Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CatFoe
Cabrakan
Level 166
God Stats
0W - 2L
1,774 SR
Queue Stats
103W - 96L
1,609 Elo+
Party 2
Tiamat
Tiamat
MulletManDown
Tiamat
Level 145
God Stats
1W - 4L
1,289 SR
Queue Stats
203W - 212L
1,535 Elo+
Solo
Cerberus
Cerberus
SAVAGEPATCHK1DS
Cerberus
Level 132
God Stats
2W - 4L
1,425 SR
Queue Stats
127W - 132L
1,577 Elo+
Party 2
Loki
Loki
Valinthos
Loki
Level 102
God Stats
5W - 2L
1,833 SR
Queue Stats
285W - 282L
1,482 Elo+
Party 1
Team Averages
Level 138
1,564 SR
1,540 Elo+

VS

Team Averages
Level 135
1,534 SR
1,567 Elo+
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AxelMem
Sol
Level 125
God Stats
6W - 2L
1,670 SR
Queue Stats
293W - 292L
1,569 Elo+
Solo
Cliodhna
Cliodhna
DonkeyKong4657
Cliodhna
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 84L
1,684 Elo+
Solo
Thoth
Thoth
Popsiicles
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 1 / 2
5,351
1,070
3,970
3,288
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
CatFoe
Cabrakan
10
2 / 3 / 4
5,179
1,036
2,768
5,087
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 0 / 0
4,272
854
58
212
64
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
10
0 / 2 / 5
5,002
1,000
1,227
3,827
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
3 / 2 / 3
5,733
1,147
3,052
3,454
1,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 7
5,857
1,171
1,829
4,562
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
 
Mulan
9
1 / 2 / 6
5,430
1,086
2,201
4,890
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
11
1 / 0 / 5
6,228
1,246
5,157
2,442
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
9
3 / 2 / 3
5,789
1,158
2,887
3,711
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
11
2 / 1 / 3
5,871
1,174
2,377
1,597
522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
6
Kills
8
8
Deaths
6
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
2
2
W
Maui
 
Maui
1
1
7
4.5
W
Mulan
 
Mulan
1
2
6
2
W
Sol
1
0
5
3.5
L
Cabrakan
CatFoe
Cabrakan
2
3
4
1.33
W
Cliodhna
3
2
3
2.25
L
0
0
0
0
W
Thoth
2
1
3
3.5
L
Cerberus
0
2
5
1.25
L
Loki
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,075
Damage
14,451
15,868
Taken
17,202
10,960
Mitigated
9,373
2,748
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,970
2,416
0
768
3,288
1,202
0
1,611
1,677
0
10,252
W
Maui
 
Maui
1,829
255
742
1,666
4,562
2,584
0
246
4,284
3,411
0
W
Mulan
 
Mulan
2,201
70
798
1,094
4,890
4,115
24
1,453
3,287
992
2,422
W
Sol
5,157
1,732
0
1,390
2,442
754
518
253
2,135
15,346
1,501
L
Cabrakan
CatFoe
Cabrakan
2,768
406
198
511
5,087
5,808
0
2,861
2,118
5,303
0
W
Cliodhna
2,887
75
242
419
3,711
1,398
0
1,024
2,571
0
4,953
L
58
0
0
0
212
64
0
212
0
58
0
W
Thoth
2,377
0
0
0
1,597
522
0
681
872
11,201
0
L
Cerberus
1,227
32
0
934
3,827
2,450
0
2,760
971
4,615
0
L
Loki
3,052
405
175
162
3,454
1,436
0
2,362
1,059
0
8,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
29,175
48
Minions Killed
64
0
Camps Cleared
0
410,981
Distance Traveled
497,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,351
1,070
22
4
0
86,432
0
W
Maui
5,857
1,171
6
1
0
100,633
0
W
Mulan
5,430
1,086
3
1
0
81,125
0
W
Sol
6,228
1,246
30
6
0
107,474
0
L
Cabrakan
5,179
1,036
6
1
0
94,237
0
W
Cliodhna
5,789
1,158
4
1
0
118,684
0
L
Tiamat
4,272
854
0
0
0
19,119
0
W
Thoth
5,871
1,174
21
4
0
89,688
0
L
Cerberus
5,002
1,000
10
2
0
98,655
0
L
Loki
5,733
1,147
10
2
0
112,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role