Player Matchup

Artio
Artio
JayBrad40
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,417 Elo+
Solo
Mulan
Mulan
MrPsych6681
Mulan
Level 108
God Stats
24W - 15L
1,655 SR
Queue Stats
949W - 950L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
PincessRena420
Jing Wei
Level 118
God Stats
4W - 4L
1,510 SR
Queue Stats
730W - 709L
1,476 Elo+
Party 2
Shiva
Shiva
SyKo Convict
Shiva
Level 156
God Stats
2W - 1L
1,779 SR
Queue Stats
213W - 198L
1,555 Elo+
Party 1
Izanami
Izanami
SyKo Sasuke
Izanami
Level 158
God Stats
1W - 4L
1,289 SR
Queue Stats
138W - 125L
1,552 Elo+
Party 1
Team Averages
Level 133
1,546 SR
1,487 Elo+

VS

Team Averages
Level 106
1,567 SR
1,543 Elo+
Ullr
Ullr
BleakHuman
Ullr
Level 88
God Stats
2W - 0L
1,770 SR
Queue Stats
112W - 103L
1,574 Elo+
Party 3
Maui
Maui
CheifSlapaHo
Maui
Level 105
God Stats
3W - 1L
1,623 SR
Queue Stats
281W - 281L
1,544 Elo+
Party 3
Amaterasu
Amaterasu
ItamiKurobara
Amaterasu
Level 149
God Stats
3W - 1L
1,560 SR
Queue Stats
155W - 157L
1,526 Elo+
Solo
Bake Kujira
Bake Kujira
Lugubelinos
Bake Kujira
Level 66
God Stats
8W - 12L
1,444 SR
Queue Stats
389W - 429L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
PopePepe
Baron Samedi
Level 122
God Stats
2W - 1L
1,438 SR
Queue Stats
149W - 121L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JayBrad40
Artio
9
1 / 2 / 2
7,446
677
4,061
7,165
5,579
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 7
8,014
729
8,428
14,074
13,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
15
3 / 4 / 6
8,979
816
7,883
9,110
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 6
8,862
806
13,610
14,085
15,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
SyKo Sasuke
Izanami
16
3 / 4 / 5
9,137
831
13,887
10,413
5,001
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
10,150
923
15,928
13,519
8,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 10
10,421
947
7,613
17,304
24,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
ItamiKurobara
Amaterasu
14
0 / 2 / 13
8,418
765
1,550
8,120
6,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
Lugubelinos
Bake Kujira
13
2 / 5 / 10
8,727
793
7,143
21,330
19,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
PopePepe
Baron Samedi
16
3 / 1 / 9
9,639
876
14,991
10,174
6,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
10
Kills
18
19
Deaths
11
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
5
2
10
5
W
Amaterasu
ItamiKurobara
Amaterasu
0
2
13
3.25
L
Artio
JayBrad40
Artio
1
2
2
1
W
Bake Kujira
Lugubelinos
Bake Kujira
2
5
10
1.4
L
0
6
7
0.58
L
Jing Wei
3
4
6
1.5
W
Baron Samedi
PopePepe
Baron Samedi
3
1
9
7.5
L
3
3
6
2
L
Izanami
SyKo Sasuke
Izanami
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,869
Damage
47,225
54,847
Taken
70,447
43,200
Mitigated
65,154
15,537
Healing
26,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,928
7,821
1,588
1,753
13,519
8,010
3,344
592
12,927
0
34,175
W
7,613
1,778
852
3,449
17,304
24,825
726
316
16,988
12,918
95
W
Amaterasu
ItamiKurobara
Amaterasu
1,550
245
0
1,387
8,120
6,516
609
1,699
6,421
0
3,509
L
Artio
JayBrad40
Artio
4,061
534
1,836
1,879
7,165
5,579
0
4,696
2,469
3,781
835
W
Bake Kujira
Lugubelinos
Bake Kujira
7,143
3,411
730
5,626
21,330
19,311
1,074
490
20,840
21,524
0
L
8,428
1,419
285
1,155
14,074
13,261
408
7,621
6,453
0
15,669
L
Jing Wei
7,883
3,790
815
890
9,110
3,501
300
4,405
4,705
0
15,010
W
Baron Samedi
PopePepe
Baron Samedi
14,991
871
7,800
3,371
10,174
6,492
1,212
181
9,993
36,270
1,006
L
13,610
2,182
1,829
4,334
14,085
15,858
108
6,013
8,072
0
23,440
L
Izanami
SyKo Sasuke
Izanami
13,887
9,113
1,067
1,447
10,413
5,001
2,158
6,316
4,097
0
40,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
47,355
112
Minions Killed
117
0
Camps Cleared
0
858,153
Distance Traveled
938,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,150
923
38
3
0
200,876
0
W
Maui
10,421
947
11
1
0
212,605
0
W
Amaterasu
8,418
765
3
0
0
135,023
0
L
Artio
7,446
677
2
0
0
133,435
0
W
Bake Kujira
8,727
793
23
2
0
191,129
0
L
Mulan
8,014
729
17
2
0
186,850
0
L
Jing Wei
8,979
816
13
1
0
167,873
0
W
Baron Samedi
9,639
876
42
4
0
199,357
0
L
Shiva
8,862
806
18
2
0
180,903
0
L
Izanami
9,137
831
62
6
0
189,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role