Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BDS Charrox
Nu Wa
Level 212
God Stats
12W - 7L
1,629 SR
Queue Stats
79W - 90L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkAceOkal
Morgan Le Fay
Level 62
God Stats
15W - 12L
1,530 SR
Queue Stats
138W - 178L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
ESK JOK3R
Gilgamesh
Level 155
God Stats
5W - 6L
1,400 SR
Queue Stats
29W - 48L
1,435 Elo+
Party 1
Ullr
Ullr
Sandmann2324
Ullr
Level 305
God Stats
8W - 17L
1,520 SR
Queue Stats
49W - 54L
1,504 Elo+
Party 1
Team Averages
Level 178
1,516 SR
1,476 Elo+

VS

Team Averages
Level 80
1,554 SR
1,484 Elo+
Baron Samedi
Baron Samedi
Crusher1234028
Baron Samedi
Level 67
God Stats
9W - 5L
1,698 SR
Queue Stats
185W - 250L
1,508 Elo+
Party 3
Kukulkan
Kukulkan
NOTOR9OUS
Kukulkan
Level 41
God Stats
24W - 22L
1,482 SR
Queue Stats
24W - 24L
1,491 Elo+
Solo
Hachiman
Hachiman
SaltyBarnacle
Hachiman
Level 68
God Stats
36W - 46L
1,534 SR
Queue Stats
433W - 523L
1,482 Elo+
Party 2
Bellona
Bellona
purplesausage
Bellona
Level 60
God Stats
2W - 2L
1,554 SR
Queue Stats
41W - 63L
1,435 Elo+
Party 2
Arachne
Arachne
uZakk
Arachne
Level 165
God Stats
24W - 28L
1,500 SR
Queue Stats
187W - 221L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 0 / 14
9,204
920
9,692
7,011
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
3 / 1 / 10
10,424
1,042
15,037
5,414
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
DarkAceOkal
Morgan Le Fay
9
0 / 0 / 0
5,887
589
0
0
0
Gilgamesh
ESK JOK3R
Gilgamesh
15
3 / 0 / 11
9,219
922
4,648
7,367
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
14 / 2 / 3
11,416
1,142
12,509
7,576
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crusher1234028
Baron Samedi
13
0 / 5 / 2
7,942
794
3,572
8,301
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
NOTOR9OUS
Kukulkan
14
0 / 5 / 2
8,252
825
5,167
7,965
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SaltyBarnacle
Hachiman
14
1 / 5 / 0
8,851
885
4,678
14,270
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
13
0 / 5 / 2
7,848
785
2,840
11,872
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
uZakk
Arachne
13
2 / 1 / 0
8,263
826
1,613
6,827
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
3
3
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
14
8
W
3
1
10
8
L
Baron Samedi
Crusher1234028
Baron Samedi
0
5
2
0.2
W
Morgan Le Fay
DarkAceOkal
Morgan Le Fay
0
0
0
0
W
Gilgamesh
ESK JOK3R
Gilgamesh
3
0
11
8.5
L
Kukulkan
NOTOR9OUS
Kukulkan
0
5
2
0.2
L
Hachiman
SaltyBarnacle
Hachiman
1
5
0
0.2
W
14
2
3
7.75
L
Bellona
0
5
2
0.2
L
Arachne
uZakk
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,886
Damage
17,870
27,368
Taken
49,235
14,655
Mitigated
23,021
8,221
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,692
838
1,221
2,882
7,011
5,030
480
1,944
4,843
25,286
0
W
15,037
4,862
0
500
5,414
1,689
2,945
1,219
4,002
51,445
641
L
Baron Samedi
Crusher1234028
Baron Samedi
3,572
260
179
1,930
8,301
3,985
0
3,565
4,736
14,784
396
W
Morgan Le Fay
DarkAceOkal
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
ESK JOK3R
Gilgamesh
4,648
703
0
1,018
7,367
5,253
678
2,570
4,500
0
9,127
L
Kukulkan
NOTOR9OUS
Kukulkan
5,167
296
26
79
7,965
2,633
0
3,125
4,765
29,522
0
L
Hachiman
SaltyBarnacle
Hachiman
4,678
2,216
0
3,960
14,270
4,210
0
6,300
7,803
0
26,506
W
12,509
3,796
0
2,600
7,576
2,683
1,548
2,262
5,095
0
42,975
L
Bellona
2,840
1,144
0
1,212
11,872
9,667
0
7,890
3,776
0
15,230
L
Arachne
uZakk
Arachne
1,613
771
0
2,918
6,827
2,526
0
3,745
3,003
0
8,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
41,156
233
Minions Killed
188
0
Camps Cleared
0
880,730
Distance Traveled
889,524
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,204
920
40
4
0
225,885
0
W
Nu Wa
10,424
1,042
101
10
0
210,204
0
L
Baron Samedi
7,942
794
27
3
0
181,157
0
W
Morgan Le Fay
5,887
589
0
0
0
0
0
W
Gilgamesh
9,219
922
10
1
0
231,668
0
L
Kukulkan
8,252
825
72
7
0
174,416
0
L
Hachiman
8,851
885
39
4
0
150,259
0
W
Ullr
11,416
1,142
82
8
0
212,973
0
L
Bellona
7,848
785
31
3
0
179,824
1
L
Arachne
8,263
826
19
2
0
203,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role