Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EL_CHAPO_9000
Bacchus
Level 103
God Stats
3W - 0L
1,441 SR
Queue Stats
78W - 67L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
Ragin Selk
Nu Wa
Level 114
God Stats
11W - 12L
1,529 SR
Queue Stats
141W - 142L
1,462 Elo+
Solo
Mulan
Mulan
ThisGameSucks001
Mulan
Level 119
God Stats
12W - 7L
1,604 SR
Queue Stats
180W - 180L
1,499 Elo+
Solo
Thanatos
Thanatos
small_dude1234
Thanatos
Level 84
God Stats
6W - 3L
1,722 SR
Queue Stats
90W - 75L
1,506 Elo+
Party 2
Team Averages
Level 100
1,559 SR
1,497 Elo+

VS

Team Averages
Level 137
1,505 SR
1,482 Elo+
Sylvanus
Sylvanus
CptMarvel1988
Sylvanus
Level 149
God Stats
1W - 4L
1,262 SR
Queue Stats
146W - 147L
1,501 Elo+
Party 1
Skadi
Skadi
GameboyyAdvance
Skadi
Level 137
God Stats
13W - 10L
1,729 SR
Queue Stats
106W - 100L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
THE MARK 25
Baron Samedi
Level 174
God Stats
19W - 17L
1,505 SR
Queue Stats
307W - 306L
1,512 Elo+
Party 1
Nike
Nike
UnR3alGamer2045
Nike
Level 154
God Stats
6W - 4L
1,602 SR
Queue Stats
324W - 330L
1,449 Elo+
Party 1
Thor
Thor
XHakuY_19
Thor
Level 69
God Stats
4W - 6L
1,426 SR
Queue Stats
201W - 217L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 3 / 0
6,292
572
3,875
5,236
2,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
11
4 / 0 / 4
6,547
595
4,051
6,189
4,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
11
2 / 2 / 6
6,943
631
8,493
4,705
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 5
7,583
689
7,833
9,299
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
4 / 1 / 3
6,507
592
3,563
7,837
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CptMarvel1988
Sylvanus
8
0 / 2 / 1
4,902
446
2,401
6,946
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 0
6,525
593
5,508
7,388
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
THE MARK 25
Baron Samedi
11
1 / 4 / 2
5,980
544
3,825
9,183
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 1
5,297
482
962
6,470
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
11
1 / 5 / 0
5,808
528
4,188
9,909
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
6
6
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
3
0
0.33
L
Sylvanus
CptMarvel1988
Sylvanus
0
2
1
0.25
W
Bacchus
4
0
4
6
L
3
2
0
1.5
W
Nu Wa
2
2
6
2.5
L
Baron Samedi
THE MARK 25
Baron Samedi
1
4
2
0.5
W
3
0
5
5.5
L
1
1
1
1.5
L
Thor
1
5
0
0.2
W
Thanatos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
16,884
33,266
Taken
39,896
16,419
Mitigated
12,598
13,375
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,875
1,302
0
1,348
5,236
2,283
826
422
4,814
0
43,371
L
Sylvanus
CptMarvel1988
Sylvanus
2,401
748
427
1,588
6,946
2,845
0
2,240
4,558
13,298
4,255
W
Bacchus
4,051
562
0
1,961
6,189
4,839
116
1,481
4,645
16,936
0
L
5,508
2,261
0
1,373
7,388
2,042
730
1,467
5,663
0
37,874
W
Nu Wa
8,493
3,926
0
503
4,705
1,066
174
2,027
2,413
42,758
0
L
Baron Samedi
THE MARK 25
Baron Samedi
3,825
200
0
1,927
9,183
2,580
0
6,232
2,951
39,751
0
W
7,833
1,608
0
4,982
9,299
5,081
241
561
8,722
0
59,528
L
962
256
0
2,364
6,470
1,808
0
1,904
4,566
0
24,040
L
Thor
4,188
620
0
820
9,909
3,323
0
701
9,208
0
33,288
W
Thanatos
3,563
1,015
0
4,581
7,837
3,150
182
1,174
6,559
0
50,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
28,512
368
Minions Killed
286
0
Camps Cleared
0
1,178,279
Distance Traveled
1,029,571
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,292
572
87
8
0
200,336
0
L
Sylvanus
4,902
446
30
3
0
209,306
4
W
Bacchus
6,547
595
23
2
0
237,472
0
L
Skadi
6,525
593
61
6
0
218,857
2
W
Nu Wa
6,943
631
69
6
0
233,397
2
L
Baron Samedi
5,980
544
88
8
0
229,870
0
W
Mulan
7,583
689
107
10
0
229,540
3
L
Nike
5,297
482
46
4
0
159,401
1
L
Thor
5,808
528
61
6
0
212,137
0
W
Thanatos
6,507
592
82
7
0
277,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role