Player Matchup

Tsukuyomi
Tsukuyomi
CosmicKingVader
Tsukuyomi
Level 158
God Stats
22W - 6L
1,824 SR
Queue Stats
124W - 146L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Duhjayy_
Morgan Le Fay
Level 175
God Stats
21W - 9L
1,688 SR
Queue Stats
1,287W - 1,162L
1,520 Elo+
Solo
Thanatos
Thanatos
JAVIEEFROZE
Thanatos
Level 151
God Stats
4W - 3L
1,820 SR
Queue Stats
237W - 209L
1,511 Elo+
Solo
Apollo
Apollo
SlyPersonality
Apollo
Level 120
God Stats
2W - 3L
1,314 SR
Queue Stats
101W - 116L
1,493 Elo+
Party 1
Geb
Geb
VastReality
Geb
Level 167
God Stats
18W - 9L
1,621 SR
Queue Stats
260W - 261L
1,477 Elo+
Party 1
Team Averages
Level 154
1,653 SR
1,500 Elo+

VS

Team Averages
Level 153
1,580 SR
1,523 Elo+
Merlin
Merlin
FellTurtle82469
Merlin
Level 158
God Stats
6W - 14L
1,455 SR
Queue Stats
560W - 503L
1,579 Elo+
Solo
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 157
God Stats
286W - 236L
1,604 SR
Queue Stats
957W - 912L
1,504 Elo+
Solo
Medusa
Medusa
Lurion24
Medusa
Level 142
God Stats
8W - 6L
1,677 SR
Queue Stats
136W - 125L
1,514 Elo+
Party 2
Geb
Geb
Onfire557
Geb
Level 160
God Stats
3W - 4L
1,483 SR
Queue Stats
163W - 156L
1,501 Elo+
Party 2
Ares
Ares
zuret219
Ares
Level 149
God Stats
15W - 7L
1,683 SR
Queue Stats
244W - 235L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CosmicKingVader
Tsukuyomi
15
3 / 4 / 8
8,368
523
10,152
13,646
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Duhjayy_
Morgan Le Fay
15
5 / 0 / 4
8,957
560
12,264
8,259
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
JAVIEEFROZE
Thanatos
16
8 / 2 / 1
9,856
616
10,514
16,279
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 3 / 2
9,489
593
6,019
9,788
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 8
7,489
468
5,011
12,098
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,082
505
7,978
6,718
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Gawadrolt
Nemesis
14
2 / 3 / 3
7,799
487
5,338
14,389
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Lurion24
Medusa
15
4 / 3 / 0
8,985
562
6,446
10,517
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 5
7,708
482
8,638
15,315
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ares
14
2 / 6 / 0
8,619
539
9,658
14,113
10,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
11
11
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CosmicKingVader
Tsukuyomi
3
4
8
1.75
W
Morgan Le Fay
Duhjayy_
Morgan Le Fay
5
0
4
7
L
1
3
3
0.83
L
Nemesis
Gawadrolt
Nemesis
2
3
3
1.17
W
Thanatos
JAVIEEFROZE
Thanatos
8
2
1
4.25
L
Medusa
Lurion24
Medusa
4
3
0
1.33
L
2
4
5
1.13
W
3
3
2
1.33
W
0
2
8
2
L
Ares
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
38,058
60,070
Taken
61,052
27,759
Mitigated
33,135
26,587
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CosmicKingVader
Tsukuyomi
10,152
3,273
0
5,986
13,646
4,426
0
4,915
8,397
0
64,448
W
Morgan Le Fay
Duhjayy_
Morgan Le Fay
12,264
420
0
2,307
8,259
2,802
0
4,687
3,182
67,171
1,087
L
7,978
443
0
1,500
6,718
2,067
0
2,994
3,724
59,265
454
L
Nemesis
Gawadrolt
Nemesis
5,338
939
0
1,429
14,389
5,382
0
5,234
9,029
0
71,267
W
Thanatos
JAVIEEFROZE
Thanatos
10,514
3,505
0
10,838
16,279
8,842
0
8,401
7,824
0
61,949
L
Medusa
Lurion24
Medusa
6,446
2,054
0
2,465
10,517
3,470
2,903
2,208
8,309
0
70,772
L
8,638
872
275
4,924
15,315
11,951
0
5,997
9,293
37,171
0
W
6,019
3,283
0
4,348
9,788
3,693
0
1,612
8,152
0
75,943
W
5,011
496
0
3,108
12,098
7,996
0
5,574
6,278
17,683
0
L
Ares
9,658
760
0
500
14,113
10,265
0
834
12,552
53,761
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,159
Gold Earned
41,193
499
Minions Killed
471
0
Camps Cleared
0
1,724,313
Distance Traveled
1,707,521
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,368
523
93
6
0
376,763
1
W
Morgan Le Fay
8,957
560
134
8
0
343,448
5
L
Merlin
8,082
505
106
7
0
322,870
2
L
Nemesis
7,799
487
111
7
0
376,988
7
W
Thanatos
9,856
616
107
7
0
328,906
0
L
Medusa
8,985
562
113
7
0
334,867
9
L
Geb
7,708
482
59
4
0
364,128
2
W
Apollo
9,489
593
151
9
0
318,412
0
W
Geb
7,489
468
14
1
0
356,784
6
L
Ares
8,619
539
82
5
0
308,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role