Player Matchup

Ymir
Ymir
 
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Lēon
Osiris
Level 142
God Stats
6W - 3L
1,717 SR
Queue Stats
239W - 221L
1,529 Elo+
Solo
Neith
Neith
Str00dz
Neith
Level 156
God Stats
148W - 154L
1,447 SR
Queue Stats
346W - 360L
1,390 Elo+
Solo
Sol
Sol
TMoney1996
Sol
Level 79
God Stats
5W - 5L
1,261 SR
Queue Stats
42W - 48L
1,260 Elo+
Party 2
Team Averages
Level 124
1,485 SR
1,436 Elo+

VS

Team Averages
Level 106
1,559 SR
1,489 Elo+
Shiva
Shiva
Kxngtonio6662
Shiva
Level 106
God Stats
3W - 5L
1,444 SR
Queue Stats
92W - 83L
1,458 Elo+
Party 1
Anhur
Anhur
ProjectReload
Anhur
Level 128
God Stats
4W - 3L
1,595 SR
Queue Stats
378W - 364L
1,557 Elo+
Solo
Thor
Thor
Rohs Bros
Thor
Level 67
God Stats
40W - 44L
1,483 SR
Queue Stats
63W - 69L
1,421 Elo+
Solo
Scylla
Scylla
Snarky Hunter
Scylla
Level 154
God Stats
1W - 0L
1,625 SR
Queue Stats
9W - 12L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
uDAkNg
Sylvanus
Level 77
God Stats
4W - 4L
1,650 SR
Queue Stats
27W - 27L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 0
6,326
575
4,158
9,201
5,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
 
Agni
10
0 / 7 / 0
5,435
494
2,549
7,567
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Lēon
Osiris
13
6 / 2 / 0
7,834
712
9,239
10,788
11,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
Str00dz
Neith
11
1 / 4 / 0
6,612
601
3,431
8,001
1,905
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 1 / 2
5,678
516
6,926
4,876
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,532
594
5,999
10,959
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 1
6,141
558
6,296
8,787
2,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
5 / 2 / 1
6,317
574
3,712
6,897
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 2
7,810
710
7,885
6,232
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
uDAkNg
Sylvanus
9
0 / 1 / 1
5,186
471
3,261
9,249
6,060
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
9
Kills
16
16
Deaths
9
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
0
1
L
Agni
 
Agni
0
7
0
0
W
3
4
1
0.88
L
Osiris
Lēon
Osiris
6
2
0
3
W
2
1
1
2.5
W
Thor
5
2
1
2.75
W
6
1
2
7
L
Neith
Str00dz
Neith
1
4
0
0.25
L
0
1
2
1
W
Sylvanus
uDAkNg
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
27,153
40,433
Taken
42,124
20,937
Mitigated
19,247
10,116
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,158
1,084
0
1,645
9,201
5,192
0
2,457
6,744
21,423
0
L
Agni
 
Agni
2,549
31
0
225
7,567
1,944
0
2,762
4,586
32,076
0
W
5,999
1,650
52
1,230
10,959
5,489
68
1,116
9,122
0
35,190
L
Osiris
Lēon
Osiris
9,239
3,901
0
4,170
10,788
11,009
0
0
10,788
1,298
41,035
W
6,296
4,070
0
3,235
8,787
2,960
484
5,250
3,537
0
45,009
W
Thor
3,712
623
0
0
6,897
2,724
0
519
6,171
0
35,421
W
7,885
1,196
0
1,491
6,232
2,014
0
1,043
5,011
56,511
1,365
L
Neith
Str00dz
Neith
3,431
652
0
2,007
8,001
1,905
921
4,368
3,227
0
32,333
L
6,926
2,461
0
2,069
4,876
887
0
804
4,072
34,436
6,045
W
Sylvanus
uDAkNg
Sylvanus
3,261
1,564
1,362
4,137
9,249
6,060
54
5,334
3,915
18,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
31,986
299
Minions Killed
337
0
Camps Cleared
0
1,063,113
Distance Traveled
1,069,435
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,326
575
32
3
0
227,539
0
L
Agni
5,435
494
65
6
0
205,306
1
W
Shiva
6,532
594
69
6
0
205,730
0
L
Osiris
7,834
712
79
7
0
209,861
3
W
Anhur
6,141
558
65
6
0
209,289
0
W
Thor
6,317
574
58
5
0
245,962
0
W
Scylla
7,810
710
107
10
0
220,159
2
L
Neith
6,612
601
52
5
0
215,209
0
L
Sol
5,678
516
71
6
0
205,198
0
W
Sylvanus
5,186
471
38
3
0
188,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role