Player Matchup

Baron Samedi
Baron Samedi
BubblyGaggles
Baron Samedi
Level 165
God Stats
8W - 7L
1,615 SR
Queue Stats
502W - 516L
1,591 Elo+
Solo
Charybdis
Charybdis
DuplicitousC
Charybdis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,279 Elo+
Party 3
Zhong Kui
Zhong Kui
Mercuhnari
Zhong Kui
Level 149
God Stats
1W - 0L
1,977 SR
Queue Stats
37W - 37L
1,507 Elo+
Solo
Fafnir
Fafnir
SloppySquire161
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,625 Elo+
Party 3
Arachne
Arachne
drysocket
Arachne
Level 60
God Stats
21W - 23L
1,545 SR
Queue Stats
223W - 264L
1,526 Elo+
Solo
Team Averages
Level 104
1,627 SR
1,506 Elo+

VS

Team Averages
Level 79
1,488 SR
1,592 Elo+
Ravana
Ravana
Guan Yu
Ravana
Level 149
God Stats
0W - 1L
1,484 SR
Queue Stats
19W - 28L
1,641 Elo+
Party 1
Nox
Nox
Langann
Nox
Level 112
God Stats
5W - 6L
1,540 SR
Queue Stats
72W - 65L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
SnekDad
Gilgamesh
Level 55
God Stats
0W - 3L
1,166 SR
Queue Stats
101W - 93L
1,506 Elo+
Party 2
Cupid
Cupid
Trvppin Loud
Cupid
Level 64
God Stats
11W - 6L
1,751 SR
Queue Stats
57W - 62L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
yerba4600
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BubblyGaggles
Baron Samedi
17
5 / 0 / 17
10,864
1,086
19,374
5,048
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
DuplicitousC
Charybdis
16
4 / 0 / 11
10,111
1,011
6,546
3,243
1,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
Mercuhnari
Zhong Kui
17
9 / 0 / 12
12,130
1,213
13,976
8,478
6,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
2 / 0 / 14
11,343
1,134
5,596
7,656
9,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
drysocket
Arachne
16
3 / 0 / 12
10,329
1,033
12,591
3,923
1,988
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

334

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Guan Yu
Ravana
14
0 / 3 / 0
8,936
894
4,812
11,093
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
14
0 / 0 / 0
9,002
900
3,854
4,738
1,569
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SnekDad
Gilgamesh
14
0 / 5 / 0
8,958
896
9,001
17,956
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 7 / 0
8,775
878
3,838
13,906
4,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
yerba4600
Cthulhu
14
0 / 8 / 0
8,739
874
2,776
15,855
11,798
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
0
23
Kills
0
0
Deaths
23
66
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BubblyGaggles
Baron Samedi
5
0
17
13.5
W
Charybdis
DuplicitousC
Charybdis
4
0
11
9.5
L
Ravana
Guan Yu
Ravana
0
3
0
0
L
Nox
0
0
0
0
W
Zhong Kui
Mercuhnari
Zhong Kui
9
0
12
15
W
2
0
14
9
L
Gilgamesh
SnekDad
Gilgamesh
0
5
0
0
L
0
7
0
0
W
Arachne
drysocket
Arachne
3
0
12
9
L
Cthulhu
yerba4600
Cthulhu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,083
Damage
24,281
28,348
Taken
63,548
22,153
Mitigated
40,671
13,345
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BubblyGaggles
Baron Samedi
19,374
1,518
3,653
2,412
5,048
2,381
0
382
4,502
48,490
810
W
Charybdis
DuplicitousC
Charybdis
6,546
3,458
0
123
3,243
1,546
0
645
2,478
0
17,435
L
Ravana
Guan Yu
Ravana
4,812
630
0
1,736
11,093
7,476
0
7,072
4,021
0
25,648
L
Nox
3,854
112
0
0
4,738
1,569
0
2,634
2,104
26,108
560
W
Zhong Kui
Mercuhnari
Zhong Kui
13,976
850
0
3,520
8,478
6,408
0
3,123
5,082
31,441
0
W
5,596
2,252
0
2,743
7,656
9,830
0
1,787
5,295
9,402
1,033
L
Gilgamesh
SnekDad
Gilgamesh
9,001
1,767
0
909
17,956
15,657
0
8,316
9,640
0
31,833
L
3,838
1,079
75
1,047
13,906
4,171
0
9,995
3,911
0
15,140
W
Arachne
drysocket
Arachne
12,591
11,618
0
894
3,923
1,988
0
693
3,007
0
25,154
L
Cthulhu
yerba4600
Cthulhu
2,776
243
0
116
15,855
11,798
0
10,303
5,552
12,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,777
Gold Earned
44,410
193
Minions Killed
192
6
Camps Cleared
5
992,026
Distance Traveled
853,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,864
1,086
77
8
1
208,296
0
W
Charybdis
10,111
1,011
21
2
0
165,726
0
L
Ravana
8,936
894
39
4
2
170,288
0
L
Nox
9,002
900
50
5
2
175,395
0
W
Zhong Kui
12,130
1,213
59
6
2
204,926
0
W
Fafnir
11,343
1,134
8
1
0
177,251
0
L
Gilgamesh
8,958
896
47
5
1
191,060
0
L
Cupid
8,775
878
30
3
0
180,184
0
W
Arachne
10,329
1,033
28
3
3
235,827
0
L
Cthulhu
8,739
874
26
3
0
136,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role