Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
Dad6The9OG
Ne Zha
Diamond V
Level 69
God Stats
17W - 21L
1,471 SR
Queue Stats
215W - 213L
1,950 MMR
Solo
Ix Chel
Ix Chel
Masters
Fаble
Ix Chel
Masters
Level 218
God Stats
88W - 10L
1,902 SR
Queue Stats
770W - 216L
2,754 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,624 SR
2,068 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,585 SR
1,476 MMR
Maman Brigitte
Maman Brigitte
Bronze III
I_Never-Feed
Maman Brigitte
Bronze III
Level 216
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Artio
Artio
Gold III
Your-Rikka
Artio
Gold III
Level 149
God Stats
6W - 2L
1,716 SR
Queue Stats
22W - 27L
1,594 MMR
Party 2
Danzaburou
Danzaburou
Silver III
dookiestainzz55
Danzaburou
Silver III
Level 66
God Stats
1W - 2L
1,526 SR
Queue Stats
9W - 18L
1,333 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 1 / 14
10,637
886
12,401
14,658
12,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Dad6The9OG
Ne Zha
16
4 / 2 / 10
10,186
849
9,168
11,009
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Fаble
Ix Chel
19
11 / 1 / 7
12,450
1,038
19,208
9,852
3,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
SerqetMedusaFafnirSun WukongCthulhu

VS

Bans
KuzenboOdinHou YiChironSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
I_Never-Feed
Maman Brigitte
14
0 / 5 / 3
8,197
683
8,477
12,640
7,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
14
1 / 7 / 1
8,355
696
4,369
18,905
17,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
dookiestainzz55
Danzaburou
14
2 / 7 / 1
9,661
805
10,302
14,987
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
14
11
W
Ne Zha
Dad6The9OG
Ne Zha
4
2
10
4.5
W
Ix Chel
Fаble
Ix Chel
11
1
7
14.5
L
Maman Brigitte
I_Never-Feed
Maman Brigitte
0
5
3
0.3
L
Artio
1
7
1
0.21
L
Danzaburou
dookiestainzz55
Danzaburou
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,777
Damage
23,148
35,519
Taken
46,532
26,748
Mitigated
29,004
14,039
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,401
1,321
0
4,675
14,658
12,062
578
5,646
9,012
27,788
820
W
Ne Zha
Dad6The9OG
Ne Zha
9,168
1,078
0
2,987
11,009
10,769
770
2,553
8,456
0
27,760
W
Ix Chel
Fаble
Ix Chel
19,208
3,465
2,541
3,836
9,852
3,917
2,205
4,671
5,181
76,932
0
L
Maman Brigitte
I_Never-Feed
Maman Brigitte
8,477
480
0
873
12,640
7,083
0
7,978
3,989
24,987
0
L
Artio
4,369
666
295
1,915
18,905
17,861
0
10,941
6,658
10,532
0
L
Danzaburou
dookiestainzz55
Danzaburou
10,302
3,068
0
1,968
14,987
4,060
0
10,500
3,643
0
27,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
26,213
190
Minions Killed
79
0
Camps Cleared
0
697,881
Distance Traveled
562,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,637
886
34
3
0
218,626
4
W
Ne Zha
10,186
849
36
3
0
236,203
0
W
Ix Chel
12,450
1,038
120
10
0
243,052
0
L
Maman Brigitte
8,197
683
23
2
0
192,623
1
L
Artio
8,355
696
13
1
0
189,542
0
L
Danzaburou
9,661
805
43
4
0
180,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role