Player Matchup

Cernunnos
Cernunnos
Bonkey1230
Cernunnos
Level 100
God Stats
0W - 2L
1,312 SR
Queue Stats
24W - 46L
1,499 Elo+
Party 1
Chaac
Chaac
Drakerod168
Chaac
Level 93
God Stats
0W - 3L
1,392 SR
Queue Stats
22W - 44L
1,459 Elo+
Party 1
Da Ji
Da Ji
HappyCowz
Da Ji
Level 103
God Stats
2W - 3L
1,567 SR
Queue Stats
29W - 58L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
NaniTheCabe
Kukulkan
Level 129
God Stats
11W - 16L
1,522 SR
Queue Stats
117W - 139L
1,487 Elo+
Party 1
Ymir
Ymir
Peppersquack
Ymir
Level 102
God Stats
1W - 2L
1,660 SR
Queue Stats
27W - 54L
1,457 Elo+
Party 1
Team Averages
Level 105
1,491 SR
1,474 Elo+

VS

Team Averages
Level 142
1,465 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
RIBBED4chef
Bakasura
Level 143
God Stats
10W - 17L
1,457 SR
Queue Stats
744W - 718L
1,493 Elo+
Solo
Surtr
Surtr
TRAAKHAAA
Surtr
Level 56
God Stats
8W - 11L
1,416 SR
Queue Stats
81W - 77L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Vallalalo
Cthulhu
Level 168
God Stats
13W - 8L
1,546 SR
Queue Stats
115W - 127L
1,550 Elo+
Solo
Nut
Nut
Zhadow090
Nut
Level 195
God Stats
9W - 14L
1,406 SR
Queue Stats
745W - 667L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bonkey1230
Cernunnos
8
0 / 1 / 0
4,873
487
4,117
5,811
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 3 / 2
5,194
519
6,124
10,307
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
HappyCowz
Da Ji
10
2 / 2 / 0
5,289
529
2,656
7,636
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
NaniTheCabe
Kukulkan
9
0 / 2 / 0
5,168
517
2,461
3,715
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 3 / 0
4,664
466
2,155
7,778
2,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 1
6,314
631
3,813
3,994
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RIBBED4chef
Bakasura
10
1 / 3 / 3
5,741
574
2,372
9,732
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Surtr
TRAAKHAAA
Surtr
12
4 / 0 / 0
7,286
729
8,513
8,225
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
Vallalalo
Cthulhu
9
3 / 0 / 2
5,380
538
5,175
6,602
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 0 / 3
6,037
604
5,761
4,909
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Cernunnos
Bonkey1230
Cernunnos
0
1
0
0
L
1
3
2
0.67
L
Da Ji
HappyCowz
Da Ji
2
2
0
1
L
Kukulkan
NaniTheCabe
Kukulkan
0
2
0
0
L
0
3
0
0
W
Bakasura
RIBBED4chef
Bakasura
1
3
3
0.83
W
Surtr
TRAAKHAAA
Surtr
4
0
0
4
W
Cthulhu
Vallalalo
Cthulhu
3
0
2
4
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
25,634
35,247
Taken
33,462
16,546
Mitigated
14,407
11,321
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,813
714
0
1,688
3,994
1,055
0
1,589
2,233
44,944
0
L
Cernunnos
Bonkey1230
Cernunnos
4,117
1,974
0
1,600
5,811
1,635
0
2,285
3,304
0
30,813
L
6,124
1,111
0
3,894
10,307
8,901
0
772
9,409
0
37,754
L
Da Ji
HappyCowz
Da Ji
2,656
676
0
2,870
7,636
2,490
0
1,021
6,391
0
35,378
L
Kukulkan
NaniTheCabe
Kukulkan
2,461
126
0
281
3,715
1,012
0
1,684
1,658
34,004
700
L
2,155
449
1,157
1,519
7,778
2,508
0
3,204
4,245
8,768
835
W
Bakasura
RIBBED4chef
Bakasura
2,372
1,405
0
3,481
9,732
3,588
116
124
9,569
0
37,344
W
Surtr
TRAAKHAAA
Surtr
8,513
3,405
0
3,180
8,225
3,718
1
0
7,714
1,468
49,100
W
Cthulhu
Vallalalo
Cthulhu
5,175
427
53
2,816
6,602
4,269
0
2,358
4,160
19,821
0
W
5,761
3,750
0
2,351
4,909
1,777
0
832
4,077
0
39,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
30,758
292
Minions Killed
360
0
Camps Cleared
0
1,041,726
Distance Traveled
1,019,961
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,314
631
102
10
0
200,047
2
L
Cernunnos
4,873
487
43
4
0
188,257
4
L
Chaac
5,194
519
70
7
0
195,081
0
L
Da Ji
5,289
529
69
7
0
243,091
4
L
Kukulkan
5,168
517
80
8
0
207,377
3
L
Ymir
4,664
466
30
3
0
207,920
4
W
Bakasura
5,741
574
78
8
0
227,494
1
W
Surtr
7,286
729
86
9
0
190,935
0
W
Cthulhu
5,380
538
23
2
0
213,588
0
W
Nut
6,037
604
71
7
0
187,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role