Player Matchup

Erlang Shen
Erlang Shen
BlackNeoDevil
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,462 Elo+
Solo
Anhur
Anhur
Hoj1
Anhur
Level 126
God Stats
14W - 15L
1,497 SR
Queue Stats
717W - 761L
1,452 Elo+
Solo
Ne Zha
Ne Zha
exnihilo83
Ne Zha
Level 141
God Stats
5W - 8L
1,362 SR
Queue Stats
640W - 641L
1,569 Elo+
Solo
Sol
Sol
walentis
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,491 Elo+
Solo
Yemoja
Yemoja
zachiman
Yemoja
Level 127
God Stats
5W - 7L
1,606 SR
Queue Stats
619W - 612L
1,445 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,484 Elo+

VS

Team Averages
Level 129
1,583 SR
1,457 Elo+
Xing Tian
Xing Tian
Carlsson722
Xing Tian
Level 147
God Stats
3W - 0L
1,841 SR
Queue Stats
29W - 29L
1,425 Elo+
Party 1
Hel
Hel
Dark-Ghost85
Hel
Level 96
God Stats
3W - 4L
1,287 SR
Queue Stats
280W - 327L
1,448 Elo+
Solo
Hera
Hera
Flash09
Hera
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 27L
1,438 Elo+
Party 1
Merlin
Merlin
OnepunchHaris
Merlin
Level 113
God Stats
11W - 6L
1,743 SR
Queue Stats
310W - 317L
1,487 Elo+
Solo
Danzaburou
Danzaburou
s10n
Danzaburou
Level 172
God Stats
13W - 10L
1,542 SR
Queue Stats
583W - 593L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackNeoDevil
Erlang Shen
14
1 / 7 / 7
8,503
654
10,505
19,377
16,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Anhur
Hoj1
Anhur
16
4 / 4 / 3
9,174
706
8,251
11,540
4,376
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
exnihilo83
Ne Zha
14
4 / 6 / 4
9,065
697
12,749
12,622
5,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
2 / 3 / 7
9,131
702
14,752
11,968
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
zachiman
Yemoja
15
1 / 5 / 7
8,930
687
3,695
19,135
10,781
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Carlsson722
Xing Tian
18
5 / 2 / 15
11,593
892
10,560
19,131
22,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 4 / 18
9,132
702
5,799
12,187
4,209
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
Flash09
Hera
17
5 / 3 / 13
10,332
795
14,430
6,393
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 1 / 16
11,150
858
18,018
9,151
3,680
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
s10n
Danzaburou
18
8 / 2 / 15
11,725
902
20,278
13,190
6,195
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
12
Kills
25
25
Deaths
12
28
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlackNeoDevil
Erlang Shen
1
7
7
0.64
W
Xing Tian
Carlsson722
Xing Tian
5
2
15
6.25
W
0
4
18
2.25
W
Hera
Flash09
Hera
5
3
13
3.83
L
Anhur
Hoj1
Anhur
4
4
3
1.38
W
7
1
16
15
L
Ne Zha
exnihilo83
Ne Zha
4
6
4
1
W
Danzaburou
s10n
Danzaburou
8
2
15
7.75
L
2
3
7
1.83
L
Yemoja
zachiman
Yemoja
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,952
Damage
69,085
74,642
Taken
60,052
40,855
Mitigated
39,227
25,825
Healing
30,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlackNeoDevil
Erlang Shen
10,505
3,143
348
1,594
19,377
16,100
0
11,265
8,112
0
19,763
W
Xing Tian
Carlsson722
Xing Tian
10,560
346
1,283
2,973
19,131
22,608
203
5,605
13,526
19,225
0
W
5,799
278
9,900
6,053
12,187
4,209
819
3,937
8,250
12,544
474
W
Hera
Flash09
Hera
14,430
1,899
1,394
401
6,393
2,535
1,094
1,265
5,128
32,858
0
L
Anhur
Hoj1
Anhur
8,251
4,438
217
1,224
11,540
4,376
0
7,379
4,161
0
19,861
W
18,018
1,228
1,067
1,809
9,151
3,680
1,493
3,018
6,133
32,716
679
L
Ne Zha
exnihilo83
Ne Zha
12,749
350
858
605
12,622
5,978
0
8,100
4,522
0
28,185
W
Danzaburou
s10n
Danzaburou
20,278
7,221
325
4,997
13,190
6,195
3,011
4,474
8,716
0
41,255
L
14,752
2,232
524
3,031
11,968
3,620
0
7,687
4,281
33,708
0
L
Yemoja
zachiman
Yemoja
3,695
609
12,113
5,311
19,135
10,781
0
14,046
5,089
8,153
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
53,932
127
Minions Killed
143
0
Camps Cleared
0
1,090,086
Distance Traveled
1,204,891
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,503
654
17
1
0
215,213
0
W
Xing Tian
11,593
892
12
1
0
271,504
1
W
Hel
9,132
702
24
2
0
233,627
0
W
Hera
10,332
795
34
3
0
228,548
0
L
Anhur
9,174
706
26
2
0
191,231
0
W
Merlin
11,150
858
35
3
0
241,670
0
L
Ne Zha
9,065
697
19
1
0
217,778
0
W
Danzaburou
11,725
902
38
3
0
229,542
0
L
Sol
9,131
702
56
4
0
245,020
0
L
Yemoja
8,930
687
9
1
0
220,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role