Player Matchup

Raijin
Raijin
 
Raijin
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AntonioHachi
Serqet
Level 147
God Stats
2W - 1L
1,416 SR
Queue Stats
133W - 106L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
OnlineCarton797
Jing Wei
Level 109
God Stats
8W - 7L
1,611 SR
Queue Stats
65W - 76L
1,398 Elo+
Solo
Charon
Charon
PrincessLanna
Charon
Level 115
God Stats
26W - 16L
1,707 SR
Queue Stats
97W - 77L
1,626 Elo+
Party 1
He Bo
He Bo
WinterKnight
He Bo
Level 177
God Stats
4W - 7L
1,507 SR
Queue Stats
115W - 110L
1,625 Elo+
Party 1
Team Averages
Level 150
1,548 SR
1,551 Elo+

VS

Team Averages
Level 109
1,591 SR
1,563 Elo+
Danzaburou
Danzaburou
GetMiIked
Danzaburou
Level 83
God Stats
11W - 16L
1,534 SR
Queue Stats
289W - 281L
1,529 Elo+
Solo
Thor
Thor
Koo-chee_karnage
Thor
Level 140
God Stats
7W - 18L
1,447 SR
Queue Stats
353W - 392L
1,494 Elo+
Solo
Nox
Nox
PeaNurBUTT
Nox
Level 25
God Stats
10W - 7L
1,731 SR
Queue Stats
133W - 50L
1,684 Elo+
Solo
Atlas
Atlas
TribeofMoro
Atlas
Level 158
God Stats
3W - 1L
1,692 SR
Queue Stats
284W - 283L
1,565 Elo+
Solo
Chang'e
Chang'e
budsstupa
Chang'e
Level 141
God Stats
55W - 53L
1,552 SR
Queue Stats
78W - 69L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 0 / 3
6,310
1,262
5,051
2,526
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
10
0 / 0 / 5
5,716
1,143
1,864
4,154
3,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
9
1 / 0 / 1
5,096
1,019
1,183
4,478
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 3
5,523
1,105
2,463
2,966
1,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 3
5,663
1,133
3,894
2,923
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetMiIked
Danzaburou
10
0 / 1 / 0
4,959
992
1,737
4,237
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,723
945
950
2,850
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
0 / 1 / 0
4,965
993
1,850
2,529
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
4,777
955
3,931
4,399
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
budsstupa
Chang'e
9
0 / 1 / 0
4,854
971
2,251
3,068
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
6
Kills
0
0
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
3
4.5
W
Serqet
0
0
5
2.5
L
Danzaburou
GetMiIked
Danzaburou
0
1
0
0
L
0
2
0
0
W
Jing Wei
1
0
1
1.5
L
0
1
0
0
W
0
0
3
1.5
L
0
1
0
0
W
2
0
3
3.5
L
Chang'e
budsstupa
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,455
Damage
10,719
17,047
Taken
17,083
8,510
Mitigated
6,231
7,303
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,051
635
0
750
2,526
766
386
1,150
1,376
21,974
734
W
Serqet
1,864
298
0
1,730
4,154
3,268
356
2,215
1,767
0
3,631
L
Danzaburou
GetMiIked
Danzaburou
1,737
787
0
442
4,237
1,283
0
2,472
1,383
0
10,842
L
950
0
0
320
2,850
792
0
1,829
775
0
4,300
W
Jing Wei
1,183
633
179
2,199
4,478
2,016
622
2,356
1,808
0
6,504
L
1,850
136
0
114
2,529
737
0
1,481
816
10,392
238
W
2,463
341
0
1,591
2,966
1,688
341
835
2,102
11,888
0
L
3,931
1,235
0
1,113
4,399
2,634
0
2,525
1,602
7,409
0
W
3,894
99
0
854
2,923
772
792
851
2,072
15,796
389
L
Chang'e
budsstupa
Chang'e
2,251
198
517
799
3,068
785
0
1,878
1,026
12,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
24,278
130
Minions Killed
90
0
Camps Cleared
0
595,158
Distance Traveled
479,750
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,310
1,262
56
11
0
128,062
0
W
Serqet
5,716
1,143
7
1
0
140,239
0
L
Danzaburou
4,959
992
24
5
0
95,646
0
L
Thor
4,723
945
9
2
0
74,384
0
W
Jing Wei
5,096
1,019
19
4
0
92,472
0
L
Nox
4,965
993
21
4
0
85,104
0
W
Charon
5,523
1,105
12
2
0
122,892
0
L
Atlas
4,777
955
8
2
0
108,842
0
W
He Bo
5,663
1,133
36
7
0
111,493
0
L
Chang'e
4,854
971
28
6
0
115,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role