Player Matchup

Hades
Hades
Diamond II
 
Hades
Diamond II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond V
TAKASHIROO
Martichoras
Diamond V
Level 236
God Stats
1W - 0L
1,397 SR
Queue Stats
357W - 342L
1,957 MMR
Solo
Thor
Thor
Diamond II
Tǿji
Thor
Diamond II
Level 56
God Stats
13W - 7L
1,654 SR
Queue Stats
90W - 56L
2,289 MMR
Solo
Aphrodite
Aphrodite
Platinum I
tigigi
Aphrodite
Platinum I
Level 64
God Stats
9W - 8L
1,457 SR
Queue Stats
93W - 67L
1,800 MMR
Party 1
Cerberus
Cerberus
Platinum IV
usoiii
Cerberus
Platinum IV
Level 117
God Stats
12W - 4L
1,714 SR
Queue Stats
55W - 34L
1,879 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,545 SR
1,885 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,518 SR
1,929 MMR
Shiva
Shiva
Platinum IV
 
Shiva
Platinum IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum III
Darth Djuyce
Yemoja
Platinum III
Level 144
God Stats
18W - 36L
1,459 SR
Queue Stats
1,785W - 1,812L
1,884 MMR
Solo
Vulcan
Vulcan
Diamond I
Mmmmmmmmmmmyes
Vulcan
Diamond I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 464L
2,510 MMR
Solo
Rama
Rama
Diamond IV
YargenBlargen
Rama
Diamond IV
Level 159
God Stats
6W - 1L
1,629 SR
Queue Stats
241W - 239L
2,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 0 / 3
9,265
662
8,384
9,841
3,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
TAKASHIROO
Martichoras
14
1 / 3 / 1
7,567
541
9,362
9,265
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thor
Tǿji
Thor
16
7 / 1 / 4
8,854
632
6,287
8,632
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
tigigi
Aphrodite
16
8 / 0 / 2
9,360
669
10,466
9,330
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
usoiii
Cerberus
14
2 / 1 / 8
7,363
526
8,570
8,948
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BacchusAo KuangSkadiPoseidon

VS

Bans
LokiKuzenboThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 5 / 0
7,286
520
5,685
14,950
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
 
Susano
11
3 / 6 / 1
6,361
454
5,556
14,903
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
11
0 / 1 / 3
6,232
445
2,387
8,833
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 7 / 0
6,420
459
5,020
10,648
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 0
7,396
528
6,195
10,600
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
5
5
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
3
4.5
L
Shiva
 
Shiva
0
5
0
0
L
Susano
 
Susano
3
6
1
0.58
L
Yemoja
0
1
3
1.5
L
1
7
0
0.14
W
Martichoras
TAKASHIROO
Martichoras
1
3
1
0.5
W
Thor
Tǿji
Thor
7
1
4
9
L
1
2
0
0.5
W
Aphrodite
tigigi
Aphrodite
8
0
2
9
W
Cerberus
usoiii
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,069
Damage
24,843
46,016
Taken
59,934
18,544
Mitigated
21,233
26,257
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,384
1,985
54
8,714
9,841
3,783
141
0
9,841
69,703
1,629
L
Shiva
 
Shiva
5,685
671
0
3,625
14,950
8,150
0
8,974
5,873
0
59,692
L
Susano
 
Susano
5,556
1,630
0
3,292
14,903
3,758
0
5,450
9,002
0
40,979
L
Yemoja
2,387
694
4,397
3,705
8,833
4,204
0
1,918
6,632
13,705
0
L
5,020
324
0
513
10,648
2,417
0
7,171
2,929
42,257
0
W
Martichoras
TAKASHIROO
Martichoras
9,362
3,495
0
1,298
9,265
3,505
363
721
8,544
0
58,860
W
Thor
Tǿji
Thor
6,287
2,261
0
5,402
8,632
2,965
0
980
7,652
0
75,215
L
6,195
4,984
0
4,233
10,600
2,704
0
1,274
9,024
0
66,828
W
Aphrodite
tigigi
Aphrodite
10,466
531
1,632
7,151
9,330
2,917
305
3,945
5,385
70,754
2,039
W
Cerberus
usoiii
Cerberus
8,570
393
0
2,006
8,948
5,374
123
1,761
7,187
43,297
2,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
33,695
601
Minions Killed
407
0
Camps Cleared
0
1,419,129
Distance Traveled
1,358,854
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,265
662
146
10
0
247,303
2
L
Shiva
7,286
520
110
8
0
258,480
0
L
Susano
6,361
454
76
5
0
312,026
0
L
Yemoja
6,232
445
18
1
0
262,478
6
L
Vulcan
6,420
459
71
5
0
271,246
1
W
Martichoras
7,567
541
108
8
0
250,949
4
W
Thor
8,854
632
137
10
0
306,835
5
L
Rama
7,396
528
132
9
0
254,624
2
W
Aphrodite
9,360
669
148
11
0
298,051
2
W
Cerberus
7,363
526
62
4
0
315,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role