Player Matchup

Bacchus
Bacchus
Dsingl
Bacchus
Level 68
God Stats
2W - 1L
1,614 SR
Queue Stats
22W - 18L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FireDaughter
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,398 SR
Queue Stats
38W - 30L
1,475 Elo+
Party 2
Neith
Neith
VI58RUS
Neith
Level 83
God Stats
1W - 1L
1,226 SR
Queue Stats
34W - 23L
1,534 Elo+
Party 2
Nike
Nike
Zz-DiAbLo-zZ
Nike
Level 83
God Stats
5W - 8L
1,394 SR
Queue Stats
401W - 402L
1,447 Elo+
Solo
Loki
Loki
pavot-mondial
Loki
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 53L
1,473 Elo+
Solo
Team Averages
Level 93
1,426 SR
1,474 Elo+

VS

Team Averages
Level 94
1,534 SR
1,458 Elo+
Vulcan
Vulcan
FraanTop
Vulcan
Level 69
God Stats
1W - 1L
1,698 SR
Queue Stats
237W - 234L
1,481 Elo+
Party 1
Thor
Thor
Joseramostop4
Thor
Level 29
God Stats
2W - 1L
1,851 SR
Queue Stats
19W - 17L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
NikolayQWE
Guan Yu
Level 140
God Stats
9W - 10L
1,109 SR
Queue Stats
389W - 405L
1,384 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 143
God Stats
147W - 106L
1,525 SR
Queue Stats
395W - 381L
1,419 Elo+
Solo
Kukulkan
Kukulkan
X0o0x00o
Kukulkan
Level 88
God Stats
19W - 28L
1,486 SR
Queue Stats
427W - 414L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dsingl
Bacchus
13
4 / 2 / 6
8,823
519
5,412
14,657
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
FireDaughter
Morgan Le Fay
16
1 / 1 / 2
9,299
547
7,898
9,030
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
VI58RUS
Neith
15
6 / 1 / 4
9,427
555
12,433
9,462
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
9 / 1 / 3
10,009
589
12,000
14,298
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 4
7,888
464
4,210
9,984
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FraanTop
Vulcan
11
0 / 9 / 1
7,652
450
4,054
11,667
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 3
8,821
519
8,273
12,122
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
NikolayQWE
Guan Yu
13
1 / 5 / 4
8,207
483
7,936
16,236
16,098
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
StromRanger
Artemis
13
4 / 5 / 2
8,410
495
8,897
13,609
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
X0o0x00o
Kukulkan
18
2 / 0 / 0
10,176
599
4,633
6,573
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
9
10
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dsingl
Bacchus
4
2
6
3.5
W
Morgan Le Fay
FireDaughter
Morgan Le Fay
1
1
2
2
L
Vulcan
FraanTop
Vulcan
0
9
1
0.06
L
2
1
3
3.5
L
Guan Yu
NikolayQWE
Guan Yu
1
5
4
0.6
L
Artemis
StromRanger
Artemis
4
5
2
1
W
Neith
VI58RUS
Neith
6
1
4
8
L
Kukulkan
X0o0x00o
Kukulkan
2
0
0
2
W
9
1
3
10.5
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,953
Damage
33,793
57,431
Taken
60,207
34,815
Mitigated
30,624
16,237
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dsingl
Bacchus
5,412
1,086
0
1,912
14,657
14,966
565
1,572
13,085
19,071
0
W
Morgan Le Fay
FireDaughter
Morgan Le Fay
7,898
381
0
1,582
9,030
3,176
336
2,735
6,295
74,275
516
L
Vulcan
FraanTop
Vulcan
4,054
278
0
1,788
11,667
3,534
0
6
10,838
31,902
241
L
8,273
2,299
0
6,393
12,122
4,175
0
1,271
10,685
0
68,320
L
Guan Yu
NikolayQWE
Guan Yu
7,936
783
2,033
3,863
16,236
16,098
0
4,118
12,073
9,619
35,822
L
Artemis
StromRanger
Artemis
8,897
2,685
0
2,915
13,609
4,707
1,161
4,263
9,297
0
43,952
W
Neith
VI58RUS
Neith
12,433
4,302
0
3,267
9,462
3,008
279
625
8,837
0
74,545
L
Kukulkan
X0o0x00o
Kukulkan
4,633
470
0
3,199
6,573
2,110
0
3,658
2,915
95,240
2,387
W
12,000
663
0
5,205
14,298
10,973
0
3,861
10,437
99
70,371
W
4,210
1,510
17
4,254
9,984
2,692
0
1,581
8,403
0
57,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
43,266
440
Minions Killed
501
0
Camps Cleared
0
1,756,948
Distance Traveled
1,684,994
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,823
519
23
1
0
383,979
2
W
Morgan Le Fay
9,299
547
129
8
0
373,208
0
L
Vulcan
7,652
450
72
4
0
297,242
0
L
Thor
8,821
519
112
7
0
357,209
6
L
Guan Yu
8,207
483
67
4
0
365,754
0
L
Artemis
8,410
495
72
4
0
289,287
0
W
Neith
9,427
555
94
6
0
309,071
0
L
Kukulkan
10,176
599
178
10
0
375,502
7
W
Nike
10,009
589
107
6
0
345,416
0
W
Loki
7,888
464
87
5
0
345,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role