Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChanzerFrost
Danzaburou
Level 122
God Stats
5W - 10L
1,470 SR
Queue Stats
365W - 429L
1,388 Elo+
Party 1
Ganesha
Ganesha
SibilCadenza
Ganesha
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 86L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
oOAtheneaOo
Ix Chel
Level 157
God Stats
258W - 299L
1,529 SR
Queue Stats
508W - 571L
1,534 Elo+
Solo
Da Ji
Da Ji
raccian
Da Ji
Level 148
God Stats
35W - 30L
1,557 SR
Queue Stats
206W - 206L
1,534 Elo+
Solo
Team Averages
Level 122
1,511 SR
1,483 Elo+

VS

Team Averages
Level 129
1,574 SR
1,565 Elo+
Thor
Thor
Apheyron
Thor
Level 126
God Stats
106W - 41L
1,724 SR
Queue Stats
240W - 108L
1,711 Elo+
Solo
Bellona
Bellona
Belemonth
Bellona
Level 128
God Stats
26W - 43L
1,439 SR
Queue Stats
137W - 144L
1,521 Elo+
Solo
Ishtar
Ishtar
Elgyum
Ishtar
Level 125
God Stats
14W - 4L
1,618 SR
Queue Stats
52W - 31L
1,650 Elo+
Solo
Cerberus
Cerberus
Jay_5225
Cerberus
Level 156
God Stats
9W - 7L
1,696 SR
Queue Stats
98W - 106L
1,473 Elo+
Solo
Anubis
Anubis
i_like_milk43434
Anubis
Level 109
God Stats
2W - 0L
1,392 SR
Queue Stats
35W - 41L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 0
7,028
1,004
3,266
2,731
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ChanzerFrost
Danzaburou
11
0 / 3 / 0
6,842
977
3,334
4,729
2,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SibilCadenza
Ganesha
14
0 / 6 / 0
8,416
1,202
3,960
13,768
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
oOAtheneaOo
Ix Chel
13
0 / 2 / 0
7,729
1,104
4,187
4,796
1,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
raccian
Da Ji
11
0 / 1 / 0
6,766
967
1,135
1,414
533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

217

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 0 / 6
8,964
1,281
5,948
4,119
1,823
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Belemonth
Bellona
14
3 / 0 / 6
8,177
1,168
3,910
4,823
4,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
Elgyum
Ishtar
14
3 / 0 / 5
8,560
1,223
5,800
1,845
595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Jay_5225
Cerberus
14
3 / 0 / 9
9,647
1,378
5,467
6,479
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
1 / 0 / 8
8,275
1,182
4,255
3,719
1,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
14
14
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Thor
4
0
6
7
W
Bellona
Belemonth
Bellona
3
0
6
6
L
Danzaburou
ChanzerFrost
Danzaburou
0
3
0
0
W
Ishtar
Elgyum
Ishtar
3
0
5
5.5
W
Cerberus
Jay_5225
Cerberus
3
0
9
7.5
L
Ganesha
SibilCadenza
Ganesha
0
6
0
0
W
1
0
8
5
L
Ix Chel
oOAtheneaOo
Ix Chel
0
2
0
0
L
Da Ji
raccian
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
25,380
27,438
Taken
20,985
17,873
Mitigated
14,289
1,245
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,266
0
0
0
2,731
963
0
549
2,182
11,670
0
W
Thor
5,948
1,773
0
637
4,119
1,823
0
1,801
2,242
0
32,244
W
Bellona
Belemonth
Bellona
3,910
1,530
0
282
4,823
4,671
0
2,303
2,330
0
14,775
L
Danzaburou
ChanzerFrost
Danzaburou
3,334
1,331
0
299
4,729
2,147
0
1,134
3,595
0
8,358
W
Ishtar
Elgyum
Ishtar
5,800
3,452
0
681
1,845
595
0
779
1,042
0
20,369
W
Cerberus
Jay_5225
Cerberus
5,467
196
0
2,121
6,479
5,659
0
3,336
3,055
7,771
0
L
Ganesha
SibilCadenza
Ganesha
3,960
62
0
609
13,768
12,981
0
5,401
8,367
10,638
0
W
4,255
40
0
1,440
3,719
1,541
0
2,772
903
19,978
0
L
Ix Chel
oOAtheneaOo
Ix Chel
4,187
42
235
102
4,796
1,249
0
2,278
2,518
32,554
0
L
Da Ji
raccian
Da Ji
1,135
109
0
0
1,414
533
0
360
1,054
0
2,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
43,623
123
Minions Killed
184
3
Camps Cleared
9
471,637
Distance Traveled
697,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,028
1,004
25
4
1
87,548
0
W
Thor
8,964
1,281
78
11
2
157,191
0
W
Bellona
8,177
1,168
21
3
2
146,871
0
L
Danzaburou
6,842
977
6
1
1
57,486
0
W
Ishtar
8,560
1,223
44
6
2
121,813
0
W
Cerberus
9,647
1,378
9
1
2
140,633
0
L
Ganesha
8,416
1,202
0
0
0
126,723
0
W
Anubis
8,275
1,182
32
5
1
130,853
0
L
Ix Chel
7,729
1,104
90
13
0
162,376
0
L
Da Ji
6,766
967
2
0
1
37,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role