Player Matchup

Thanatos
Thanatos
BEHINDthVEIL
Thanatos
Level 159
God Stats
1W - 2L
1,447 SR
Queue Stats
235W - 257L
1,583 Elo+
Party 1
Thoth
Thoth
CallMeMrStark
Thoth
Level 157
God Stats
0W - 2L
1,282 SR
Queue Stats
81W - 100L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dark Anubis07
Kumbhakarna
Level 133
God Stats
3W - 5L
1,460 SR
Queue Stats
235W - 266L
1,603 Elo+
Party 1
Atlas
Atlas
DroppedNutria29
Atlas
Level 170
God Stats
1W - 7L
1,331 SR
Queue Stats
463W - 459L
1,527 Elo+
Solo
Merlin
Merlin
rawiswar49r
Merlin
Level 161
God Stats
0W - 2L
1,480 SR
Queue Stats
126W - 135L
1,559 Elo+
Party 1
Team Averages
Level 156
1,400 SR
1,559 Elo+

VS

Team Averages
Level 153
1,581 SR
1,564 Elo+
Ganesha
Ganesha
B0nk3yD0ner
Ganesha
Level 142
God Stats
2W - 1L
1,650 SR
Queue Stats
64W - 56L
1,557 Elo+
Party 2
Odin
Odin
DonkeyKong4657
Odin
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 38L
1,687 Elo+
Solo
Loki
Loki
SmenxRapt
Loki
Level 185
God Stats
2W - 2L
1,540 SR
Queue Stats
207W - 208L
1,521 Elo+
Solo
Nu Wa
Nu Wa
ZiggsterMD
Nu Wa
Level 143
God Stats
3W - 0L
1,717 SR
Queue Stats
64W - 56L
1,557 Elo+
Party 2
Zeus
Zeus
skittles12992
Zeus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 107L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEHINDthVEIL
Thanatos
15
5 / 5 / 2
9,087
699
7,155
11,013
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 4 / 8
7,893
607
5,556
7,687
2,632
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Dark Anubis07
Kumbhakarna
15
1 / 6 / 5
8,943
688
5,015
21,135
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 1 / 7
9,935
764
22,157
9,232
4,791
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
1 / 4 / 4
8,380
645
7,755
8,310
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B0nk3yD0ner
Ganesha
15
0 / 2 / 10
9,584
737
3,801
14,725
12,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 11
9,741
749
7,426
13,412
15,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
16
3 / 2 / 9
9,546
734
10,131
9,885
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
18
11 / 2 / 5
11,065
851
12,577
8,852
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 4 / 8
9,654
743
19,272
9,418
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
11
Kills
20
20
Deaths
12
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
B0nk3yD0ner
Ganesha
0
2
10
2.5
L
Thanatos
BEHINDthVEIL
Thanatos
5
5
2
1.2
L
0
4
8
1
L
Kumbhakarna
Dark Anubis07
Kumbhakarna
1
6
5
0.58
W
2
2
11
3.75
L
4
1
7
7.5
W
Loki
3
2
9
3.75
W
Nu Wa
11
2
5
6.75
L
Merlin
1
4
4
0.75
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,638
Damage
53,207
57,377
Taken
56,292
46,173
Mitigated
38,737
15,877
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
B0nk3yD0ner
Ganesha
3,801
384
4,267
3,632
14,725
12,936
98
10,056
4,076
10,701
333
L
Thanatos
BEHINDthVEIL
Thanatos
7,155
430
146
3,941
11,013
11,788
0
5,689
5,324
0
11,037
L
5,556
93
373
746
7,687
2,632
0
4,713
2,974
12,916
0
L
Kumbhakarna
Dark Anubis07
Kumbhakarna
5,015
292
0
2,981
21,135
24,227
0
13,692
7,443
9,667
1,736
W
7,426
965
1,980
3,263
13,412
15,331
311
8,245
4,303
0
14,414
L
22,157
5,861
1,390
3,009
9,232
4,791
0
5,065
4,167
46,177
1,280
W
Loki
10,131
1,054
1,794
1,509
9,885
3,610
532
6,487
3,046
0
24,600
W
Nu Wa
12,577
2,398
1,223
2,279
8,852
3,382
352
5,639
2,848
33,501
0
L
Merlin
7,755
37
1,569
1,722
8,310
2,735
0
6,174
2,136
25,543
0
W
19,272
640
70
1,302
9,418
3,478
448
7,233
1,991
34,097
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
49,590
137
Minions Killed
153
0
Camps Cleared
0
1,121,964
Distance Traveled
1,211,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,584
737
0
0
0
222,225
0
L
Thanatos
9,087
699
2
0
0
245,828
0
L
Thoth
7,893
607
28
2
0
225,898
0
L
Kumbhakarna
8,943
688
12
1
0
204,042
0
W
Odin
9,741
749
33
3
0
284,177
0
L
Atlas
9,935
764
47
4
0
232,577
0
W
Loki
9,546
734
31
2
0
256,597
0
W
Nu Wa
11,065
851
42
3
0
248,129
0
L
Merlin
8,380
645
48
4
0
213,619
0
W
Zeus
9,654
743
47
4
0
200,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role