Player Matchup

Cthulhu
Cthulhu
Blightning92
Cthulhu
Level 97
God Stats
32W - 19L
1,591 SR
Queue Stats
124W - 120L
1,343 Elo+
Party 1
Chiron
Chiron
Mr_Jayman9000
Chiron
Level 89
God Stats
19W - 20L
1,441 SR
Queue Stats
67W - 62L
1,400 Elo+
Party 1
Hera
Hera
TAMCH98
Hera
Level 97
God Stats
28W - 18L
1,576 SR
Queue Stats
119W - 117L
1,447 Elo+
Solo
Team Averages
Level 94
1,536 SR
1,397 Elo+

VS

Team Averages
Level 90
1,411 SR
1,279 Elo+
Fafnir
Fafnir
CreamCanistr
Fafnir
Level 79
God Stats
5W - 6L
1,485 SR
Queue Stats
154W - 151L
1,420 Elo+
Solo
Neith
Neith
MDanzo
Neith
Level 109
God Stats
2W - 9L
1,483 SR
Queue Stats
198W - 213L
1,282 Elo+
Solo
Janus
Janus
sapayri
Janus
Level 83
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 13L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blightning92
Cthulhu
16
2 / 1 / 5
9,032
821
8,878
14,236
9,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
1 / 1 / 5
8,957
814
5,488
7,982
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
TAMCH98
Hera
15
4 / 1 / 1
9,204
837
6,441
4,806
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 0 / 2
7,787
708
4,473
9,200
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
MDanzo
Neith
12
0 / 3 / 3
7,541
686
4,805
7,230
2,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
sapayri
Janus
14
2 / 4 / 1
8,359
760
8,006
7,540
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
3
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blightning92
Cthulhu
2
1
5
4.5
L
Fafnir
1
0
2
2
L
Neith
MDanzo
Neith
0
3
3
0.5
W
1
1
5
3.5
W
Hera
TAMCH98
Hera
4
1
1
4.5
L
Janus
sapayri
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
17,284
27,024
Taken
23,970
13,423
Mitigated
16,665
8,494
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blightning92
Cthulhu
8,878
245
629
4,628
14,236
9,343
192
5,740
8,222
23,700
1,679
L
Fafnir
4,473
1,239
0
2,293
9,200
11,788
0
4,748
4,409
13,955
840
L
Neith
MDanzo
Neith
4,805
1,108
0
210
7,230
2,389
0
4,846
2,348
0
17,517
W
5,488
783
1,083
2,154
7,982
2,634
875
3,585
4,242
0
28,467
W
Hera
TAMCH98
Hera
6,441
1,453
0
0
4,806
1,446
378
2,543
2,173
32,487
451
L
Janus
sapayri
Janus
8,006
86
0
270
7,540
2,488
0
5,225
2,283
31,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
23,687
147
Minions Killed
111
0
Camps Cleared
0
631,095
Distance Traveled
579,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,032
821
31
3
0
225,836
0
L
Fafnir
7,787
708
21
2
0
234,130
0
L
Neith
7,541
686
36
3
0
157,753
0
W
Chiron
8,957
814
61
6
0
209,797
0
W
Hera
9,204
837
55
5
0
195,462
0
L
Janus
8,359
760
54
5
0
187,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role