Player Matchup

Cthulhu
Cthulhu
ConradBAH
Cthulhu
Level 129
God Stats
3W - 2L
1,848 SR
Queue Stats
55W - 63L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HetzeI
Ah Muzen Cab
Level 101
God Stats
2W - 0L
1,762 SR
Queue Stats
17W - 20L
1,488 Elo+
Party 1
Athena
Athena
LPapaGno
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,472 Elo+
Solo
Ullr
Ullr
SpecterMBW
Ullr
Level 62
God Stats
1W - 2L
1,285 SR
Queue Stats
50W - 54L
1,458 Elo+
Party 1
Nike
Nike
gabrielmtzt
Nike
Level 123
God Stats
4W - 1L
1,729 SR
Queue Stats
310W - 278L
1,509 Elo+
Solo
Team Averages
Level 92
1,625 SR
1,484 Elo+

VS

Team Averages
Level 158
1,450 SR
1,499 Elo+
Yu Huang
Yu Huang
Alunge
Yu Huang
Level 274
God Stats
8W - 10L
1,433 SR
Queue Stats
772W - 831L
1,557 Elo+
Solo
The Morrigan
The Morrigan
KillABee699
The Morrigan
Level 222
God Stats
2W - 6L
1,206 SR
Queue Stats
775W - 767L
1,478 Elo+
Solo
Charybdis
Charybdis
SPACE SNIPERZ05
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 144L
1,411 Elo+
Solo
Arachne
Arachne
ThomasTheT
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 38L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
iFALL3N
Gilgamesh
Level 159
God Stats
7W - 7L
1,609 SR
Queue Stats
835W - 867L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConradBAH
Cthulhu
20
6 / 1 / 17
13,292
831
11,244
15,035
22,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
HetzeI
Ah Muzen Cab
19
8 / 1 / 11
12,651
791
19,241
15,059
8,207
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
LPapaGno
Athena
18
1 / 2 / 13
12,318
770
7,310
26,063
27,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 1 / 9
11,267
704
8,203
11,745
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 3 / 11
13,210
826
24,810
28,771
26,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alunge
Yu Huang
18
3 / 6 / 2
10,817
676
25,182
13,970
6,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
KillABee699
The Morrigan
17
0 / 7 / 3
10,157
635
9,134
11,399
5,252
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SPACE SNIPERZ05
Charybdis
17
0 / 6 / 4
9,338
584
14,558
13,411
5,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ThomasTheT
Arachne
16
1 / 6 / 3
9,541
596
6,877
23,042
25,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
iFALL3N
Gilgamesh
12
1 / 6 / 4
8,427
527
7,841
15,912
11,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
31
Kills
5
8
Deaths
31
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Alunge
Yu Huang
3
6
2
0.67
W
Cthulhu
ConradBAH
Cthulhu
6
1
17
14.5
W
Ah Muzen Cab
HetzeI
Ah Muzen Cab
8
1
11
13.5
L
The Morrigan
KillABee699
The Morrigan
0
7
3
0.21
W
Athena
LPapaGno
Athena
1
2
13
3.75
L
Charybdis
SPACE SNIPERZ05
Charybdis
0
6
4
0.33
W
3
1
9
7.5
L
Arachne
ThomasTheT
Arachne
1
6
3
0.42
W
13
3
11
6.17
L
Gilgamesh
iFALL3N
Gilgamesh
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,808
Damage
63,592
96,673
Taken
77,734
90,896
Mitigated
54,372
37,745
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Alunge
Yu Huang
25,182
1,860
549
1,375
13,970
6,183
0
2,774
11,196
47,202
705
W
Cthulhu
ConradBAH
Cthulhu
11,244
361
1,105
1,761
15,035
22,201
517
4,892
10,143
26,049
0
W
Ah Muzen Cab
HetzeI
Ah Muzen Cab
19,241
7,061
3,130
1,868
15,059
8,207
2,709
6,358
8,701
0
51,239
L
The Morrigan
KillABee699
The Morrigan
9,134
1,255
717
281
11,399
5,252
0
3,481
7,896
27,375
4,393
W
Athena
LPapaGno
Athena
7,310
1,563
6,772
11,789
26,063
27,136
619
5,904
19,291
17,176
108
L
Charybdis
SPACE SNIPERZ05
Charybdis
14,558
4,466
808
1,728
13,411
5,425
0
3,118
10,293
0
28,524
W
8,203
3,933
298
1,696
11,745
6,583
2,613
5,020
6,725
0
40,279
L
Arachne
ThomasTheT
Arachne
6,877
4,361
499
7,360
23,042
25,596
0
5,035
18,007
0
11,590
W
24,810
1,434
1,009
8,317
28,771
26,769
955
8,863
17,954
0
48,757
L
Gilgamesh
iFALL3N
Gilgamesh
7,841
2,026
203
2,561
15,912
11,916
0
4,038
11,874
0
11,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,738
Gold Earned
48,280
264
Minions Killed
167
0
Camps Cleared
0
1,598,668
Distance Traveled
1,074,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,817
676
34
2
0
274,402
0
W
Cthulhu
13,292
831
39
2
0
333,090
0
W
Ah Muzen Cab
12,651
791
73
5
0
317,616
0
L
The Morrigan
10,157
635
71
4
0
193,347
0
W
Athena
12,318
770
17
1
0
328,914
0
L
Charybdis
9,338
584
35
2
0
211,781
0
W
Ullr
11,267
704
71
4
0
294,791
0
L
Arachne
9,541
596
12
1
0
265,225
0
W
Nike
13,210
826
64
4
0
324,257
0
L
Gilgamesh
8,427
527
15
1
0
129,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role