Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Peaceslayer666
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,438 Elo+
Solo
Ne Zha
Ne Zha
VaIaam
Ne Zha
Level 107
God Stats
9W - 9L
1,455 SR
Queue Stats
735W - 743L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gans16
Ah Muzen Cab
Level 103
God Stats
3W - 1L
1,684 SR
Queue Stats
66W - 66L
1,429 Elo+
Solo
Sobek
Sobek
vano71rus
Sobek
Level 65
God Stats
2W - 2L
1,526 SR
Queue Stats
49W - 65L
1,433 Elo+
Solo
Team Averages
Level 91
1,533 SR
1,463 Elo+

VS

Team Averages
Level 104
1,601 SR
1,418 Elo+
Sobek
Sobek
KHRZb
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,344 Elo+
Solo
Izanami
Izanami
Lord3534
Izanami
Level 108
God Stats
2W - 1L
1,660 SR
Queue Stats
35W - 29L
1,509 Elo+
Solo
Susano
Susano
ShinrartaDezhra
Susano
Level 125
God Stats
3W - 3L
1,762 SR
Queue Stats
947W - 946L
1,416 Elo+
Solo
Thanatos
Thanatos
SnufflyData8186
Thanatos
Level 88
God Stats
1W - 2L
1,375 SR
Queue Stats
69W - 68L
1,412 Elo+
Solo
Hercules
Hercules
itsNotGiulio
Hercules
Level 109
God Stats
7W - 5L
1,706 SR
Queue Stats
164W - 185L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 3 / 10
9,957
766
8,605
8,545
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Peaceslayer666
The Morrigan
14
1 / 5 / 9
8,713
670
5,847
6,579
2,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
VaIaam
Ne Zha
16
5 / 3 / 9
9,660
743
11,345
9,687
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
gans16
Ah Muzen Cab
17
5 / 2 / 10
10,361
797
13,099
8,393
3,866
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
vano71rus
Sobek
17
3 / 1 / 9
9,506
731
7,602
17,392
16,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KHRZb
Sobek
15
2 / 7 / 7
8,632
664
7,302
19,305
24,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Lord3534
Izanami
16
2 / 5 / 4
9,290
715
9,421
11,407
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 3
6,943
534
3,098
2,288
864
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
8
0 / 2 / 1
6,602
508
1,585
2,456
753
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Hercules
itsNotGiulio
Hercules
20
10 / 2 / 3
10,792
830
15,514
17,514
19,499
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
17
Kills
14
14
Deaths
17
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
10
2.67
L
Sobek
KHRZb
Sobek
2
7
7
0.79
L
Izanami
Lord3534
Izanami
2
5
4
0.8
W
The Morrigan
Peaceslayer666
The Morrigan
1
5
9
1.1
L
0
1
3
1.5
L
Thanatos
0
2
1
0.25
W
Ne Zha
VaIaam
Ne Zha
5
3
9
3.17
W
Ah Muzen Cab
gans16
Ah Muzen Cab
5
2
10
5
L
Hercules
itsNotGiulio
Hercules
10
2
3
5.75
W
Sobek
vano71rus
Sobek
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,498
Damage
36,920
50,596
Taken
52,970
32,581
Mitigated
48,983
17,155
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,605
360
570
2,070
8,545
4,297
337
1,978
6,567
23,756
0
L
Sobek
KHRZb
Sobek
7,302
315
20
3,309
19,305
24,133
0
7,878
11,427
17,599
0
L
Izanami
Lord3534
Izanami
9,421
4,629
270
1,335
11,407
3,734
0
4,737
6,670
0
36,086
W
The Morrigan
Peaceslayer666
The Morrigan
5,847
1,826
585
429
6,579
2,768
31
875
5,693
9,862
1,793
L
3,098
251
0
125
2,288
864
0
1,018
1,270
0
8,056
L
Thanatos
1,585
0
438
878
2,456
753
0
660
1,796
0
2,410
W
Ne Zha
VaIaam
Ne Zha
11,345
1,264
1,625
2,609
9,687
4,813
435
1,997
7,690
0
32,874
W
Ah Muzen Cab
gans16
Ah Muzen Cab
13,099
9,149
851
636
8,393
3,866
121
380
8,013
0
25,097
L
Hercules
itsNotGiulio
Hercules
15,514
1,897
636
11,067
17,514
19,499
0
6,564
10,950
0
27,543
W
Sobek
vano71rus
Sobek
7,602
657
431
7,349
17,392
16,837
0
2,072
15,320
12,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,197
Gold Earned
42,259
136
Minions Killed
123
0
Camps Cleared
0
1,191,947
Distance Traveled
842,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,957
766
42
3
0
223,378
0
L
Sobek
8,632
664
8
1
0
225,725
0
L
Izanami
9,290
715
68
5
0
200,947
0
W
The Morrigan
8,713
670
14
1
0
212,937
0
L
Susano
6,943
534
4
0
0
67,849
0
L
Thanatos
6,602
508
1
0
0
91,559
0
W
Ne Zha
9,660
743
23
2
0
262,587
0
W
Ah Muzen Cab
10,361
797
34
3
0
219,367
0
L
Hercules
10,792
830
42
3
0
256,056
0
W
Sobek
9,506
731
23
2
0
273,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role