Player Matchup

Anubis
Anubis
AbeLincolnStyle
Anubis
Level 137
God Stats
1W - 1L
1,224 SR
Queue Stats
84W - 89L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
Golden Eagle JF
Guan Yu
Level 120
God Stats
2W - 0L
1,727 SR
Queue Stats
90W - 98L
1,438 Elo+
Party 1
Persephone
Persephone
TakeOffYPAJ
Persephone
Level 149
God Stats
10W - 1L
1,896 SR
Queue Stats
177W - 176L
1,446 Elo+
Party 1
Geb
Geb
UrGfsSidedood
Geb
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 106L
1,459 Elo+
Party 1
Sol
Sol
Xfallenxdrummer
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 102L
1,431 Elo+
Party 1
Team Averages
Level 126
1,569 SR
1,436 Elo+

VS

Team Averages
Level 111
1,492 SR
1,458 Elo+
Ra
Ra
ChefDaddy1314
Ra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 184L
1,505 Elo+
Solo
Scylla
Scylla
FrenchiestOBread
Scylla
Level 47
God Stats
1W - 8L
1,327 SR
Queue Stats
202W - 207L
1,422 Elo+
Solo
Geb
Geb
THE DINGUS XXX
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,466 Elo+
Solo
Arachne
Arachne
l33tHaxz
Arachne
Level 109
God Stats
1W - 1L
1,822 SR
Queue Stats
53W - 67L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
nnamats
Tsukuyomi
Level 143
God Stats
2W - 5L
1,310 SR
Queue Stats
324W - 338L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 8
10,716
974
13,342
12,362
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

14
0 / 3 / 9
8,331
757
2,858
11,946
5,987
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Persephone
TakeOffYPAJ
Persephone
17
5 / 1 / 12
10,637
967
10,746
10,585
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 16
9,073
825
4,908
19,559
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 14
11,155
1,014
14,439
11,011
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,422
766
11,958
16,092
6,942
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
4 / 4 / 4
8,941
813
11,661
8,914
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 1 / 0
2,976
271
0
601
131
Arachne
l33tHaxz
Arachne
12
0 / 4 / 7
7,248
659
4,453
8,655
7,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
nnamats
Tsukuyomi
16
4 / 8 / 2
9,088
826
12,852
14,722
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
23
Kills
9
10
Deaths
23
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
3
8
5
L
1
6
2
0.33
L
4
4
4
1.5
W
0
3
9
1.5
L
0
1
0
0
W
Persephone
TakeOffYPAJ
Persephone
5
1
12
11
W
0
3
16
2.67
W
7
0
14
14
L
Arachne
l33tHaxz
Arachne
0
4
7
0.88
L
Tsukuyomi
nnamats
Tsukuyomi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,293
Damage
40,924
65,463
Taken
48,984
37,568
Mitigated
22,440
31,587
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,342
332
2,075
4,078
12,362
6,146
1,424
4,210
8,000
33,957
0
L
11,958
192
1,075
6,026
16,092
6,942
0
13,811
2,281
25,521
0
L
11,661
550
388
1,174
8,914
2,867
0
7,846
1,068
24,433
0
W
2,858
269
7,521
3,226
11,946
5,987
1,168
4,990
6,792
0
12,693
L
0
0
0
0
601
131
0
601
0
0
0
W
Persephone
TakeOffYPAJ
Persephone
10,746
1,058
944
2,525
10,585
4,286
1,318
4,016
6,192
33,751
723
W
4,908
292
1,117
4,900
19,559
16,856
742
4,411
14,774
11,976
1,169
W
14,439
3,693
1,416
3,785
11,011
4,293
4,028
5,182
5,563
28,833
1,509
L
Arachne
l33tHaxz
Arachne
4,453
2,671
137
1,458
8,655
7,346
0
7,642
1,013
0
5,999
L
Tsukuyomi
nnamats
Tsukuyomi
12,852
2,228
307
1,895
14,722
5,154
0
12,768
1,954
0
26,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,912
Gold Earned
36,675
167
Minions Killed
93
0
Camps Cleared
0
1,026,043
Distance Traveled
689,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,716
974
37
3
0
199,970
0
L
Ra
8,422
766
39
4
0
174,499
0
L
Scylla
8,941
813
30
3
0
203,056
0
W
Guan Yu
8,331
757
16
1
0
213,903
0
L
Geb
2,976
271
0
0
0
0
0
W
Persephone
10,637
967
45
4
0
193,488
0
W
Geb
9,073
825
23
2
0
199,358
0
W
Sol
11,155
1,014
46
4
0
219,324
0
L
Arachne
7,248
659
5
0
0
142,213
0
L
Tsukuyomi
9,088
826
19
2
0
169,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role