Player Matchup

Geb
Geb
DoctorLapp
Geb
Level 144
God Stats
5W - 4L
1,412 SR
Queue Stats
507W - 475L
1,564 Elo+
Party 1
Hera
Hera
LipppM
Hera
Level 96
God Stats
6W - 6L
1,562 SR
Queue Stats
378W - 379L
1,551 Elo+
Party 1
Poseidon
Poseidon
Rhaiden
Poseidon
Level 150
God Stats
1W - 3L
1,108 SR
Queue Stats
159W - 149L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
TheDarkAngel376
Baron Samedi
Level 89
God Stats
1W - 0L
1,756 SR
Queue Stats
14W - 11L
1,577 Elo+
Solo
Izanami
Izanami
TrayBak3
Izanami
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,614 Elo+
Solo
Team Averages
Level 115
1,468 SR
1,572 Elo+

VS

Team Averages
Level 91
1,534 SR
1,526 Elo+
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Drämmer
Serqet
Level 14
God Stats
3W - 1L
1,833 SR
Queue Stats
34W - 22L
1,552 Elo+
Party 2
Cernunnos
Cernunnos
Zorromedsvardet
Cernunnos
Level 124
God Stats
19W - 13L
1,542 SR
Queue Stats
227W - 190L
1,532 Elo+
Party 2
Tyr
Tyr
pelli08dfs
Tyr
Level 107
God Stats
0W - 3L
1,491 SR
Queue Stats
100W - 111L
1,438 Elo+
Solo
Ix Chel
Ix Chel
testomake00
Ix Chel
Level 84
God Stats
0W - 3L
1,302 SR
Queue Stats
190W - 171L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
8,696
544
7,986
12,852
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
LipppM
Hera
16
8 / 1 / 3
9,221
576
15,353
7,662
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Rhaiden
Poseidon
16
4 / 1 / 3
9,939
621
10,178
9,059
5,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheDarkAngel376
Baron Samedi
13
0 / 1 / 7
7,670
479
5,254
10,446
9,322
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
TrayBak3
Izanami
13
1 / 4 / 1
7,894
493
4,916
8,667
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 1 / 5
8,241
515
3,864
12,227
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Drämmer
Serqet
15
4 / 4 / 0
8,447
528
8,945
15,075
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Zorromedsvardet
Cernunnos
14
2 / 2 / 3
8,491
531
11,785
11,081
3,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 1
7,078
442
1,715
13,976
9,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
testomake00
Ix Chel
13
0 / 6 / 0
7,383
461
6,623
12,833
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
7
7
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
5
3.5
W
3
0
8
7
L
Serqet
Drämmer
Serqet
4
4
0
1
W
Hera
LipppM
Hera
8
1
3
9.5
W
Poseidon
Rhaiden
Poseidon
4
1
3
5.5
W
Baron Samedi
TheDarkAngel376
Baron Samedi
0
1
7
3.5
W
Izanami
TrayBak3
Izanami
1
4
1
0.38
L
Cernunnos
Zorromedsvardet
Cernunnos
2
2
3
1.75
L
0
3
1
0.17
L
Ix Chel
testomake00
Ix Chel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,687
Damage
32,932
48,686
Taken
65,192
25,111
Mitigated
36,734
19,789
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,864
974
0
3,020
12,227
14,042
162
4,955
7,272
20,491
1,962
W
7,986
827
0
6,594
12,852
5,245
0
1,595
10,808
75,669
0
L
Serqet
Drämmer
Serqet
8,945
1,251
0
1,870
15,075
5,740
46
8,977
6,098
0
66,490
W
Hera
LipppM
Hera
15,353
4,094
0
571
7,662
2,676
0
3,833
3,692
67,069
902
W
Poseidon
Rhaiden
Poseidon
10,178
2,605
386
4,503
9,059
5,447
49
553
8,273
73,380
3,123
W
Baron Samedi
TheDarkAngel376
Baron Samedi
5,254
1,038
1,284
5,008
10,446
9,322
0
2,493
7,595
22,631
0
W
Izanami
TrayBak3
Izanami
4,916
3,843
0
1,443
8,667
2,421
1,049
1,528
7,081
0
53,127
L
Cernunnos
Zorromedsvardet
Cernunnos
11,785
4,885
0
6,117
11,081
3,754
413
5,875
5,206
0
82,451
L
1,715
51
0
4,698
13,976
9,492
0
8,448
5,528
0
41,102
L
Ix Chel
testomake00
Ix Chel
6,623
841
275
3,080
12,833
3,706
188
10,271
2,562
60,147
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
39,640
485
Minions Killed
447
0
Camps Cleared
0
1,589,135
Distance Traveled
1,557,086
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,241
515
39
2
0
280,591
3
W
Geb
8,696
544
118
7
0
378,938
0
L
Serqet
8,447
528
108
7
0
376,621
0
W
Hera
9,221
576
104
7
0
330,649
0
W
Poseidon
9,939
621
118
7
0
291,442
5
W
Baron Samedi
7,670
479
30
2
0
289,221
0
W
Izanami
7,894
493
115
7
0
298,885
2
L
Cernunnos
8,491
531
130
8
0
298,731
4
L
Tyr
7,078
442
78
5
0
325,268
2
L
Ix Chel
7,383
461
92
6
0
275,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role