Player Matchup

Fafnir
Fafnir
Gold II
BigMacAttack545
Fafnir
Gold II
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 12L
1,697 MMR
Party 1
Kukulkan
Kukulkan
Gold II
BlazingRobo
Kukulkan
Gold II
Level 126
God Stats
18W - 8L
1,727 SR
Queue Stats
24W - 12L
1,697 MMR
Party 1
Ne Zha
Ne Zha
Gold II
blazingrobo
Ne Zha
Gold II
Level 155
God Stats
12W - 3L
1,820 SR
Queue Stats
24W - 12L
1,697 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,682 SR
1,697 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,565 SR
1,500 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
Hybrid787
Chaac
Bronze III
Level 88
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
dIgl3TEc
Achilles
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
10,055
773
3,409
5,920
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
BlazingRobo
Kukulkan
18
3 / 0 / 4
10,639
818
8,486
4,654
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
17
2 / 0 / 5
10,378
798
12,718
10,181
8,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
BacchusKuzenboCthulhuAphroditeBastet

VS

Bans
XbalanqueGebThothYmirVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 3 / 0
9,004
693
7,915
8,445
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Hybrid787
Chaac
15
0 / 3 / 0
8,346
642
5,362
13,588
13,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
dIgl3TEc
Achilles
14
0 / 1 / 0
8,309
639
839
6,171
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
2
0
4
4
W
Kukulkan
BlazingRobo
Kukulkan
3
0
4
5
L
Chaac
Hybrid787
Chaac
0
3
0
0
W
Ne Zha
2
0
5
4.5
L
Achilles
dIgl3TEc
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
14,116
20,755
Taken
28,204
17,193
Mitigated
21,513
5,389
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,915
546
0
500
8,445
2,795
0
2,969
5,174
43,823
0
W
3,409
1,199
0
1,058
5,920
7,217
96
1,644
4,239
7,609
1,945
W
Kukulkan
BlazingRobo
Kukulkan
8,486
293
0
250
4,654
1,814
162
1,628
2,990
42,132
0
L
Chaac
Hybrid787
Chaac
5,362
214
26
3,670
13,588
13,271
0
5,537
7,143
0
27,720
W
Ne Zha
12,718
2,553
0
4,081
10,181
8,162
502
4,702
5,343
0
56,532
L
Achilles
dIgl3TEc
Achilles
839
110
0
187
6,171
5,447
0
1,769
4,066
0
7,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
25,659
188
Minions Killed
141
0
Camps Cleared
0
759,345
Distance Traveled
665,452
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,004
693
102
8
0
217,445
0
W
Fafnir
10,055
773
20
2
0
251,844
3
W
Kukulkan
10,639
818
98
8
0
254,005
0
L
Chaac
8,346
642
18
1
0
248,061
1
W
Ne Zha
10,378
798
70
5
0
253,496
0
L
Achilles
8,309
639
21
2
0
199,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role