Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DankestEel3977
Sylvanus
Level 99
God Stats
4W - 1L
1,511 SR
Queue Stats
120W - 86L
1,571 Elo+
Party 2
Hel
Hel
FieldMedicWolfy
Hel
Level 133
God Stats
44W - 30L
1,630 SR
Queue Stats
70W - 79L
1,508 Elo+
Party 2
Artemis
Artemis
IBSSPARKX
Artemis
Level 157
God Stats
37W - 21L
1,643 SR
Queue Stats
165W - 149L
1,560 Elo+
Party 1
Ra
Ra
RIBBED4chef
Ra
Level 143
God Stats
29W - 22L
1,611 SR
Queue Stats
469W - 439L
1,512 Elo+
Solo
Team Averages
Level 137
1,579 SR
1,530 Elo+

VS

Team Averages
Level 112
1,520 SR
1,508 Elo+
Guan Yu
Guan Yu
GrizloOnDaBeat
Guan Yu
Level 85
God Stats
4W - 10L
1,378 SR
Queue Stats
342W - 359L
1,501 Elo+
Solo
Achilles
Achilles
OvErLoRd32
Achilles
Level 149
God Stats
1W - 1L
1,662 SR
Queue Stats
267W - 255L
1,535 Elo+
Solo
Anubis
Anubis
PuRenSimple
Anubis
Level 87
God Stats
36W - 31L
1,605 SR
Queue Stats
100W - 111L
1,418 Elo+
Solo
Chang'e
Chang'e
Skullpie
Chang'e
Level 140
God Stats
2W - 4L
1,520 SR
Queue Stats
326W - 301L
1,570 Elo+
Solo
Baba Yaga
Baba Yaga
SmiteLoverXDD
Baba Yaga
Level 97
God Stats
1W - 6L
1,436 SR
Queue Stats
380W - 382L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
10 / 1 / 8
8,796
628
10,065
7,263
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
11
2 / 2 / 7
7,574
541
3,398
15,066
9,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
9 / 2 / 3
9,097
650
7,784
11,469
4,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
IBSSPARKX
Artemis
13
5 / 1 / 4
7,754
554
8,202
6,801
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
7 / 0 / 11
9,538
681
9,139
7,867
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
6,532
467
4,588
8,552
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
OvErLoRd32
Achilles
12
2 / 7 / 0
6,914
494
7,170
13,538
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
15
2 / 4 / 0
8,375
598
7,955
11,711
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Skullpie
Chang'e
12
0 / 6 / 0
6,930
495
4,480
10,409
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
SmiteLoverXDD
Baba Yaga
7
0 / 15 / 0
5,739
410
4,286
12,286
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
33
Kills
6
6
Deaths
34
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
8
14
W
Sylvanus
2
2
7
2.75
W
9
2
3
5.25
L
2
2
0
1
W
Artemis
IBSSPARKX
Artemis
5
1
4
7
L
Achilles
OvErLoRd32
Achilles
2
7
0
0.29
L
Anubis
2
4
0
0.5
W
7
0
11
12.5
L
Chang'e
Skullpie
Chang'e
0
6
0
0
L
Baba Yaga
SmiteLoverXDD
Baba Yaga
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
28,479
48,466
Taken
56,496
22,037
Mitigated
21,560
26,217
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,065
2,744
0
1,726
7,263
2,821
359
3,834
3,333
0
52,183
W
Sylvanus
3,398
347
2,977
5,485
15,066
9,456
248
3,582
11,360
13,048
3,722
W
7,784
1,459
3,491
7,617
11,469
4,585
299
2,884
8,585
55,648
0
L
4,588
822
276
3,117
8,552
3,916
0
4,197
4,355
263
30,567
W
Artemis
IBSSPARKX
Artemis
8,202
2,473
0
688
6,801
2,282
1,112
1,505
5,266
0
49,837
L
Achilles
OvErLoRd32
Achilles
7,170
1,959
0
1,915
13,538
5,890
0
5,127
8,411
0
44,751
L
Anubis
7,955
76
0
4,618
11,711
5,220
0
2,911
8,744
65,394
229
W
9,139
721
815
3,418
7,867
2,893
107
4,625
3,042
76,819
411
L
Chang'e
Skullpie
Chang'e
4,480
933
228
2,391
10,409
2,938
0
2,902
7,467
48,033
763
L
Baba Yaga
SmiteLoverXDD
Baba Yaga
4,286
348
0
339
12,286
3,596
0
5,078
7,208
24,929
635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
34,490
381
Minions Killed
379
0
Camps Cleared
0
1,412,334
Distance Traveled
1,173,097
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,796
628
70
5
0
341,704
0
W
Sylvanus
7,574
541
23
2
0
262,181
2
W
Hel
9,097
650
97
7
0
260,248
2
L
Guan Yu
6,532
467
47
3
0
193,451
0
W
Artemis
7,754
554
67
5
0
240,859
2
L
Achilles
6,914
494
89
6
0
271,703
0
L
Anubis
8,375
598
109
8
0
221,358
0
W
Ra
9,538
681
124
9
0
307,342
1
L
Chang'e
6,930
495
107
8
0
263,893
0
L
Baba Yaga
5,739
410
27
2
0
222,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role