Player Matchup

Horus
Horus
Diamond III
FrostBurn818
Horus
Diamond III
Level 67
God Stats
4W - 2L
2,035 SR
Queue Stats
181W - 139L
2,240 MMR
Party 1
Raijin
Raijin
Diamond III
PhobosAnomaly
Raijin
Diamond III
Level 111
God Stats
11W - 2L
1,776 SR
Queue Stats
245W - 196L
2,079 MMR
Party 1
Arachne
Arachne
Diamond III
ThePuertorican97
Arachne
Diamond III
Level 115
God Stats
56W - 30L
1,837 SR
Queue Stats
358W - 337L
2,121 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,883 SR
2,147 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 170
1,648 SR
2,054 MMR
Danzaburou
Danzaburou
Diamond V
ComeHonorFaceNow
Danzaburou
Diamond V
Level 119
God Stats
2W - 0L
1,695 SR
Queue Stats
29W - 18L
2,279 MMR
Party 2
Anhur
Anhur
Platinum V
MMR_snyper
Anhur
Platinum V
Level 244
God Stats
18W - 33L
1,378 SR
Queue Stats
833W - 890L
1,686 MMR
Solo
Scylla
Scylla
Platinum I
OhFiLthy
Scylla
Platinum I
Level 147
God Stats
29W - 8L
1,872 SR
Queue Stats
29W - 11L
2,197 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,388
699
6,886
16,002
11,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 4 / 0
9,386
782
6,678
10,052
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 2
8,942
745
7,404
14,175
7,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesCthulhuNe ZhaKumbhakarna

VS

Bans
PersephoneSerqetBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComeHonorFaceNow
Danzaburou
17
5 / 1 / 10
11,610
968
9,691
10,343
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
16
0 / 2 / 12
10,061
838
3,644
8,533
2,844
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
OhFiLthy
Scylla
18
10 / 0 / 4
12,327
1,027
21,276
8,019
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ComeHonorFaceNow
Danzaburou
5
1
10
10
L
0
5
2
0.2
W
Anhur
0
2
12
3
W
Scylla
OhFiLthy
Scylla
10
0
4
12
L
3
4
0
0.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
34,611
40,229
Taken
26,895
22,255
Mitigated
9,215
7,601
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ComeHonorFaceNow
Danzaburou
9,691
3,908
0
4,909
10,343
3,826
1,634
1,940
8,222
0
44,210
L
6,886
2,638
652
2,755
16,002
11,431
0
7,408
8,422
0
12,208
W
Anhur
3,644
1,509
0
2,337
8,533
2,844
1,709
2,077
6,244
0
36,982
W
Scylla
OhFiLthy
Scylla
21,276
2,411
0
3,369
8,019
2,545
0
2,717
5,055
60,887
785
L
6,678
173
0
1,070
10,052
3,000
0
6,719
3,218
43,227
0
L
7,404
4,748
0
3,124
14,175
7,824
0
6,491
7,537
0
19,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
33,998
143
Minions Killed
202
0
Camps Cleared
0
694,111
Distance Traveled
723,415
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,610
968
65
5
0
238,735
2
L
Horus
8,388
699
22
2
0
239,895
0
W
Anhur
10,061
838
48
4
0
231,865
2
W
Scylla
12,327
1,027
89
7
0
252,815
2
L
Raijin
9,386
782
83
7
0
199,022
0
L
Arachne
8,942
745
38
3
0
255,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role