Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AGONIZED441
Chronos
Level 128
God Stats
25W - 20L
1,617 SR
Queue Stats
725W - 713L
1,500 Elo+
Solo
Kali
Kali
LMz_Anubi-PR
Kali
Level 148
God Stats
19W - 17L
1,529 SR
Queue Stats
413W - 384L
1,512 Elo+
Solo
Surtr
Surtr
MUNCHER2345
Surtr
Level 106
God Stats
54W - 59L
1,571 SR
Queue Stats
480W - 476L
1,525 Elo+
Solo
Hera
Hera
Mil2Gz
Hera
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 187L
1,446 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,496 Elo+

VS

Team Averages
Level 133
1,432 SR
1,395 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EL__NATO
Baron Samedi
Level 106
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 7L
1,071 Elo+
Solo
Xing Tian
Xing Tian
GermanBlackBird
Xing Tian
Level 125
God Stats
2W - 1L
1,381 SR
Queue Stats
179W - 199L
1,488 Elo+
Solo
Janus
Janus
PrimalSpeer
Janus
Level 117
God Stats
7W - 5L
1,500 SR
Queue Stats
171W - 161L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 2 / 0
7,639
546
6,155
16,425
9,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
AGONIZED441
Chronos
6
1 / 2 / 1
4,864
347
2,661
4,966
941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 2 / 1
7,735
553
9,644
15,348
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 4 / 0
6,841
489
5,689
10,410
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Mil2Gz
Hera
1
0 / 0 / 0
2,570
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 2 / 0
8,390
599
10,984
12,304
9,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
14
3 / 2 / 3
8,031
574
9,162
8,767
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
EL__NATO
Baron Samedi
12
1 / 1 / 0
6,901
493
2,191
7,298
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Xing Tian
GermanBlackBird
Xing Tian
12
3 / 1 / 5
7,510
536
5,169
13,090
9,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 0
7,360
526
4,189
6,367
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
9
Kills
10
10
Deaths
9
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
0
1
W
Surtr
 
Surtr
2
2
0
1
W
Anhur
 
Anhur
3
2
3
2.25
L
Chronos
AGONIZED441
Chronos
1
2
1
0.75
W
Baron Samedi
EL__NATO
Baron Samedi
1
1
0
1
W
Xing Tian
GermanBlackBird
Xing Tian
3
1
5
5.5
L
4
2
1
2.25
L
2
4
0
0.5
L
Hera
Mil2Gz
Hera
0
0
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
31,695
47,149
Taken
47,826
19,964
Mitigated
26,590
17,585
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,155
4,412
0
9,721
16,425
9,596
0
3,549
12,876
0
36,889
W
Surtr
 
Surtr
10,984
2,604
0
4,523
12,304
9,553
96
0
11,510
14,371
59,097
W
Anhur
 
Anhur
9,162
6,537
0
3,680
8,767
2,973
363
1,417
7,350
0
75,651
L
Chronos
AGONIZED441
Chronos
2,661
488
0
1,560
4,966
941
0
1,318
3,648
11,831
0
W
Baron Samedi
EL__NATO
Baron Samedi
2,191
221
206
3,404
7,298
2,872
0
0
7,298
44,779
0
W
Xing Tian
GermanBlackBird
Xing Tian
5,169
563
2,396
3,369
13,090
9,251
0
1,614
11,228
22,855
2,074
L
9,644
3,918
0
4,355
15,348
6,303
0
7,296
7,630
0
54,325
L
5,689
2,742
51
1,898
10,410
3,124
0
1,177
9,233
1,343
33,295
L
Hera
Mil2Gz
Hera
0
0
0
0
0
0
0
0
0
0
0
W
4,189
66
92
1,492
6,367
1,941
0
0
6,367
47,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
38,192
290
Minions Killed
449
0
Camps Cleared
0
983,868
Distance Traveled
1,243,963
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,639
546
121
9
0
302,369
0
W
Surtr
8,390
599
119
9
0
242,099
0
W
Anhur
8,031
574
124
9
0
221,091
2
L
Chronos
4,864
347
17
1
0
115,111
0
W
Baron Samedi
6,901
493
81
6
0
272,620
0
W
Xing Tian
7,510
536
29
2
0
256,209
0
L
Kali
7,735
553
95
7
0
295,367
0
L
Surtr
6,841
489
57
4
0
271,021
0
L
Hera
2,570
184
0
0
0
0
0
W
Janus
7,360
526
96
7
0
251,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role