Player Matchup

Chronos
Chronos
 
Chronos
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ArcanePengi
Ne Zha
Level 157
God Stats
17W - 7L
1,728 SR
Queue Stats
163W - 136L
1,587 Elo+
Solo
Chernobog
Chernobog
BlazingWings34
Chernobog
Level 75
God Stats
17W - 12L
1,643 SR
Queue Stats
146W - 130L
1,546 Elo+
Solo
Nike
Nike
MikeG92
Nike
Level 155
God Stats
16W - 11L
1,635 SR
Queue Stats
450W - 415L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
MrPillsLX
Zhong Kui
Level 105
God Stats
13W - 8L
1,594 SR
Queue Stats
309W - 286L
1,511 Elo+
Party 1
Team Averages
Level 117
1,620 SR
1,542 Elo+

VS

Team Averages
Level 110
1,500 SR
1,487 Elo+
Persephone
Persephone
 
Persephone
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Born_Thorne
Fenrir
Level 126
God Stats
5W - 6L
1,450 SR
Queue Stats
200W - 307L
1,479 Elo+
Party 2
Neith
Neith
Hv X QB1
Neith
Level 108
God Stats
25W - 53L
1,384 SR
Queue Stats
156W - 251L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
bigbossman77770
Ne Zha
Level 125
God Stats
1W - 1L
1,623 SR
Queue Stats
28W - 26L
1,512 Elo+
Solo
Xing Tian
Xing Tian
rubberducky24242
Xing Tian
Level 143
God Stats
3W - 6L
1,544 SR
Queue Stats
217W - 327L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 4 / 1
8,546
570
6,631
9,195
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
2 / 2 / 5
8,337
556
8,916
15,372
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
BlazingWings34
Chernobog
15
1 / 4 / 8
8,408
561
8,738
11,444
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
MikeG92
Nike
15
10 / 3 / 3
9,180
612
13,165
14,277
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
MrPillsLX
Zhong Kui
16
3 / 0 / 1
9,505
634
7,990
5,702
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 2 / 5
9,217
614
9,576
7,613
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
14
6 / 3 / 3
7,917
528
6,720
13,865
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Neith
Hv X QB1
Neith
12
2 / 8 / 2
7,036
469
5,122
12,522
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
7,872
525
2,952
14,201
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
13
3 / 2 / 4
8,325
555
6,507
14,167
12,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
18
Kills
13
13
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
4
1
0.63
L
Persephone
 
Persephone
2
2
5
2.25
W
Ne Zha
2
2
5
2.25
W
Chernobog
BlazingWings34
Chernobog
1
4
8
1.25
L
Fenrir
6
3
3
2.5
L
Neith
Hv X QB1
Neith
2
8
2
0.38
W
Nike
MikeG92
Nike
10
3
3
3.83
W
Zhong Kui
MrPillsLX
Zhong Kui
3
0
1
3.5
L
0
3
1
0.17
L
Xing Tian
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
30,877
55,990
Taken
62,368
24,395
Mitigated
30,974
23,830
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,631
1,759
0
1,450
9,195
2,772
1,982
4,092
4,691
55,495
2,390
L
Persephone
 
Persephone
9,576
862
0
2,333
7,613
2,451
0
2,797
4,809
65,854
0
W
Ne Zha
8,916
2,358
0
9,750
15,372
4,742
525
3,992
11,148
0
65,899
W
Chernobog
BlazingWings34
Chernobog
8,738
4,770
0
4,664
11,444
4,399
0
4,084
7,308
0
59,460
L
Fenrir
6,720
1,403
0
4,918
13,865
5,763
0
4,084
9,781
0
51,116
L
Neith
Hv X QB1
Neith
5,122
573
0
1,515
12,522
3,791
0
106
12,416
0
52,188
W
Nike
MikeG92
Nike
13,165
1,767
0
4,096
14,277
8,911
145
3,454
10,745
822
48,303
W
Zhong Kui
MrPillsLX
Zhong Kui
7,990
1,612
0
3,870
5,702
3,571
376
0
5,702
55,581
10,219
L
2,952
380
0
6,380
14,201
6,039
0
7,154
7,047
0
54,800
L
Xing Tian
6,507
484
0
1,816
14,167
12,930
0
442
13,725
31,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
40,367
516
Minions Killed
436
0
Camps Cleared
0
1,523,644
Distance Traveled
1,489,707
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,546
570
121
8
0
313,125
0
L
Persephone
9,217
614
130
9
0
308,567
2
W
Ne Zha
8,337
556
97
6
0
341,428
0
W
Chernobog
8,408
561
85
6
0
285,427
0
L
Fenrir
7,917
528
78
5
0
348,546
0
L
Neith
7,036
469
90
6
0
271,926
0
W
Nike
9,180
612
83
6
0
304,114
0
W
Zhong Kui
9,505
634
130
9
0
279,550
0
L
Ne Zha
7,872
525
104
7
0
260,797
3
L
Xing Tian
8,325
555
34
2
0
299,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role