Player Matchup

Surtr
Surtr
Mati92cabj
Surtr
Level 145
God Stats
83W - 43L
1,658 SR
Queue Stats
191W - 187L
1,488 Elo+
Party 1
Chang'e
Chang'e
RenzoR6_22
Chang'e
Level 88
God Stats
8W - 7L
1,545 SR
Queue Stats
312W - 309L
1,449 Elo+
Party 1
Loki
Loki
StellatePeach19
Loki
Level 127
God Stats
1W - 2L
1,153 SR
Queue Stats
60W - 54L
1,451 Elo+
Solo
Atlas
Atlas
Taborda08
Atlas
Level 108
God Stats
5W - 7L
1,353 SR
Queue Stats
156W - 153L
1,409 Elo+
Solo
Medusa
Medusa
isaiasrainbow07
Medusa
Level 133
God Stats
3W - 4L
1,673 SR
Queue Stats
202W - 197L
1,467 Elo+
Party 1
Team Averages
Level 120
1,476 SR
1,453 Elo+

VS

Team Averages
Level 76
1,521 SR
1,371 Elo+
Sylvanus
Sylvanus
EOrt20
Sylvanus
Level 94
God Stats
1W - 1L
1,549 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 2
Bacchus
Bacchus
HawkI0
Bacchus
Level 58
God Stats
133W - 134L
1,532 SR
Queue Stats
136W - 134L
1,478 Elo+
Solo
Hel
Hel
KIRITOGAMER205
Hel
Level 157
God Stats
1W - 1L
1,785 SR
Queue Stats
100W - 96L
1,485 Elo+
Solo
Arachne
Arachne
Lovelinuss
Arachne
Level 69
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
thesmiteguy07
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 1 / 3
6,450
538
2,661
7,329
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
RenzoR6_22
Chang'e
11
2 / 1 / 9
6,648
554
8,883
8,777
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 5
7,528
627
4,992
8,049
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
Taborda08
Atlas
11
6 / 2 / 10
6,847
571
12,605
11,720
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 4 / 6
7,177
598
7,436
8,942
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EOrt20
Sylvanus
8
1 / 5 / 2
6,150
513
4,598
12,549
6,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
HawkI0
Bacchus
14
5 / 1 / 0
7,553
629
5,700
7,461
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 2
6,318
527
6,353
12,056
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Lovelinuss
Arachne
8
1 / 5 / 3
5,542
462
3,918
7,352
2,006
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
thesmiteguy07
Danzaburou
10
2 / 6 / 1
6,504
542
4,233
9,362
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
23
Kills
9
9
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EOrt20
Sylvanus
1
5
2
0.4
L
Bacchus
HawkI0
Bacchus
5
1
0
5
L
0
6
2
0.17
L
Arachne
Lovelinuss
Arachne
1
5
3
0.5
W
Surtr
2
1
3
3.5
W
Chang'e
RenzoR6_22
Chang'e
2
1
9
6.5
W
6
1
5
8.5
W
Atlas
Taborda08
Atlas
6
2
10
5.5
W
7
4
6
2.5
L
Danzaburou
thesmiteguy07
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
24,802
44,817
Taken
48,780
16,011
Mitigated
20,540
16,306
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EOrt20
Sylvanus
4,598
1,029
2,554
2,681
12,549
6,631
0
5,509
6,509
13,471
0
L
Bacchus
HawkI0
Bacchus
5,700
714
0
2,249
7,461
4,395
0
1,236
5,906
53,221
0
L
6,353
360
916
4,602
12,056
4,379
0
6,652
5,049
45,839
0
L
Arachne
Lovelinuss
Arachne
3,918
2,974
0
1,136
7,352
2,006
0
2,963
4,229
0
16,546
W
Surtr
2,661
767
0
2,975
7,329
3,835
566
3,357
3,972
327
32,344
W
Chang'e
RenzoR6_22
Chang'e
8,883
720
928
4,059
8,777
2,250
0
5,211
3,566
34,112
2,617
W
4,992
1,290
0
3,988
8,049
2,557
22
992
7,057
0
51,960
W
Atlas
Taborda08
Atlas
12,605
3,613
323
2,008
11,720
4,715
0
5,356
6,364
29,461
170
W
7,436
3,154
0
2,025
8,942
2,654
0
2,067
6,875
0
37,923
L
Danzaburou
thesmiteguy07
Danzaburou
4,233
2,067
0
1,063
9,362
3,129
629
3,333
5,607
0
29,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
32,067
313
Minions Killed
281
0
Camps Cleared
0
1,247,733
Distance Traveled
1,234,390
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,150
513
10
1
0
215,375
2
L
Bacchus
7,553
629
95
8
0
275,213
0
L
Hel
6,318
527
96
8
0
223,368
1
L
Arachne
5,542
462
25
2
0
276,935
0
W
Surtr
6,450
538
55
5
0
235,958
1
W
Chang'e
6,648
554
63
5
0
253,645
3
W
Loki
7,528
627
89
7
0
272,414
0
W
Atlas
6,847
571
44
4
0
239,528
2
W
Medusa
7,177
598
62
5
0
246,188
0
L
Danzaburou
6,504
542
55
5
0
243,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role