Player Matchup

Charon
Charon
RNV_SunKen
Charon
Level 108
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 7L
1,278 Elo+
Party 2
Cthulhu
Cthulhu
SOLO_STONER_SWAG
Cthulhu
Level 157
God Stats
0W - 1L
1,878 SR
Queue Stats
19W - 20L
1,595 Elo+
Party 2
Ne Zha
Ne Zha
byEdGeGames
Ne Zha
Level 157
God Stats
8W - 8L
1,538 SR
Queue Stats
113W - 107L
1,479 Elo+
Solo
Sylvanus
Sylvanus
xSiN_z
Sylvanus
Level 148
God Stats
0W - 2L
1,664 SR
Queue Stats
61W - 62L
1,620 Elo+
Party 2
Bake Kujira
Bake Kujira
zTheGod_Of_War-x
Bake Kujira
Level 196
God Stats
1W - 2L
1,504 SR
Queue Stats
54W - 53L
1,623 Elo+
Party 2
Team Averages
Level 153
1,578 SR
1,519 Elo+

VS

Team Averages
Level 160
1,590 SR
1,540 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Get_0ff_ur_Kneez
Hun Batz
Level 158
God Stats
9W - 5L
1,778 SR
Queue Stats
292W - 297L
1,560 Elo+
Solo
Nut
Nut
Nebamancer
Nut
Level 143
God Stats
2W - 3L
1,529 SR
Queue Stats
92W - 89L
1,558 Elo+
Party 1
Cupid
Cupid
Nebamant
Cupid
Level 149
God Stats
3W - 2L
1,387 SR
Queue Stats
115W - 107L
1,542 Elo+
Party 1
Bacchus
Bacchus
Nebasomnium
Bacchus
Level 153
God Stats
3W - 0L
1,757 SR
Queue Stats
78W - 75L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
RNV_SunKen
Charon
9
0 / 1 / 0
5,582
1,116
1,154
3,979
2,906
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,279
1,056
5,331
8,283
6,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
8
0 / 0 / 0
3,333
667
0
0
0
Sylvanus
xSiN_z
Sylvanus
10
0 / 2 / 0
5,254
1,051
2,831
5,903
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bake Kujira
zTheGod_Of_War-x
Bake Kujira
10
0 / 3 / 0
5,688
1,138
3,263
10,036
8,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

349

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
4 / 0 / 4
6,564
1,313
6,332
799
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 4
6,341
1,268
5,903
4,777
2,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 6
5,806
1,161
3,061
1,568
520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cupid
Nebamant
Cupid
11
0 / 0 / 8
5,668
1,134
6,494
3,526
1,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Nebasomnium
Bacchus
10
0 / 0 / 8
5,421
1,084
4,373
3,451
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
8
8
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
0
4
6
W
3
0
4
5
W
1
0
6
4
W
Cupid
Nebamant
Cupid
0
0
8
4
W
Bacchus
Nebasomnium
Bacchus
0
0
8
4
L
Charon
RNV_SunKen
Charon
0
1
0
0
L
0
2
0
0
L
Ne Zha
0
0
0
0
L
Sylvanus
xSiN_z
Sylvanus
0
2
0
0
L
Bake Kujira
zTheGod_Of_War-x
Bake Kujira
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,579
Damage
26,163
28,201
Taken
14,121
22,866
Mitigated
7,743
3,006
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,332
1,289
0
0
799
250
0
549
214
13,789
1,428
W
5,903
1,794
0
1,971
4,777
2,897
0
4,162
465
0
14,439
W
3,061
1,623
0
124
1,568
520
0
1,319
249
0
11,648
W
Cupid
Nebamant
Cupid
6,494
3,955
137
853
3,526
1,125
0
3,037
458
0
13,718
W
Bacchus
Nebasomnium
Bacchus
4,373
308
0
220
3,451
2,951
0
2,829
490
7,046
0
L
Charon
RNV_SunKen
Charon
1,154
24
0
261
3,979
2,906
0
1,597
2,196
3,362
0
L
5,331
395
0
417
8,283
6,768
0
2,715
5,140
12,897
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
xSiN_z
Sylvanus
2,831
219
569
1,171
5,903
4,443
0
1,560
3,971
7,201
564
L
Bake Kujira
zTheGod_Of_War-x
Bake Kujira
3,263
1,129
0
588
10,036
8,749
0
2,241
7,281
19,383
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
29,800
83
Minions Killed
104
2
Camps Cleared
4
380,362
Distance Traveled
481,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,564
1,313
30
6
2
91,413
0
W
Hun Batz
6,341
1,268
21
4
0
101,147
0
W
Nut
5,806
1,161
24
5
0
91,076
0
W
Cupid
5,668
1,134
19
4
2
97,300
0
W
Bacchus
5,421
1,084
10
2
0
101,021
0
L
Charon
5,582
1,116
7
1
0
80,419
0
L
Cthulhu
5,279
1,056
22
4
0
102,399
0
L
Ne Zha
3,333
667
0
0
0
0
0
L
Sylvanus
5,254
1,051
13
3
0
95,015
0
L
Bake Kujira
5,688
1,138
41
8
2
102,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role