Player Matchup

Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
KnavePanda
Ganesha
Bronze III
Level 114
God Stats
1W - 2L
1,566 SR
Queue Stats
1W - 3L
1,452 MMR
Party 1
Lancelot
Lancelot
Bronze III
blue121212
Lancelot
Bronze III
Level 89
God Stats
1W - 3L
1,538 SR
Queue Stats
1W - 3L
1,515 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,521 SR
1,493 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,569 SR
1,551 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Masters
Crimsynic
Set
Masters
Level 158
God Stats
9W - 4L
1,701 SR
Queue Stats
397W - 350L
2,337 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
HugableJewBear
Hou Yi
Bronze III
Level 154
God Stats
1W - 0L
1,463 SR
Queue Stats
11W - 4L
1,556 MMR
Solo
Ymir
Ymir
Silver I
Lord Adrios
Ymir
Silver I
Level 185
God Stats
10W - 6L
1,619 SR
Queue Stats
352W - 366L
1,206 MMR
Solo
King Arthur
King Arthur
Silver I
iMainNuffen
King Arthur
Silver I
Level 123
God Stats
86W - 81L
1,562 SR
Queue Stats
256W - 270L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 4 / 1
6,257
569
5,026
6,837
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
 
Aphrodite
11
0 / 0 / 0
5,848
532
3,372
8,385
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
8
0 / 4 / 0
5,011
456
2,271
6,729
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
KnavePanda
Ganesha
9
0 / 2 / 2
5,760
524
3,120
8,387
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Lancelot
blue121212
Lancelot
11
3 / 3 / 0
5,855
532
2,647
7,808
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
UllrThanatosNe ZhaAthena

VS

Bans
Cu ChulainnKumbhakarnaAnhurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 2 / 4
6,929
630
4,798
4,970
1,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 0 / 1
7,129
648
10,923
8,384
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 3
6,120
556
6,693
4,530
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 1 / 5
6,077
552
2,781
5,895
3,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
iMainNuffen
King Arthur
12
0 / 0 / 0
6,489
590
4,929
8,194
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Izanami
 
Izanami
0
4
0
0
W
Thoth
 
Thoth
1
2
4
1.5
W
9
0
1
9.5
W
2
0
3
3.5
L
Ganesha
KnavePanda
Ganesha
0
2
2
0.5
W
1
1
5
3.5
L
Lancelot
blue121212
Lancelot
3
3
0
1
W
King Arthur
iMainNuffen
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
30,124
38,146
Taken
31,973
14,274
Mitigated
14,410
11,679
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,026
477
0
1,693
6,837
1,023
0
3,809
3,028
48,305
0
L
Aphrodite
 
Aphrodite
3,372
214
250
6,191
8,385
2,960
0
697
7,688
37,152
1,101
L
Izanami
 
Izanami
2,271
1,167
0
1,348
6,729
2,054
0
1,117
5,612
0
31,350
W
Thoth
 
Thoth
4,798
121
0
500
4,970
1,313
0
3,235
1,537
51,386
0
W
10,923
4,635
0
1,151
8,384
3,843
0
2,351
5,839
0
50,515
W
6,693
3,427
0
2,374
4,530
1,382
0
1,619
2,911
0
44,367
L
Ganesha
KnavePanda
Ganesha
3,120
488
0
2,197
8,387
4,906
0
960
7,427
20,014
0
W
2,781
281
0
1,289
5,895
3,107
0
1,317
4,524
11,384
3,363
L
Lancelot
blue121212
Lancelot
2,647
802
0
0
7,808
3,331
0
839
6,969
0
28,865
W
King Arthur
iMainNuffen
King Arthur
4,929
530
0
1,850
8,194
4,765
0
2,400
5,794
0
48,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
32,744
333
Minions Killed
387
0
Camps Cleared
0
1,165,096
Distance Traveled
1,151,687
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,257
569
116
11
0
241,915
4
L
Aphrodite
5,848
532
84
8
0
213,303
4
L
Izanami
5,011
456
68
6
0
198,964
0
W
Thoth
6,929
630
105
10
0
219,652
0
W
Set
7,129
648
88
8
0
272,333
2
W
Hou Yi
6,120
556
81
7
0
223,807
1
L
Ganesha
5,760
524
15
1
0
223,817
0
W
Ymir
6,077
552
22
2
0
214,557
6
L
Lancelot
5,855
532
50
5
0
287,097
0
W
King Arthur
6,489
590
91
8
0
221,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role