Player Matchup

Hades
Hades
BrianBygone
Hades
Level 119
God Stats
8W - 13L
1,434 SR
Queue Stats
12W - 20L
1,397 Elo+
Party 2
Fenrir
Fenrir
MrZ3689
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,383 Elo+
Party 2
Atlas
Atlas
night-o-dread
Atlas
Level 152
God Stats
2W - 4L
1,559 SR
Queue Stats
509W - 476L
1,537 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,439 Elo+

VS

Team Averages
Level 89
1,561 SR
1,573 Elo+
Chiron
Chiron
Gyarodos36219
Chiron
Level 129
God Stats
10W - 5L
1,609 SR
Queue Stats
178W - 188L
1,487 Elo+
Solo
Sylvanus
Sylvanus
MeanbeanMMA
Sylvanus
Level 29
God Stats
1W - 0L
1,289 SR
Queue Stats
11W - 8L
1,616 Elo+
Party 1
Surtr
Surtr
Naruhina_007
Surtr
Level 109
God Stats
3W - 0L
1,786 SR
Queue Stats
11W - 8L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,249
687
10,821
13,892
6,804
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
MrZ3689
Fenrir
11
0 / 7 / 1
7,367
614
1,930
8,612
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 0
8,223
685
9,099
15,980
15,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 10
11,897
991
14,260
11,158
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
MeanbeanMMA
Sylvanus
16
3 / 2 / 14
10,120
843
7,900
9,981
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 1 / 9
11,614
968
10,447
13,213
8,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
21
21
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
9
0
10
14
W
Sylvanus
MeanbeanMMA
Sylvanus
3
2
14
5
L
Fenrir
MrZ3689
Fenrir
0
7
1
0.07
W
9
1
9
13.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
32,607
38,484
Taken
34,352
25,424
Mitigated
16,738
4,069
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,821
708
193
2,304
13,892
6,804
0
2,661
11,114
31,407
0
W
14,260
3,857
639
2,449
11,158
3,807
1,190
7,543
3,228
0
54,948
W
Sylvanus
MeanbeanMMA
Sylvanus
7,900
2,979
2,107
2,676
9,981
4,182
1,427
7,230
2,411
20,426
4,060
L
Fenrir
MrZ3689
Fenrir
1,930
397
0
202
8,612
3,009
38
1,971
6,536
0
7,031
W
10,447
4,352
374
2,768
13,213
8,749
805
4,129
8,799
1,842
52,023
L
9,099
2,755
0
1,370
15,980
15,611
0
3,438
12,428
25,714
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
33,631
81
Minions Killed
201
0
Camps Cleared
0
489,256
Distance Traveled
667,203
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,249
687
48
4
0
166,721
0
W
Chiron
11,897
991
82
7
0
243,216
6
W
Sylvanus
10,120
843
46
4
0
188,401
0
L
Fenrir
7,367
614
10
1
0
129,207
0
W
Surtr
11,614
968
73
6
0
235,586
4
L
Atlas
8,223
685
23
2
0
193,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role