4 / 3
7,225
516
5,043
11,053
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
13
1 / 0 / 1
6,748
482
3,346
5,335
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Faith3
Yemoja
10
2 / 1 / 2
6,703
479
4,500
9,874
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Mr_Storm4567
Sylvanus
10
0 / 5 / 0
5,366
383
2,748
12,188
11,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 2 / 1
6,668
476
5,152
10,792
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KeezyKee
Arachne
14
2 / 1 / 2
7,495
535
3,344
11,473
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Magneto76
Amaterasu
12
0 / 1 / 3
7,515
537
6,971
10,395
7,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
TUEP12
Xbalanque
13
3 / 3 / 0
7,738
553
9,146
7,263
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
The16thCurse
Discordia
14
2 / 1 / 1
7,682
549
6,694
4,419
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WeaponizeMex
Gilgamesh
14
5 / 0 / 0
9,150
654
8,437
7,064
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
12
12
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
3
0.63
L
Janus
 
Janus
1
0
1
1.5
L
Yemoja
Faith3
Yemoja
2
1
2
3
W
Arachne
KeezyKee
Arachne
2
1
2
3
W
Amaterasu
Magneto76
Amaterasu
0
1
3
1.5
L
Sylvanus
Mr_Storm4567
Sylvanus
0
5
0
0
W
Xbalanque
TUEP12
Xbalanque
3
3
0
1
W
Discordia
The16thCurse
Discordia
2
1
1
2.5
W
Gilgamesh
WeaponizeMex
Gilgamesh
5
0
0
5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,789
Damage
34,592
49,242
Taken
40,614
26,007
Mitigated
20,736
12,445
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,043
2,986
0
3,462
11,053
3,453
0
917
10,136
0
52,689
L
Janus
 
Janus
3,346
149
0
740
5,335
1,717
0
2,956
2,379
42,591
912
L
Yemoja
Faith3
Yemoja
4,500
651
2,849
2,699
9,874
5,374
0
1,012
8,862
21,951
0
W
Arachne
KeezyKee
Arachne
3,344
2,518
0
4,099
11,473
4,072
0
2,059
8,968
0
51,741
W
Amaterasu
Magneto76
Amaterasu
6,971
2,279
0
4,416
10,395
7,395
0
3,522
6,694
0
20,842
L
Sylvanus
Mr_Storm4567
Sylvanus
2,748
567
0
2,491
12,188
11,020
0
1,035
10,482
14,752
3,640
W
Xbalanque
TUEP12
Xbalanque
9,146
4,853
0
1,521
7,263
2,198
972
1,760
5,335
0
67,355
W
Discordia
The16thCurse
Discordia
6,694
319
0
245
4,419
1,371
17
589
3,672
69,780
2,527
W
Gilgamesh
WeaponizeMex
Gilgamesh
8,437
2,284
0
1,424
7,064
5,700
186
2,372
4,692
113
64,125
L
5,152
1,004
0
204
10,792
4,443
0
772
10,020
0
52,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
39,580
365
Minions Killed
445
0
Camps Cleared
0
1,435,660
Distance Traveled
1,466,164
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,225
516
100
7
0
265,471
3
L
Janus
6,748
482
102
7
0
324,331
4
L
Yemoja
6,703
479
36
3
0
284,308
8
W
Arachne
7,495
535
83
6
0
319,360
2
W
Amaterasu
7,515
537
22
2
0
318,757
4
L
Sylvanus
5,366
383
34
2
0
230,902
0
W
Xbalanque
7,738
553
113
8
0
269,209
2
W
Discordia
7,682
549
122
9
0
282,909
0
W
Gilgamesh
9,150
654
105
8
0
275,929
0
L
Serqet
6,668
476
93
7
0
330,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role