Player Matchup

Anubis
Anubis
Gold III
TuNii53
Anubis
Gold III
Level 168
God Stats
66W - 55L
1,619 SR
Queue Stats
139W - 142L
1,580 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
UDARrrr
Kuzenbo
Platinum V
Level 217
God Stats
19W - 15L
1,630 SR
Queue Stats
169W - 170L
1,631 MMR
Solo
Cupid
Cupid
Gold II
fomania
Cupid
Gold II
Level 175
God Stats
1W - 0L
1,739 SR
Queue Stats
258W - 259L
1,603 MMR
Solo
Ares
Ares
Platinum III
hazOBJ
Ares
Platinum III
Level 154
God Stats
2W - 2L
1,811 SR
Queue Stats
130W - 115L
1,642 MMR
Solo
Thanatos
Thanatos
Platinum V
vitreitor93
Thanatos
Platinum V
Level 139
God Stats
6W - 2L
1,715 SR
Queue Stats
173W - 159L
1,598 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 171
1,703 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,507 SR
1,585 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
CAR0L0
Medusa
Gold II
Level 155
God Stats
2W - 4L
1,265 SR
Queue Stats
68W - 60L
1,592 MMR
Solo
Bellona
Bellona
Platinum IV
Pilzzy GK
Bellona
Platinum IV
Level 124
God Stats
5W - 6L
1,602 SR
Queue Stats
708W - 720L
1,639 MMR
Solo
Jormungandr
Jormungandr
Gold I
ShomA1985
Jormungandr
Gold I
Level 183
God Stats
148W - 98L
1,633 SR
Queue Stats
857W - 850L
1,644 MMR
Solo
Yemoja
Yemoja
Gold III
ottomanslap34
Yemoja
Gold III
Level 158
God Stats
21W - 28L
1,533 SR
Queue Stats
111W - 124L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TuNii53
Anubis
16
8 / 1 / 4
9,247
616
8,754
6,655
2,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
UDARrrr
Kuzenbo
13
2 / 1 / 6
8,292
553
7,544
10,450
11,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
fomania
Cupid
15
2 / 2 / 3
8,901
593
7,794
10,695
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ares
hazOBJ
Ares
14
1 / 1 / 2
7,397
493
6,917
10,928
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
vitreitor93
Thanatos
15
4 / 1 / 6
8,018
535
10,455
12,809
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AwilixThothKumbhakarna

VS

Bans
ThorAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 4 / 0
7,463
498
4,420
9,105
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
CAR0L0
Medusa
15
3 / 3 / 0
8,608
574
7,110
10,369
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Pilzzy GK
Bellona
12
0 / 3 / 0
6,308
421
2,085
10,926
4,077
Jormungandr
ShomA1985
Jormungandr
14
1 / 4 / 2
8,568
571
9,619
14,492
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
6,762
451
6,232
13,178
7,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
6
6
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
0
0.5
L
Medusa
CAR0L0
Medusa
3
3
0
1
L
Bellona
Pilzzy GK
Bellona
0
3
0
0
L
Jormungandr
ShomA1985
Jormungandr
1
4
2
0.5
W
Anubis
TuNii53
Anubis
8
1
4
10
W
Kuzenbo
UDARrrr
Kuzenbo
2
1
6
5
W
Cupid
fomania
Cupid
2
2
3
1.75
W
Ares
hazOBJ
Ares
1
1
2
2
L
0
4
1
0.13
W
Thanatos
vitreitor93
Thanatos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,464
Damage
29,466
51,537
Taken
58,070
31,491
Mitigated
21,597
27,517
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,420
0
0
1,336
9,105
2,173
0
2,874
6,231
63,183
0
L
Medusa
CAR0L0
Medusa
7,110
3,293
0
2,682
10,369
3,591
168
1,488
8,881
0
72,915
L
Bellona
Pilzzy GK
Bellona
2,085
513
0
1,266
10,926
4,077
0
3,707
7,219
0
36,671
L
Jormungandr
ShomA1985
Jormungandr
9,619
3,451
0
5,937
14,492
4,748
0
7,234
6,628
66,075
1,639
W
Anubis
TuNii53
Anubis
8,754
348
0
4,373
6,655
2,769
183
3,273
3,200
70,450
1,162
W
Kuzenbo
UDARrrr
Kuzenbo
7,544
3,463
0
3,706
10,450
11,541
136
4,092
6,234
32,775
1,387
W
Cupid
fomania
Cupid
7,794
4,162
51
5,377
10,695
3,374
0
1,462
9,233
0
68,987
W
Ares
hazOBJ
Ares
6,917
588
0
4,320
10,928
8,582
0
7,312
3,616
39,215
987
L
6,232
571
3,058
2,798
13,178
7,008
0
6,386
6,792
24,242
0
W
Thanatos
vitreitor93
Thanatos
10,455
2,786
0
9,690
12,809
5,225
0
4,396
8,303
0
75,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
37,709
440
Minions Killed
461
0
Camps Cleared
0
1,558,965
Distance Traveled
1,447,382
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,463
498
119
8
0
337,811
0
L
Medusa
8,608
574
122
8
0
278,819
2
L
Bellona
6,308
421
74
5
0
277,162
0
L
Jormungandr
8,568
571
112
7
0
268,692
1
W
Anubis
9,247
616
135
9
0
293,321
6
W
Kuzenbo
8,292
553
48
3
0
331,983
1
W
Cupid
8,901
593
121
8
0
279,316
0
W
Ares
7,397
493
48
3
0
291,884
4
L
Yemoja
6,762
451
34
2
0
284,898
4
W
Thanatos
8,018
535
88
6
0
362,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role