Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Infinity_IQ_
Cerberus
Level 42
God Stats
6W - 3L
1,395 SR
Queue Stats
36W - 36L
1,526 Elo+
Party 1
Ra
Ra
TheTinyWeen
Ra
Level 29
God Stats
5W - 1L
1,343 SR
Queue Stats
33W - 33L
1,504 Elo+
Party 1
Fenrir
Fenrir
ThisGameSucks001
Fenrir
Level 119
God Stats
2W - 3L
1,224 SR
Queue Stats
180W - 180L
1,486 Elo+
Solo
Chaac
Chaac
UnOriginal2415
Chaac
Level 59
God Stats
9W - 1L
1,831 SR
Queue Stats
242W - 234L
1,509 Elo+
Party 2
Team Averages
Level 64
1,459 SR
1,505 Elo+

VS

Team Averages
Level 134
1,614 SR
1,551 Elo+
Lancelot
Lancelot
ItzzJuan
Lancelot
Level 61
God Stats
8W - 2L
1,932 SR
Queue Stats
65W - 53L
1,535 Elo+
Party 3
Fenrir
Fenrir
Kush n Success
Fenrir
Level 174
God Stats
1W - 4L
1,397 SR
Queue Stats
119W - 112L
1,543 Elo+
Solo
Discordia
Discordia
blomeli2345
Discordia
Level 97
God Stats
3W - 9L
1,366 SR
Queue Stats
109W - 96L
1,535 Elo+
Party 3
Sobek
Sobek
ftd5000
Sobek
Level 210
God Stats
1W - 1L
1,732 SR
Queue Stats
259W - 241L
1,556 Elo+
Solo
Hou Yi
Hou Yi
inf1r3andbl00d
Hou Yi
Level 128
God Stats
0W - 1L
1,641 SR
Queue Stats
70W - 56L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 2 / 1
4,519
565
2,501
4,057
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Infinity_IQ_
Cerberus
8
1 / 0 / 2
5,088
636
3,526
5,808
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 1
4,991
624
3,007
4,145
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 1 / 0
4,774
597
1,128
4,629
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
5,899
737
3,700
4,908
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItzzJuan
Lancelot
8
1 / 1 / 0
4,217
527
1,372
4,107
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 3 / 0
3,695
462
2,765
4,716
1,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
blomeli2345
Discordia
9
0 / 2 / 1
4,208
526
2,372
3,804
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
ftd5000
Sobek
7
1 / 2 / 1
4,370
546
2,398
6,389
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 0 / 1
4,378
547
1,374
3,288
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
2
1
0.25
W
Cerberus
Infinity_IQ_
Cerberus
1
0
2
2
L
Lancelot
ItzzJuan
Lancelot
1
1
0
1
L
0
3
0
0
W
2
0
1
2.5
W
2
1
0
2
W
3
0
1
3.5
L
Discordia
blomeli2345
Discordia
0
2
1
0.25
L
Sobek
ftd5000
Sobek
1
2
1
0.75
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,862
Damage
10,281
23,547
Taken
22,304
10,075
Mitigated
8,901
10,796
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,501
1,316
0
1,639
4,057
1,082
0
661
3,396
0
28,777
W
Cerberus
Infinity_IQ_
Cerberus
3,526
180
0
2,970
5,808
2,985
1
1,225
4,583
14,997
150
L
Lancelot
ItzzJuan
Lancelot
1,372
334
0
173
4,107
1,523
0
867
3,128
0
23,783
L
2,765
724
0
1,500
4,716
1,788
0
193
4,523
0
12,979
W
3,007
95
262
2,412
4,145
1,139
0
2,261
1,884
29,950
0
W
1,128
256
0
709
4,629
1,812
0
623
3,973
0
29,510
W
3,700
756
0
2,804
4,908
3,057
0
0
4,639
3,109
34,572
L
Discordia
blomeli2345
Discordia
2,372
0
0
572
3,804
858
0
1,948
1,634
21,337
962
L
Sobek
ftd5000
Sobek
2,398
94
0
2,818
6,389
3,961
0
2,637
3,574
15,071
0
L
1,374
901
0
1,090
3,288
771
0
678
2,610
0
19,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
20,868
265
Minions Killed
178
0
Camps Cleared
0
850,429
Distance Traveled
738,290
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,519
565
54
7
0
149,138
0
W
Cerberus
5,088
636
15
2
0
161,939
0
L
Lancelot
4,217
527
53
7
0
194,118
0
L
Fenrir
3,695
462
26
3
0
90,471
0
W
Ra
4,991
624
61
8
0
177,076
0
W
Fenrir
4,774
597
61
8
0
199,188
0
W
Chaac
5,899
737
74
9
0
163,088
4
L
Discordia
4,208
526
36
5
0
145,563
0
L
Sobek
4,370
546
14
2
0
155,349
0
L
Hou Yi
4,378
547
49
6
0
152,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role