Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Lodе
Ullr
Level 165
God Stats
9W - 2L
2,156 SR
Queue Stats
286W - 100L
1,847 Elo+
Party 1
Osiris
Osiris
Porrahinka
Osiris
Level 150
God Stats
1W - 0L
1,760 SR
Queue Stats
16W - 15L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
TheJabba
Sylvanus
Level 170
God Stats
1W - 0L
1,909 SR
Queue Stats
20W - 15L
1,590 Elo+
Party 1
Zeus
Zeus
Ukurac
Zeus
Level 209
God Stats
9W - 2L
1,910 SR
Queue Stats
129W - 39L
1,797 Elo+
Party 1
Team Averages
Level 156
1,847 SR
1,658 Elo+

VS

Team Averages
Level 127
1,609 SR
1,502 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnteNo2
Loki
Level 111
God Stats
2W - 1L
1,531 SR
Queue Stats
63W - 67L
1,473 Elo+
Solo
Raijin
Raijin
Dark-Ghost85
Raijin
Level 96
God Stats
4W - 3L
1,644 SR
Queue Stats
237W - 287L
1,480 Elo+
Solo
Vamana
Vamana
Sk1T I Tchoco
Vamana
Level 149
God Stats
3W - 1L
1,872 SR
Queue Stats
105W - 108L
1,523 Elo+
Solo
Bacchus
Bacchus
Stick8
Bacchus
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 220L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 10
6,496
1,299
3,967
3,211
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Lodе
Ullr
13
10 / 0 / 10
7,592
1,518
10,687
6,055
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Osiris
Porrahinka
Osiris
11
2 / 1 / 13
6,791
1,358
3,112
6,801
5,594
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
TheJabba
Sylvanus
10
1 / 1 / 13
6,723
1,345
2,228
5,223
4,043
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
Ukurac
Zeus
12
4 / 1 / 15
7,509
1,502
6,665
4,355
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 5 / 0
4,462
892
2,186
7,455
4,775
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
AnteNo2
Loki
11
1 / 4 / 1
5,342
1,068
2,769
6,380
2,011
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
9
1 / 6 / 0
5,066
1,013
3,205
6,016
1,828
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
4,347
869
110
2,905
708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Stick8
Bacchus
10
0 / 3 / 1
4,722
944
4,292
5,297
4,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
4
20
Kills
2
3
Deaths
20
61
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
10
8
L
Sylvanus
 
Sylvanus
0
5
0
0
L
Loki
AnteNo2
Loki
1
4
1
0.38
L
Raijin
1
6
0
0.17
W
Ullr
Lodе
Ullr
10
0
10
15
W
Osiris
Porrahinka
Osiris
2
1
13
8.5
L
0
2
0
0
L
Bacchus
Stick8
Bacchus
0
3
1
0.17
W
Sylvanus
TheJabba
Sylvanus
1
1
13
7.5
W
Zeus
Ukurac
Zeus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
12,562
25,645
Taken
28,053
14,852
Mitigated
14,307
12,469
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,967
243
239
800
3,211
1,117
752
862
2,305
12,315
0
L
Sylvanus
 
Sylvanus
2,186
388
296
694
7,455
4,775
0
3,878
3,577
4,201
0
L
Loki
AnteNo2
Loki
2,769
0
127
401
6,380
2,011
0
1,834
4,546
0
8,240
L
Raijin
3,205
323
0
270
6,016
1,828
0
3,440
2,576
5,411
69
W
Ullr
Lodе
Ullr
10,687
3,709
422
599
6,055
2,177
875
2,641
3,206
0
17,955
W
Osiris
Porrahinka
Osiris
3,112
586
366
1,350
6,801
5,594
350
1,610
4,994
0
6,301
L
110
0
0
190
2,905
708
0
1,194
1,711
0
717
L
Bacchus
Stick8
Bacchus
4,292
39
59
817
5,297
4,985
0
2,514
2,783
5,808
0
W
Sylvanus
TheJabba
Sylvanus
2,228
549
5,319
3,005
5,223
4,043
531
2,288
2,768
4,677
0
W
Zeus
Ukurac
Zeus
6,665
698
0
369
4,355
1,921
1,656
1,549
2,661
14,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
23,939
72
Minions Killed
25
0
Camps Cleared
0
558,444
Distance Traveled
334,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,496
1,299
20
4
0
124,956
0
L
Sylvanus
4,462
892
4
1
0
77,488
0
L
Loki
5,342
1,068
11
2
0
89,614
0
L
Raijin
5,066
1,013
6
1
0
67,536
0
W
Ullr
7,592
1,518
19
4
0
103,114
0
W
Osiris
6,791
1,358
3
1
0
109,770
0
L
Vamana
4,347
869
0
0
0
23,143
0
L
Bacchus
4,722
944
4
1
0
76,751
0
W
Sylvanus
6,723
1,345
6
1
0
103,677
0
W
Zeus
7,509
1,502
24
5
0
116,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role