Player Matchup

Ra
Ra
MTjar
Ra
Level 158
God Stats
41W - 27L
1,654 SR
Queue Stats
323W - 261L
1,622 Elo+
Party 2
Izanami
Izanami
OneTapMan
Izanami
Level 149
God Stats
1W - 1L
1,368 SR
Queue Stats
288W - 225L
1,652 Elo+
Party 2
Ao Kuang
Ao Kuang
Ryanluke88
Ao Kuang
Level 43
God Stats
7W - 4L
1,701 SR
Queue Stats
144W - 125L
1,574 Elo+
Solo
Ullr
Ullr
SN0WMANS
Ullr
Level 106
God Stats
25W - 9L
1,634 SR
Queue Stats
48W - 28L
1,605 Elo+
Solo
Ne Zha
Ne Zha
SmallSparrow
Ne Zha
Level 160
God Stats
7W - 3L
1,798 SR
Queue Stats
329W - 319L
1,608 Elo+
Solo
Team Averages
Level 123
1,631 SR
1,612 Elo+

VS

Team Averages
Level 181
1,571 SR
1,503 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ak3mys
Vulcan
Level 243
God Stats
16W - 18L
1,567 SR
Queue Stats
287W - 394L
1,490 Elo+
Party 1
Ares
Ares
breent
Ares
Level 153
God Stats
1W - 1L
1,787 SR
Queue Stats
82W - 102L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 0 / 4
6,625
663
2,353
4,622
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
OneTapMan
Izanami
11
2 / 2 / 3
6,536
654
6,784
7,406
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Ryanluke88
Ao Kuang
12
6 / 1 / 1
6,245
625
4,612
7,736
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ullr
11
2 / 1 / 1
6,417
642
5,411
8,609
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
9
2 / 2 / 7
5,985
599
3,742
9,942
5,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 2 / 0
6,273
627
5,265
6,561
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
 
Zhong Kui
10
3 / 3 / 0
6,216
622
6,329
9,980
7,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
 
Nemesis
8
0 / 3 / 2
4,935
494
3,280
7,663
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
Ak3mys
Vulcan
10
0 / 2 / 0
5,395
540
4,150
4,000
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
breent
Ares
8
0 / 3 / 1
4,833
483
3,030
6,630
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
6
6
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
0
1.5
L
Zhong Kui
 
Zhong Kui
3
3
0
1
L
Nemesis
 
Nemesis
0
3
2
0.33
L
Vulcan
Ak3mys
Vulcan
0
2
0
0
W
Ra
1
0
4
3
W
Izanami
OneTapMan
Izanami
2
2
3
1.75
W
Ao Kuang
Ryanluke88
Ao Kuang
6
1
1
6.5
W
Ullr
2
1
1
2.5
W
Ne Zha
2
2
7
2.75
L
Ares
breent
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,902
Damage
22,054
38,315
Taken
34,834
14,740
Mitigated
17,570
16,999
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,265
2,059
0
2,971
6,561
2,085
0
0
6,561
0
45,192
L
Zhong Kui
 
Zhong Kui
6,329
1,200
0
4,537
9,980
7,379
0
1,068
8,912
39,393
0
L
Nemesis
 
Nemesis
3,280
1,363
0
2,636
7,663
2,186
0
2,916
4,747
0
24,877
L
Vulcan
Ak3mys
Vulcan
4,150
348
0
613
4,000
1,274
0
1,928
2,025
36,522
0
W
Ra
2,353
50
994
2,880
4,622
1,365
0
2,193
2,216
54,243
1,503
W
Izanami
OneTapMan
Izanami
6,784
4,414
0
2,812
7,406
2,242
0
637
6,769
0
51,124
W
Ao Kuang
Ryanluke88
Ao Kuang
4,612
1,385
0
1,945
7,736
2,792
0
2,369
5,253
42,275
0
W
Ullr
5,411
2,093
0
2,807
8,609
2,743
0
4,275
4,334
0
49,195
W
Ne Zha
3,742
866
256
5,305
9,942
5,598
0
3,615
6,234
0
18,294
L
Ares
breent
Ares
3,030
223
0
1,901
6,630
4,646
0
839
5,791
16,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
27,652
387
Minions Killed
293
0
Camps Cleared
0
1,056,024
Distance Traveled
1,009,660
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,273
627
78
8
0
206,599
1
L
Zhong Kui
6,216
622
69
7
0
179,962
0
L
Nemesis
4,935
494
49
5
0
200,203
0
L
Vulcan
5,395
540
68
7
0
195,827
3
W
Ra
6,625
663
118
12
0
232,977
0
W
Izanami
6,536
654
109
11
0
185,335
1
W
Ao Kuang
6,245
625
71
7
0
237,706
0
W
Ullr
6,417
642
82
8
0
180,731
0
W
Ne Zha
5,985
599
7
1
0
219,275
5
L
Ares
4,833
483
29
3
0
227,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role