Player Matchup

Chaac
Chaac
BeefBrothJr
Chaac
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 51L
1,525 Elo+
Party 3
Thor
Thor
BlackWicked
Thor
Level 117
God Stats
3W - 0L
1,517 SR
Queue Stats
70W - 49L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Grouper_Trooper
Danzaburou
Level 156
God Stats
62W - 60L
1,510 SR
Queue Stats
327W - 305L
1,470 Elo+
Solo
Bacchus
Bacchus
PhaKing357
Bacchus
Level 16
God Stats
3W - 8L
1,395 SR
Queue Stats
27W - 22L
1,243 Elo+
Party 1
Ah Puch
Ah Puch
SlipxAqua
Ah Puch
Level 198
God Stats
9W - 2L
1,748 SR
Queue Stats
362W - 339L
1,532 Elo+
Party 3
Team Averages
Level 100
1,534 SR
1,460 Elo+

VS

Team Averages
Level 82
1,487 SR
1,506 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
AdimusLeospark
King Arthur
Level 23
God Stats
1W - 1L
1,722 SR
Queue Stats
20W - 20L
1,515 Elo+
Party 2
Chaac
Chaac
Betogt0770
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 4
Thoth
Thoth
Jefry627
Thoth
Level 154
God Stats
0W - 1L
977 SR
Queue Stats
121W - 119L
1,519 Elo+
Party 4
Danzaburou
Danzaburou
XC Scribble
Danzaburou
Level 82
God Stats
2W - 3L
1,737 SR
Queue Stats
25W - 25L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 0
7,246
725
6,256
5,132
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 2 / 1
5,785
579
5,956
8,248
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Danzaburou
Grouper_Trooper
Danzaburou
11
0 / 1 / 2
6,161
616
2,562
3,608
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PhaKing357
Bacchus
8
1 / 1 / 3
5,207
521
1,636
6,709
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
SlipxAqua
Ah Puch
11
2 / 1 / 2
6,641
664
7,754
3,998
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 1
4,930
493
1,856
7,875
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
AdimusLeospark
King Arthur
8
1 / 2 / 2
5,525
553
4,715
7,810
4,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
6
0 / 7 / 0
4,118
412
977
8,111
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Jefry627
Thoth
9
2 / 2 / 1
5,342
534
2,290
5,990
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XC Scribble
Danzaburou
10
1 / 1 / 1
5,688
569
3,991
4,178
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
5
5
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
1
0.75
L
King Arthur
AdimusLeospark
King Arthur
1
2
2
1
W
7
0
0
7
L
Chaac
0
7
0
0
W
4
2
1
2.25
W
Danzaburou
Grouper_Trooper
Danzaburou
0
1
2
1
L
Thoth
Jefry627
Thoth
2
2
1
1.25
W
Bacchus
PhaKing357
Bacchus
1
1
3
2.5
W
Ah Puch
SlipxAqua
Ah Puch
2
1
2
3
L
Danzaburou
XC Scribble
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
13,829
27,695
Taken
33,964
11,877
Mitigated
13,330
7,665
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,856
382
0
1,902
7,875
2,954
0
2,984
4,637
31,756
474
L
King Arthur
AdimusLeospark
King Arthur
4,715
911
0
2,736
7,810
4,677
0
1,736
5,990
0
15,198
W
6,256
1,384
0
2,169
5,132
2,228
0
294
4,838
0
51,412
L
Chaac
977
180
0
512
8,111
3,156
0
0
8,111
0
14,521
W
5,956
932
0
1,145
8,248
2,825
0
1,510
6,738
0
36,324
W
Danzaburou
Grouper_Trooper
Danzaburou
2,562
758
0
1,154
3,608
1,200
0
0
3,608
0
43,784
L
Thoth
Jefry627
Thoth
2,290
83
0
1,359
5,990
1,359
0
3,587
2,064
23,667
0
W
Bacchus
PhaKing357
Bacchus
1,636
229
0
1,168
6,709
4,556
0
485
6,224
11,516
350
W
Ah Puch
SlipxAqua
Ah Puch
7,754
0
0
2,029
3,998
1,068
147
2,163
1,835
43,505
583
L
Danzaburou
XC Scribble
Danzaburou
3,991
1,679
0
1,968
4,178
1,184
42
230
3,948
0
37,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
25,603
335
Minions Killed
221
0
Camps Cleared
0
1,031,776
Distance Traveled
1,008,134
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,930
493
62
6
0
206,936
3
L
King Arthur
5,525
553
16
2
0
218,788
1
W
Chaac
7,246
725
84
8
0
207,443
0
L
Chaac
4,118
412
22
2
0
184,988
0
W
Thor
5,785
579
60
6
0
221,543
2
W
Danzaburou
6,161
616
90
9
0
179,188
0
L
Thoth
5,342
534
51
5
0
197,070
0
W
Bacchus
5,207
521
14
1
0
221,111
0
W
Ah Puch
6,641
664
87
9
0
202,491
4
L
Danzaburou
5,688
569
70
7
0
200,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role