Player Matchup

Sylvanus
Sylvanus
Platinum I
DrGollic
Sylvanus
Platinum I
Level 184
God Stats
8W - 14L
1,416 SR
Queue Stats
443W - 425L
1,991 MMR
Solo
Hercules
Hercules
Platinum IV
Erimi
Hercules
Platinum IV
Level 113
God Stats
0W - 2L
1,618 SR
Queue Stats
42W - 34L
1,798 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
TuMaMaEsM1Na1ga
Xbalanque
Platinum III
Level 49
God Stats
2W - 4L
1,527 SR
Queue Stats
64W - 60L
1,917 MMR
Party 1
Thoth
Thoth
Platinum III
XxwarchoxX
Thoth
Platinum III
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 38L
1,849 MMR
Solo
Kali
Kali
Platinum III
lPandaGames
Kali
Platinum III
Level 127
God Stats
9W - 7L
1,638 SR
Queue Stats
458W - 448L
1,983 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,540 SR
1,908 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,503 SR
1,854 MMR
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum II
BebeV2
Skadi
Platinum II
Level 153
God Stats
8W - 16L
1,586 SR
Queue Stats
370W - 361L
1,915 MMR
Solo
Artio
Artio
Diamond IV
Saint-Gigadron
Artio
Diamond IV
Level 155
God Stats
59W - 66L
1,583 SR
Queue Stats
580W - 592L
1,945 MMR
Solo
Surtr
Surtr
Platinum I
SpideryBacchus9
Surtr
Platinum I
Level 127
God Stats
239W - 179L
1,726 SR
Queue Stats
683W - 662L
1,966 MMR
Solo
Nox
Nox
Platinum I
Thegirer1
Nox
Platinum I
Level 140
God Stats
1W - 4L
1,121 SR
Queue Stats
134W - 122L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrGollic
Sylvanus
9
0 / 0 / 1
5,278
528
1,816
5,841
2,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Erimi
Hercules
9
0 / 2 / 0
4,574
457
2,509
7,113
5,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
TuMaMaEsM1Na1ga
Xbalanque
10
1 / 2 / 0
5,437
544
6,346
7,867
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
10
0 / 0 / 0
5,580
558
3,625
2,346
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 1
4,837
484
1,360
8,895
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
CthulhuSusanoKumbhakarnaAthenaAgni

VS

Bans
Sun WukongCharybdisNu WaHe BoMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 2
6,281
628
3,016
7,586
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
BebeV2
Skadi
12
1 / 0 / 2
6,543
654
5,544
6,176
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 2
5,352
535
2,865
7,694
3,757
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 0
6,968
697
7,259
6,646
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 0
5,608
561
1,205
3,270
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
2
3
W
Skadi
BebeV2
Skadi
1
0
2
2
L
Sylvanus
DrGollic
Sylvanus
0
0
1
0.5
L
Hercules
Erimi
Hercules
0
2
0
0
W
0
1
2
1
W
3
0
0
3
W
0
0
0
0
L
Xbalanque
TuMaMaEsM1Na1ga
Xbalanque
1
2
0
0.5
L
Thoth
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
19,889
32,062
Taken
31,372
14,031
Mitigated
15,148
14,979
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,016
1,946
0
3,725
7,586
2,724
0
187
7,399
0
43,097
W
Skadi
BebeV2
Skadi
5,544
1,147
0
2,469
6,176
1,847
776
533
5,643
0
53,769
L
Sylvanus
DrGollic
Sylvanus
1,816
504
2,491
2,774
5,841
2,656
0
1,768
4,073
14,797
469
L
Hercules
Erimi
Hercules
2,509
551
0
2,824
7,113
5,336
0
1,174
5,939
0
25,850
W
2,865
365
1,750
3,047
7,694
3,757
0
2,043
5,341
15,396
966
W
7,259
1,562
0
2,718
6,646
5,976
105
0
6,646
4,961
42,206
W
1,205
159
0
861
3,270
844
0
1,785
1,087
35,759
0
L
Xbalanque
TuMaMaEsM1Na1ga
Xbalanque
6,346
2,482
0
2,829
7,867
2,486
16
524
7,343
0
42,085
L
Thoth
3,625
90
0
48
2,346
798
0
1,390
956
38,234
0
L
1,360
349
0
4,013
8,895
2,755
0
959
7,936
0
39,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
30,752
321
Minions Killed
375
0
Camps Cleared
0
1,021,610
Distance Traveled
1,054,750
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,281
628
73
7
0
258,756
0
W
Skadi
6,543
654
105
11
0
190,593
1
L
Sylvanus
5,278
528
30
3
0
186,508
2
L
Hercules
4,574
457
45
5
0
205,833
0
W
Artio
5,352
535
35
4
0
215,329
2
W
Surtr
6,968
697
77
8
0
184,372
2
W
Nox
5,608
561
85
9
0
205,700
7
L
Xbalanque
5,437
544
78
8
0
170,911
0
L
Thoth
5,580
558
105
11
0
207,989
2
L
Kali
4,837
484
63
6
0
250,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role