Player Matchup

Medusa
Medusa
Gold IV
CoryMcCool
Medusa
Gold IV
Level 142
God Stats
1W - 1L
1,882 SR
Queue Stats
49W - 44L
1,705 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Dedpewl92
Kumbhakarna
Gold III
Level 152
God Stats
5W - 3L
1,881 SR
Queue Stats
114W - 94L
1,793 MMR
Party 1
Scylla
Scylla
Gold V
vich champ
Scylla
Gold V
Level 142
God Stats
9W - 7L
1,500 SR
Queue Stats
72W - 58L
1,616 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,754 SR
1,705 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,543 SR
1,633 MMR
Fenrir
Fenrir
Gold IV
CristianGY
Fenrir
Gold IV
Level 127
God Stats
46W - 40L
1,580 SR
Queue Stats
49W - 54L
1,424 MMR
Solo
Kali
Kali
Platinum III
Uavhunter_
Kali
Platinum III
Level 141
God Stats
9W - 14L
1,569 SR
Queue Stats
138W - 154L
1,765 MMR
Solo
Poseidon
Poseidon
Platinum III
jacobdonohue
Poseidon
Platinum III
Level 97
God Stats
6W - 7L
1,480 SR
Queue Stats
294W - 329L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoryMcCool
Medusa
17
4 / 4 / 0
11,312
808
6,340
9,139
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Dedpewl92
Kumbhakarna
15
1 / 7 / 3
10,605
758
8,928
17,825
17,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
vich champ
Scylla
17
1 / 5 / 5
11,288
806
9,418
11,126
4,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
VulcanPersephoneAchillesCthulhuDiscordia

VS

Bans
ChaacAresNoxJormungandrAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CristianGY
Fenrir
20
11 / 0 / 4
13,278
948
12,482
10,465
4,241
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 5 / 10
12,335
881
8,891
17,129
6,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
jacobdonohue
Poseidon
20
2 / 2 / 11
12,459
890
10,804
7,955
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
16
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
CoryMcCool
Medusa
4
4
0
1
W
Fenrir
CristianGY
Fenrir
11
0
4
13
L
Kumbhakarna
Dedpewl92
Kumbhakarna
1
7
3
0.36
W
3
5
10
1.6
W
Poseidon
jacobdonohue
Poseidon
2
2
11
3.75
L
Scylla
vich champ
Scylla
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
32,177
38,090
Taken
35,549
24,960
Mitigated
13,523
2,017
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CoryMcCool
Medusa
6,340
2,866
0
1,208
9,139
2,926
945
2,349
6,777
0
42,728
W
Fenrir
CristianGY
Fenrir
12,482
2,635
0
880
10,465
4,241
2,268
5,395
4,833
0
24,289
L
Kumbhakarna
Dedpewl92
Kumbhakarna
8,928
529
0
556
17,825
17,844
0
4,642
13,162
28,444
2,751
W
8,891
3,800
0
6,523
17,129
6,551
198
7,333
9,550
0
41,564
W
Poseidon
jacobdonohue
Poseidon
10,804
1,077
0
3,421
7,955
2,731
1,114
3,606
4,105
67,138
0
L
Scylla
vich champ
Scylla
9,418
452
0
253
11,126
4,190
185
3,881
7,215
38,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
38,072
191
Minions Killed
204
0
Camps Cleared
0
718,838
Distance Traveled
856,550
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,312
808
71
5
0
251,659
1
W
Fenrir
13,278
948
28
2
0
329,406
0
L
Kumbhakarna
10,605
758
46
3
0
229,277
0
W
Kali
12,335
881
60
4
0
241,767
0
W
Poseidon
12,459
890
116
8
0
285,377
2
L
Scylla
11,288
806
74
5
0
237,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role