Player Matchup

Neith
Neith
NλRD
Neith
Level 145
God Stats
4W - 1L
1,610 SR
Queue Stats
146W - 106L
1,653 Elo+
Party 2
Nemesis
Nemesis
PhoenixDown428
Nemesis
Level 20
God Stats
1W - 0L
1,541 SR
Queue Stats
40W - 19L
1,763 Elo+
Party 2
Ix Chel
Ix Chel
Reyhum
Ix Chel
Level 182
God Stats
2W - 0L
1,727 SR
Queue Stats
83W - 50L
1,698 Elo+
Party 2
Nut
Nut
TheeCook
Nut
Level 190
God Stats
3W - 0L
1,578 SR
Queue Stats
143W - 90L
1,663 Elo+
Party 2
Zeus
Zeus
nikodrin2
Zeus
Level 193
God Stats
1W - 0L
1,610 SR
Queue Stats
32W - 17L
1,712 Elo+
Party 2
Team Averages
Level 146
1,613 SR
1,698 Elo+

VS

Team Averages
Level 54
1,539 SR
1,331 Elo+
Bacchus
Bacchus
 
Bacchus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
ArmoredWeedhead
Ratatoskr
Level 157
God Stats
1W - 2L
1,471 SR
Queue Stats
525W - 544L
1,465 Elo+
Solo
Horus
Horus
Fettesvette91
Horus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 29L
1,105 Elo+
Party 1
Raijin
Raijin
ahpuchcrutch
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,296 Elo+
Solo
Da Ji
Da Ji
chazzw54
Da Ji
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 44L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NλRD
Neith
11
4 / 1 / 4
6,669
1,667
3,010
2,649
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 13
6,133
1,533
2,772
6,293
3,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Reyhum
Ix Chel
12
6 / 0 / 4
7,078
1,770
4,002
2,493
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 9
6,486
1,622
4,063
2,550
1,298
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zeus
11
2 / 1 / 7
6,586
1,647
3,813
2,417
625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 1
4,488
1,122
1,278
3,308
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
ArmoredWeedhead
Ratatoskr
8
0 / 4 / 1
4,606
1,152
2,144
5,942
2,271
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 4 / 0
4,700
1,175
1,117
6,049
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
5
0 / 2 / 1
4,270
1,068
553
1,947
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
chazzw54
Da Ji
8
1 / 2 / 0
4,533
1,133
958
2,605
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
14
Kills
2
3
Deaths
14
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Ratatoskr
ArmoredWeedhead
Ratatoskr
0
4
1
0.13
L
1
4
0
0.25
W
Neith
NλRD
Neith
4
1
4
6
W
0
1
13
6.5
W
Ix Chel
Reyhum
Ix Chel
6
0
4
8
W
2
0
9
6.5
L
Raijin
0
2
1
0.25
L
Da Ji
chazzw54
Da Ji
1
2
0
0.5
W
Zeus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,660
Damage
6,050
16,402
Taken
19,851
7,135
Mitigated
10,430
6,176
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,278
30
175
499
3,308
2,745
0
1,752
1,556
2,864
0
L
Ratatoskr
ArmoredWeedhead
Ratatoskr
2,144
138
6
1,596
5,942
2,271
0
2,681
3,261
0
4,084
L
1,117
439
104
206
6,049
3,827
0
1,574
4,475
0
2,101
W
Neith
NλRD
Neith
3,010
1,027
0
175
2,649
913
2,022
346
2,303
0
12,461
W
2,772
457
0
2,576
6,293
3,535
580
776
5,376
0
3,493
W
Ix Chel
Reyhum
Ix Chel
4,002
556
1,509
698
2,493
764
1,230
309
2,184
12,462
0
W
4,063
3,187
235
867
2,550
1,298
2,308
357
2,121
0
14,107
L
Raijin
553
45
82
270
1,947
474
0
519
1,428
615
0
L
Da Ji
chazzw54
Da Ji
958
139
0
68
2,605
1,113
0
1,289
1,316
0
2,173
W
Zeus
3,813
975
0
116
2,417
625
1,086
43
2,341
13,428
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
22,597
65
Minions Killed
8
0
Camps Cleared
0
482,071
Distance Traveled
276,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,488
1,122
3
1
0
60,140
0
L
Ratatoskr
4,606
1,152
2
1
0
69,546
0
L
Horus
4,700
1,175
0
0
0
65,394
0
W
Neith
6,669
1,667
11
3
0
95,874
0
W
Nemesis
6,133
1,533
3
1
0
105,994
0
W
Ix Chel
7,078
1,770
14
4
0
85,724
0
W
Nut
6,486
1,622
20
5
0
104,874
0
L
Raijin
4,270
1,068
0
0
0
34,392
0
L
Da Ji
4,533
1,133
3
1
0
47,472
0
W
Zeus
6,586
1,647
17
4
0
89,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role