Player Matchup

Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze I
BuddhasDragon
Olorun
Bronze I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,135 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
MISSJOB
Sun Wukong
Silver I
Level 127
God Stats
10W - 5L
1,610 SR
Queue Stats
156W - 150L
1,222 MMR
Solo
Thor
Thor
Silver I
agOnize1
Thor
Silver I
Level 195
God Stats
45W - 51L
1,499 SR
Queue Stats
319W - 328L
1,012 MMR
Solo
Ganesha
Ganesha
Silver II
zxBruceWayne
Ganesha
Silver II
Level 209
God Stats
1W - 2L
1,200 SR
Queue Stats
38W - 45L
1,126 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 168
1,462 SR
1,199 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,516 SR
1,166 MMR
Cthulhu
Cthulhu
Gold V
ItzzMercyyyy
Cthulhu
Gold V
Level 127
God Stats
4W - 3L
1,564 SR
Queue Stats
25W - 33L
1,382 MMR
Party 1
Serqet
Serqet
Silver III
Mileys_Cat
Serqet
Silver III
Level 125
God Stats
2W - 2L
1,752 SR
Queue Stats
114W - 166L
939 MMR
Solo
Geb
Geb
Silver IV
chicitymurdera
Geb
Silver IV
Level 147
God Stats
1W - 7L
1,289 SR
Queue Stats
42W - 63L
942 MMR
Solo
Charybdis
Charybdis
Silver I
iMainNuffen
Charybdis
Silver I
Level 123
God Stats
29W - 32L
1,414 SR
Queue Stats
286W - 299L
1,159 MMR
Solo
Vulcan
Vulcan
Gold V
vvDooMeDIIxx
Vulcan
Gold V
Level 150
God Stats
1W - 2L
1,561 SR
Queue Stats
22W - 30L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 0 / 2
10,044
591
7,059
5,452
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 1
10,301
606
7,705
9,126
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MISSJOB
Sun Wukong
16
3 / 0 / 1
10,195
600
8,662
12,821
7,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
17
4 / 0 / 1
9,399
553
7,537
14,100
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
zxBruceWayne
Ganesha
16
0 / 0 / 8
9,655
568
4,627
15,082
13,436
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
King ArthurAchillesNu WaNutAthena

VS

Bans
KaliKukulkanAnhurDiscordiaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzzMercyyyy
Cthulhu
15
0 / 2 / 0
8,401
494
5,254
11,666
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
Mileys_Cat
Serqet
8
0 / 1 / 0
5,919
348
1,479
6,028
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 3 / 0
5,703
335
2,501
9,050
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
iMainNuffen
Charybdis
15
1 / 3 / 0
8,156
480
9,423
12,778
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
0 / 5 / 0
8,309
489
4,637
9,023
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
2
4
W
4
1
1
4.5
L
Cthulhu
ItzzMercyyyy
Cthulhu
0
2
0
0
W
Sun Wukong
MISSJOB
Sun Wukong
3
0
1
3.5
L
Serqet
Mileys_Cat
Serqet
0
1
0
0
W
Thor
4
0
1
4.5
L
0
3
0
0
L
Charybdis
iMainNuffen
Charybdis
1
3
0
0.33
L
Vulcan
0
5
0
0
W
Ganesha
zxBruceWayne
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,590
Damage
23,294
56,581
Taken
48,545
31,991
Mitigated
18,820
24,285
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,059
87
0
914
5,452
2,070
1,068
1,400
4,052
87,620
0
W
7,705
3,599
370
4,507
9,126
3,272
393
806
8,320
86,867
1,274
L
Cthulhu
ItzzMercyyyy
Cthulhu
5,254
129
0
1,823
11,666
6,174
0
925
10,713
68,028
0
W
Sun Wukong
MISSJOB
Sun Wukong
8,662
1,618
0
4,824
12,821
7,819
1,757
3,126
9,695
0
72,406
L
Serqet
Mileys_Cat
Serqet
1,479
177
0
1,543
6,028
2,101
0
1,673
4,213
0
24,503
W
Thor
7,537
864
0
8,340
14,100
5,394
287
2,506
11,594
0
79,347
L
2,501
269
313
2,410
9,050
4,052
0
5,194
3,856
12,976
0
L
Charybdis
iMainNuffen
Charybdis
9,423
3,809
0
5,342
12,778
4,367
0
4,791
7,957
0
78,603
L
Vulcan
4,637
94
0
1,180
9,023
2,126
0
5,974
2,524
65,030
925
W
Ganesha
zxBruceWayne
Ganesha
4,627
757
0
5,330
15,082
13,436
0
4,773
10,135
32,526
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
36,488
613
Minions Killed
447
0
Camps Cleared
0
1,712,289
Distance Traveled
1,333,995
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,044
591
186
11
0
317,884
0
W
Olorun
10,301
606
175
10
0
310,040
1
L
Cthulhu
8,401
494
130
8
0
331,170
0
W
Sun Wukong
10,195
600
122
7
0
369,086
0
L
Serqet
5,919
348
51
3
0
211,422
0
W
Thor
9,399
553
126
7
0
370,679
4
L
Geb
5,703
335
24
1
0
188,105
1
L
Charybdis
8,156
480
114
7
0
289,477
0
L
Vulcan
8,309
489
128
8
0
313,821
0
W
Ganesha
9,655
568
4
0
0
344,600
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role