Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
FF Alessin
Hades
Level 100
God Stats
86W - 59L
1,614 SR
Queue Stats
458W - 449L
1,581 Elo+
Party 2
Neith
Neith
I Sgt Pepper 63
Neith
Level 68
God Stats
4W - 4L
1,794 SR
Queue Stats
5W - 8L
1,558 Elo+
Party 3
Loki
Loki
PickyPegasus894
Loki
Level 89
God Stats
2W - 5L
1,425 SR
Queue Stats
410W - 410L
1,550 Elo+
Party 2
Nike
Nike
TzLeoxdd
Nike
Level 56
God Stats
2W - 2L
1,721 SR
Queue Stats
140W - 156L
1,485 Elo+
Party 2
Team Averages
Level 83
1,611 SR
1,535 Elo+

VS

Team Averages
Level 155
1,502 SR
1,487 Elo+
Ymir
Ymir
DropuhBishhh
Ymir
Level 124
God Stats
11W - 20L
1,370 SR
Queue Stats
132W - 122L
1,436 Elo+
Solo
Cerberus
Cerberus
JideeBoy
Cerberus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,476 Elo+
Solo
Loki
Loki
Toxicooper80
Loki
Level 199
God Stats
8W - 12L
1,455 SR
Queue Stats
409W - 397L
1,510 Elo+
Party 1
Anubis
Anubis
deadinoshikacho
Anubis
Level 159
God Stats
5W - 3L
1,681 SR
Queue Stats
227W - 228L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
deadlife66
Aphrodite
Level 154
God Stats
2W - 1L
1,503 SR
Queue Stats
379W - 363L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 1
4,252
532
1,712
5,135
3,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
9
1 / 3 / 0
4,973
622
5,088
8,663
4,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
1 / 1 / 0
3,762
470
2,366
3,115
666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 1
4,092
512
1,804
6,120
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
4
1 / 3 / 0
3,750
469
1,365
3,013
1,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,487
811
2,387
4,611
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
JideeBoy
Cerberus
8
1 / 0 / 0
5,020
628
3,456
6,504
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
4 / 0 / 2
5,197
650
3,460
5,213
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 3
5,500
688
5,392
6,512
2,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Aphrodite
deadlife66
Aphrodite
8
0 / 1 / 1
4,295
537
3,035
3,379
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
W
2
1
0
2
L
Hades
1
3
0
0.33
L
1
1
0
1
W
Cerberus
JideeBoy
Cerberus
1
0
0
1
L
0
1
1
0.5
W
4
0
2
5
L
Nike
1
3
0
0.33
W
1
1
3
2.5
W
Aphrodite
deadlife66
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,335
Damage
17,730
26,046
Taken
26,219
11,252
Mitigated
10,179
9,140
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,712
376
109
959
5,135
3,644
0
3,541
1,594
13,057
0
W
2,387
683
0
2,485
4,611
1,821
802
75
4,417
38,975
1,531
L
Hades
5,088
77
80
4,109
8,663
4,462
0
4,367
4,296
32,189
0
L
2,366
1,408
78
653
3,115
666
0
2,005
1,110
0
13,281
W
Cerberus
JideeBoy
Cerberus
3,456
297
48
2,120
6,504
3,367
0
710
5,794
20,578
2,135
L
1,804
450
0
3,064
6,120
1,287
0
2,313
3,768
0
23,900
W
3,460
1,078
0
3,031
5,213
1,354
0
1,694
3,519
0
23,006
L
Nike
1,365
415
0
88
3,013
1,193
0
1,585
1,252
249
8,082
W
5,392
527
0
4,091
6,512
2,383
0
3,506
3,006
33,614
1,456
W
Aphrodite
deadlife66
Aphrodite
3,035
845
1,117
1,837
3,379
1,254
0
890
2,489
21,877
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,829
Gold Earned
26,499
169
Minions Killed
274
0
Camps Cleared
0
744,794
Distance Traveled
804,324
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,252
532
17
2
0
172,399
1
W
Ymir
6,487
811
96
12
0
153,486
0
L
Hades
4,973
622
68
9
0
136,323
3
L
Neith
3,762
470
19
2
0
155,144
0
W
Cerberus
5,020
628
37
5
0
159,084
0
L
Loki
4,092
512
52
7
0
206,036
0
W
Loki
5,197
650
49
6
0
209,163
2
L
Nike
3,750
469
13
2
0
74,892
0
W
Anubis
5,500
688
60
8
0
140,476
2
W
Aphrodite
4,295
537
32
4
0
142,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role