Player Matchup

Hun Batz
Hun Batz
IVIX REAPER8231
Hun Batz
Level 121
God Stats
8W - 5L
1,736 SR
Queue Stats
92W - 98L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
J_demonkidd
Cu Chulainn
Level 118
God Stats
18W - 8L
1,542 SR
Queue Stats
33W - 20L
1,506 Elo+
Party 1
Anubis
Anubis
Outlastharony
Anubis
Level 49
God Stats
3W - 1L
1,464 SR
Queue Stats
11W - 9L
1,453 Elo+
Party 1
Izanami
Izanami
YoungLegend408
Izanami
Level 118
God Stats
12W - 9L
1,529 SR
Queue Stats
78W - 68L
1,501 Elo+
Solo
Nu Wa
Nu Wa
o0Sleeper0o
Nu Wa
Level 154
God Stats
31W - 25L
1,556 SR
Queue Stats
336W - 322L
1,529 Elo+
Solo
Team Averages
Level 112
1,565 SR
1,487 Elo+

VS

Team Averages
Level 99
1,536 SR
1,480 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrizzyThaSavage
Tsukuyomi
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
765W - 732L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
alejo681
Ratatoskr
Level 67
God Stats
3W - 2L
1,689 SR
Queue Stats
32W - 32L
1,486 Elo+
Solo
Neith
Neith
nathiaraangelina
Neith
Level 149
God Stats
221W - 223L
1,487 SR
Queue Stats
447W - 444L
1,423 Elo+
Solo
Eset
Eset
yggsombf
Eset
Level 68
God Stats
4W - 5L
1,505 SR
Queue Stats
82W - 74L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
7 / 3 / 5
9,384
626
10,488
13,388
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
J_demonkidd
Cu Chulainn
13
3 / 3 / 4
8,007
534
6,874
13,382
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 5 / 2
8,363
558
6,956
12,072
4,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 5
7,499
500
6,178
6,110
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
8 / 3 / 5
10,033
669
13,426
7,194
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 1
5,717
381
6,982
10,286
7,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TrizzyThaSavage
Tsukuyomi
15
8 / 5 / 3
9,520
635
7,870
13,378
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
alejo681
Ratatoskr
13
0 / 7 / 3
7,733
516
4,309
14,266
7,988
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 3 / 4
8,225
548
7,046
10,767
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
13
3 / 7 / 3
7,806
520
9,537
11,818
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
23
Kills
15
15
Deaths
23
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Hun Batz
7
3
5
3.17
W
Cu Chulainn
J_demonkidd
Cu Chulainn
3
3
4
1.67
W
5
5
2
1.2
L
Tsukuyomi
TrizzyThaSavage
Tsukuyomi
8
5
3
1.9
W
0
1
5
2.5
L
Ratatoskr
alejo681
Ratatoskr
0
7
3
0.21
L
3
3
4
1.67
W
8
3
5
3.5
L
Eset
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
35,744
52,146
Taken
60,515
22,332
Mitigated
26,528
15,153
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,982
702
147
2,378
10,286
7,571
70
705
9,241
20,754
578
W
Hun Batz
10,488
2,878
0
6,213
13,388
4,489
0
3,182
10,016
0
71,619
W
Cu Chulainn
J_demonkidd
Cu Chulainn
6,874
501
0
3,599
13,382
9,459
328
5,366
7,876
2,515
39,983
W
6,956
11
0
3,030
12,072
4,200
811
5,444
5,996
45,725
737
L
Tsukuyomi
TrizzyThaSavage
Tsukuyomi
7,870
2,654
0
4,207
13,378
4,143
0
3,828
9,326
0
44,091
W
6,178
3,733
0
2,061
6,110
1,907
536
1,884
4,226
0
50,866
L
Ratatoskr
alejo681
Ratatoskr
4,309
550
0
2,517
14,266
7,988
267
8,635
5,631
221
57,429
L
7,046
1,875
0
2,931
10,767
3,582
357
2,488
8,106
0
58,586
W
13,426
3,203
0
250
7,194
2,277
2,101
66
7,128
68,799
2,421
L
Eset
9,537
981
31
2,209
11,818
3,244
0
5,168
6,565
46,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
39,001
437
Minions Killed
369
0
Camps Cleared
0
1,356,279
Distance Traveled
1,325,767
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,717
381
34
2
0
206,380
1
W
Hun Batz
9,384
626
105
7
0
320,463
4
W
Cu Chulainn
8,007
534
58
4
0
286,057
0
W
Anubis
8,363
558
75
5
0
244,536
0
L
Tsukuyomi
9,520
635
61
4
0
304,643
2
W
Izanami
7,499
500
82
5
0
267,425
0
L
Ratatoskr
7,733
516
101
7
0
281,367
0
L
Neith
8,225
548
88
6
0
282,645
3
W
Nu Wa
10,033
669
117
8
0
237,798
2
L
Eset
7,806
520
85
6
0
250,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role