Player Matchup

Xbalanque
Xbalanque
Bronze IV
 
Xbalanque
Bronze IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver IV
Enrik88
Fafnir
Silver IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,083 MMR
Solo
The Morrigan
The Morrigan
Gold V
Karramelii
The Morrigan
Gold V
Level 203
God Stats
1W - 2L
1,508 SR
Queue Stats
278W - 270L
1,165 MMR
Solo
Hades
Hades
Silver I
SolidarityIWNL
Hades
Silver I
Level 145
God Stats
43W - 31L
1,600 SR
Queue Stats
53W - 54L
1,335 MMR
Solo
Merlin
Merlin
Gold V
iHado
Merlin
Gold V
Level 67
God Stats
3W - 4L
1,287 SR
Queue Stats
113W - 115L
1,346 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,479 SR
1,286 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,625 SR
1,230 MMR
Kumbhakarna
Kumbhakarna
Silver V
DADDY5914
Kumbhakarna
Silver V
Level 108
God Stats
5W - 7L
1,540 SR
Queue Stats
27W - 50L
827 MMR
Solo
Jormungandr
Jormungandr
Bronze III
H-NBV
Jormungandr
Bronze III
Level 101
God Stats
2W - 7L
1,602 SR
Queue Stats
4W - 11L
1,315 MMR
Solo
Medusa
Medusa
Silver I
MagnusDominus
Medusa
Silver I
Level 155
God Stats
6W - 1L
1,699 SR
Queue Stats
22W - 28L
1,417 MMR
Party 1
Ymir
Ymir
Silver II
MegaK3K
Ymir
Silver II
Level 106
God Stats
7W - 6L
1,517 SR
Queue Stats
22W - 29L
1,317 MMR
Party 1
Ullr
Ullr
Gold III
xHiyokoSaionji
Ullr
Gold III
Level 154
God Stats
3W - 0L
1,767 SR
Queue Stats
182W - 187L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 2 / 1
5,498
367
3,872
5,340
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Enrik88
Fafnir
12
3 / 2 / 3
8,218
548
3,331
12,616
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Karramelii
The Morrigan
15
4 / 3 / 0
8,454
564
7,418
6,582
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 3
8,154
544
9,480
11,866
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
iHado
Merlin
13
1 / 1 / 2
7,325
488
10,263
6,959
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnubisCthulhuAnhurThoth

VS

Bans
ThorFenrirOsirisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DADDY5914
Kumbhakarna
14
0 / 3 / 3
7,997
533
3,964
15,749
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
H-NBV
Jormungandr
14
3 / 5 / 1
8,863
591
4,208
13,012
8,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
4 / 0 / 3
9,111
607
8,968
6,298
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
MegaK3K
Ymir
13
1 / 1 / 4
7,425
495
4,298
7,565
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 2
7,799
520
4,852
9,649
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
10
10
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
1
0.25
W
Kumbhakarna
DADDY5914
Kumbhakarna
0
3
3
0.5
L
Fafnir
Enrik88
Fafnir
3
2
3
2.25
W
Jormungandr
H-NBV
Jormungandr
3
5
1
0.7
L
The Morrigan
Karramelii
The Morrigan
4
3
0
1.33
W
4
0
3
5.5
W
Ymir
MegaK3K
Ymir
1
1
4
3
L
3
2
3
2.25
L
Merlin
iHado
Merlin
1
1
2
2
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,364
Damage
26,290
43,363
Taken
52,273
25,823
Mitigated
22,361
16,128
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,872
889
0
1,800
5,340
1,453
0
53
5,253
0
27,799
W
Kumbhakarna
DADDY5914
Kumbhakarna
3,964
260
0
4,755
15,749
6,464
0
8,055
7,614
53,935
3,306
L
Fafnir
Enrik88
Fafnir
3,331
761
0
3,503
12,616
13,980
75
3,408
8,615
13,765
1,531
W
Jormungandr
H-NBV
Jormungandr
4,208
846
0
2,880
13,012
8,283
203
4,527
8,117
56,136
1,846
L
The Morrigan
Karramelii
The Morrigan
7,418
2,003
0
1,396
6,582
2,460
0
2,800
3,624
51,356
7,806
W
8,968
3,850
0
1,356
6,298
1,811
2,009
1,258
5,000
0
68,657
W
Ymir
MegaK3K
Ymir
4,298
1,033
0
1,870
7,565
2,980
0
3,852
3,713
23,759
0
L
9,480
734
384
6,899
11,866
5,779
144
3,659
8,137
90,995
1,502
L
Merlin
iHado
Merlin
10,263
20
0
2,146
6,959
2,151
0
1,646
5,313
56,579
0
W
4,852
1,260
0
1,290
9,649
2,823
0
8,505
1,144
0
43,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
41,195
423
Minions Killed
411
0
Camps Cleared
0
1,295,102
Distance Traveled
1,330,993
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,498
367
46
3
0
152,499
2
W
Kumbhakarna
7,997
533
97
6
0
254,009
0
L
Fafnir
8,218
548
24
2
0
261,448
0
W
Jormungandr
8,863
591
92
6
0
234,229
0
L
The Morrigan
8,454
564
115
8
0
256,592
0
W
Medusa
9,111
607
99
7
0
283,992
7
W
Ymir
7,425
495
38
3
0
286,011
2
L
Hades
8,154
544
145
10
0
323,638
0
L
Merlin
7,325
488
93
6
0
300,925
4
W
Ullr
7,799
520
85
6
0
272,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role