Player Matchup

Fenrir
Fenrir
DR3WDAK1D
Fenrir
Level 125
God Stats
4W - 3L
1,652 SR
Queue Stats
81W - 82L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
Jhethio
Hou Yi
Level 159
God Stats
4W - 3L
1,536 SR
Queue Stats
112W - 95L
1,553 Elo+
Solo
Mulan
Mulan
PostalDevotee15
Mulan
Level 145
God Stats
1W - 1L
1,286 SR
Queue Stats
52W - 62L
1,423 Elo+
Solo
Bake Kujira
Bake Kujira
T-Naasty52
Bake Kujira
Level 107
God Stats
12W - 6L
1,526 SR
Queue Stats
139W - 151L
1,464 Elo+
Party 2
Discordia
Discordia
X_jameslX
Discordia
Level 144
God Stats
1W - 1L
1,338 SR
Queue Stats
144W - 152L
1,493 Elo+
Party 2
Team Averages
Level 136
1,468 SR
1,485 Elo+

VS

Team Averages
Level 114
1,453 SR
1,496 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BubblerTokinBaby
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
FleteSyMudanzaS
Baron Samedi
Level 104
God Stats
4W - 3L
1,450 SR
Queue Stats
101W - 97L
1,554 Elo+
Solo
Horus
Horus
Fullsker
Horus
Level 86
God Stats
0W - 2L
1,312 SR
Queue Stats
113W - 110L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DR3WDAK1D
Fenrir
13
6 / 3 / 6
7,574
583
9,993
10,269
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
Jhethio
Hou Yi
13
2 / 0 / 4
7,454
573
4,946
4,487
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 3
8,406
647
12,453
12,507
8,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
T-Naasty52
Bake Kujira
12
0 / 2 / 10
6,767
521
5,571
12,365
9,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
X_jameslX
Discordia
13
5 / 4 / 2
7,296
561
9,805
7,278
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 4 / 3
7,256
558
8,104
14,730
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
 
Arachne
12
3 / 5 / 1
6,462
497
3,896
14,264
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 0
7,301
562
5,380
6,206
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
FleteSyMudanzaS
Baron Samedi
12
2 / 4 / 2
7,189
553
9,157
10,365
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
Fullsker
Horus
12
0 / 3 / 4
6,724
517
3,432
13,783
10,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
11
11
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
3
1.38
L
Arachne
 
Arachne
3
5
1
0.7
L
2
2
0
1
W
Fenrir
DR3WDAK1D
Fenrir
6
3
6
3
L
Baron Samedi
FleteSyMudanzaS
Baron Samedi
2
4
2
0.75
L
Horus
Fullsker
Horus
0
3
4
0.67
W
Hou Yi
Jhethio
Hou Yi
2
0
4
4
W
5
2
3
3.25
W
Bake Kujira
T-Naasty52
Bake Kujira
0
2
10
2.5
W
Discordia
X_jameslX
Discordia
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
29,969
46,906
Taken
59,348
25,889
Mitigated
30,849
11,391
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,104
1,725
0
2,896
14,730
8,967
0
2,406
12,324
0
39,124
L
Arachne
 
Arachne
3,896
1,790
0
2,099
14,264
5,274
0
3,248
11,016
0
40,406
L
5,380
2,137
0
2,919
6,206
1,820
0
714
5,492
58,556
4,680
W
Fenrir
DR3WDAK1D
Fenrir
9,993
3,211
0
2,002
10,269
4,291
0
2,386
7,800
0
49,200
L
Baron Samedi
FleteSyMudanzaS
Baron Samedi
9,157
473
512
3,892
10,365
3,954
0
5,171
5,194
52,103
1,070
L
Horus
Fullsker
Horus
3,432
1,243
656
4,207
13,783
10,834
0
3,633
10,150
0
11,712
W
Hou Yi
Jhethio
Hou Yi
4,946
2,334
0
2,236
4,487
1,380
862
2,062
2,425
0
54,616
W
12,453
2,307
0
2,365
12,507
8,943
0
2,499
9,426
0
53,571
W
Bake Kujira
T-Naasty52
Bake Kujira
5,571
2,355
121
2,967
12,365
9,012
0
4,180
8,089
24,847
1,018
W
Discordia
X_jameslX
Discordia
9,805
774
0
1,700
7,278
2,263
0
3,235
3,954
46,314
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
34,932
383
Minions Killed
365
0
Camps Cleared
0
1,310,310
Distance Traveled
1,261,041
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,256
558
79
6
0
244,080
0
L
Arachne
6,462
497
70
5
0
266,020
0
L
Sol
7,301
562
111
9
0
238,538
2
W
Fenrir
7,574
583
77
6
0
276,761
0
L
Baron Samedi
7,189
553
90
7
0
231,075
0
L
Horus
6,724
517
15
1
0
281,328
2
W
Hou Yi
7,454
573
99
8
0
248,505
0
W
Mulan
8,406
647
90
7
0
253,595
0
W
Bake Kujira
6,767
521
40
3
0
284,659
5
W
Discordia
7,296
561
77
6
0
246,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role