Player Matchup

Cu Chulainn
Cu Chulainn
Biomunkey
Cu Chulainn
Level 126
God Stats
2W - 3L
1,677 SR
Queue Stats
189W - 183L
1,418 Elo+
Party 2
Sobek
Sobek
Forchex
Sobek
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 133L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
Lady Tredici
Heimdallr
Level 154
God Stats
2W - 10L
1,143 SR
Queue Stats
491W - 529L
1,426 Elo+
Party 1
Artemis
Artemis
TrediciTrading
Artemis
Level 129
God Stats
5W - 2L
1,733 SR
Queue Stats
415W - 424L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zerszz
Tsukuyomi
Level 122
God Stats
9W - 4L
1,706 SR
Queue Stats
213W - 198L
1,392 Elo+
Party 2
Team Averages
Level 131
1,552 SR
1,414 Elo+

VS

Team Averages
Level 116
1,495 SR
1,479 Elo+
Hades
Hades
AceSOA
Hades
Level 121
God Stats
5W - 2L
1,706 SR
Queue Stats
46W - 53L
1,476 Elo+
Party 3
Achilles
Achilles
ClarkShields
Achilles
Level 120
God Stats
2W - 1L
1,299 SR
Queue Stats
41W - 47L
1,480 Elo+
Party 3
Cthulhu
Cthulhu
CrimsonxClove
Cthulhu
Level 151
God Stats
2W - 0L
1,754 SR
Queue Stats
36W - 44L
1,477 Elo+
Party 3
Susano
Susano
lordejact
Susano
Level 128
God Stats
1W - 0L
1,418 SR
Queue Stats
73W - 80L
1,504 Elo+
Party 3
Kukulkan
Kukulkan
richards05
Kukulkan
Level 62
God Stats
1W - 0L
1,299 SR
Queue Stats
5W - 4L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Biomunkey
Cu Chulainn
14
4 / 8 / 7
9,410
724
15,110
24,191
17,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Forchex
Sobek
14
1 / 10 / 13
9,066
697
11,428
21,069
23,444
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Lady Tredici
Heimdallr
17
2 / 4 / 11
9,923
763
10,685
10,473
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 7
9,633
741
10,155
9,183
3,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
zerszz
Tsukuyomi
16
6 / 7 / 6
9,618
740
13,201
13,055
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AceSOA
Hades
17
5 / 5 / 21
10,955
843
11,719
14,397
13,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
ClarkShields
Achilles
19
12 / 2 / 16
11,580
891
9,334
14,539
22,556
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cthulhu
19
6 / 2 / 25
11,792
907
16,034
20,355
28,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
lordejact
Susano
16
3 / 3 / 19
10,252
789
12,435
11,637
5,719
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
richards05
Kukulkan
18
7 / 4 / 17
11,597
892
18,135
12,027
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
131
16
Kills
33
33
Deaths
16
44
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hades
AceSOA
Hades
5
5
21
3.1
L
Cu Chulainn
Biomunkey
Cu Chulainn
4
8
7
0.94
W
Achilles
ClarkShields
Achilles
12
2
16
10
W
Cthulhu
6
2
25
9.25
L
Sobek
Forchex
Sobek
1
10
13
0.75
L
Heimdallr
Lady Tredici
Heimdallr
2
4
11
1.88
L
3
4
7
1.63
W
Susano
lordejact
Susano
3
3
19
4.17
W
Kukulkan
richards05
Kukulkan
7
4
17
3.88
L
Tsukuyomi
zerszz
Tsukuyomi
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
67,657
77,971
Taken
72,955
54,294
Mitigated
76,761
16,056
Healing
25,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AceSOA
Hades
11,719
932
2,345
3,600
14,397
13,456
1,628
2,834
11,397
18,659
0
L
Cu Chulainn
Biomunkey
Cu Chulainn
15,110
3,093
968
6,325
24,191
17,501
0
14,773
9,418
0
25,419
W
Achilles
ClarkShields
Achilles
9,334
1,359
763
700
14,539
22,556
1,543
1,913
12,381
210
13,109
W
Cthulhu
16,034
813
3,110
7,063
20,355
28,260
749
1,645
18,477
36,303
1,529
L
Sobek
Forchex
Sobek
11,428
531
599
2,523
21,069
23,444
0
12,830
8,239
16,487
1,665
L
Heimdallr
Lady Tredici
Heimdallr
10,685
3,897
526
1,846
10,473
4,135
0
6,943
3,530
0
29,222
L
10,155
5,633
322
1,174
9,183
3,675
715
5,739
3,444
0
24,582
W
Susano
lordejact
Susano
12,435
1,487
3,052
2,662
11,637
5,719
2,094
2,316
9,236
0
20,591
W
Kukulkan
richards05
Kukulkan
18,135
1,350
810
1,478
12,027
6,770
1,094
1,055
10,885
40,480
0
L
Tsukuyomi
zerszz
Tsukuyomi
13,201
2,002
138
1,635
13,055
5,539
0
5,310
7,745
0
22,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
56,176
136
Minions Killed
151
0
Camps Cleared
0
1,216,999
Distance Traveled
1,332,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,955
843
17
1
0
247,094
0
L
Cu Chulainn
9,410
724
20
2
0
253,647
0
W
Achilles
11,580
891
16
1
0
301,836
0
W
Cthulhu
11,792
907
47
4
0
257,403
0
L
Sobek
9,066
697
15
1
0
241,673
0
L
Heimdallr
9,923
763
46
4
0
226,859
0
L
Artemis
9,633
741
46
4
0
225,089
0
W
Susano
10,252
789
16
1
0
245,406
0
W
Kukulkan
11,597
892
55
4
0
280,722
0
L
Tsukuyomi
9,618
740
9
1
0
269,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role